1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  *  Copyright (c) 2001 Vojtech Pavlik
4  *
5  *  Based on the work of:
6  *	Toby Deshane
7  */
8 
9 /*
10  * InterAct digital gamepad/joystick driver for Linux
11  */
12 
13 #include <linux/kernel.h>
14 #include <linux/slab.h>
15 #include <linux/module.h>
16 #include <linux/delay.h>
17 #include <linux/gameport.h>
18 #include <linux/input.h>
19 #include <linux/jiffies.h>
20 
21 #define DRIVER_DESC	"InterAct digital joystick driver"
22 
23 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
24 MODULE_DESCRIPTION(DRIVER_DESC);
25 MODULE_LICENSE("GPL");
26 
27 #define INTERACT_MAX_START	600	/* 400 us */
28 #define INTERACT_MAX_STROBE	60	/* 40 us */
29 #define INTERACT_MAX_LENGTH	32	/* 32 bits */
30 
31 #define INTERACT_TYPE_HHFX	0	/* HammerHead/FX */
32 #define INTERACT_TYPE_PP8D	1	/* ProPad 8 */
33 
34 struct interact {
35 	struct gameport *gameport;
36 	struct input_dev *dev;
37 	int bads;
38 	int reads;
39 	unsigned char type;
40 	unsigned char length;
41 	char phys[32];
42 };
43 
44 static short interact_abs_hhfx[] =
45 	{ ABS_RX, ABS_RY, ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y, -1 };
46 static short interact_abs_pp8d[] =
47 	{ ABS_X, ABS_Y, -1 };
48 
49 static short interact_btn_hhfx[] =
50 	{ BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT, -1 };
51 static short interact_btn_pp8d[] =
52 	{ BTN_C, BTN_TL, BTN_TR, BTN_A, BTN_B, BTN_Y, BTN_Z, BTN_X, -1 };
53 
54 struct interact_type {
55 	int id;
56 	short *abs;
57 	short *btn;
58 	char *name;
59 	unsigned char length;
60 	unsigned char b8;
61 };
62 
63 static struct interact_type interact_type[] = {
64 	{ 0x6202, interact_abs_hhfx, interact_btn_hhfx, "InterAct HammerHead/FX",    32, 4 },
65 	{ 0x53f8, interact_abs_pp8d, interact_btn_pp8d, "InterAct ProPad 8 Digital", 16, 0 },
66 	{ 0 }};
67 
68 /*
69  * interact_read_packet() reads and InterAct joystick data.
70  */
71 
interact_read_packet(struct gameport * gameport,int length,u32 * data)72 static int interact_read_packet(struct gameport *gameport, int length, u32 *data)
73 {
74 	unsigned long flags;
75 	unsigned char u, v;
76 	unsigned int t, s;
77 	int i;
78 
79 	i = 0;
80 	data[0] = data[1] = data[2] = 0;
81 	t = gameport_time(gameport, INTERACT_MAX_START);
82 	s = gameport_time(gameport, INTERACT_MAX_STROBE);
83 
84 	local_irq_save(flags);
85 	gameport_trigger(gameport);
86 	v = gameport_read(gameport);
87 
88 	while (t > 0 && i < length) {
89 		t--;
90 		u = v; v = gameport_read(gameport);
91 		if (v & ~u & 0x40) {
92 			data[0] = (data[0] << 1) | ((v >> 4) & 1);
93 			data[1] = (data[1] << 1) | ((v >> 5) & 1);
94 			data[2] = (data[2] << 1) | ((v >> 7) & 1);
95 			i++;
96 			t = s;
97 		}
98 	}
99 
100 	local_irq_restore(flags);
101 
102 	return i;
103 }
104 
105 /*
106  * interact_poll() reads and analyzes InterAct joystick data.
107  */
108 
interact_poll(struct gameport * gameport)109 static void interact_poll(struct gameport *gameport)
110 {
111 	struct interact *interact = gameport_get_drvdata(gameport);
112 	struct input_dev *dev = interact->dev;
113 	u32 data[3];
114 	int i;
115 
116 	interact->reads++;
117 
118 	if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) {
119 		interact->bads++;
120 	} else {
121 
122 		for (i = 0; i < 3; i++)
123 			data[i] <<= INTERACT_MAX_LENGTH - interact->length;
124 
125 		switch (interact->type) {
126 
127 			case INTERACT_TYPE_HHFX:
128 
129 				for (i = 0; i < 4; i++)
130 					input_report_abs(dev, interact_abs_hhfx[i], (data[i & 1] >> ((i >> 1) << 3)) & 0xff);
131 
132 				for (i = 0; i < 2; i++)
133 					input_report_abs(dev, ABS_HAT0Y - i,
134 						((data[1] >> ((i << 1) + 17)) & 1)  - ((data[1] >> ((i << 1) + 16)) & 1));
135 
136 				for (i = 0; i < 8; i++)
137 					input_report_key(dev, interact_btn_hhfx[i], (data[0] >> (i + 16)) & 1);
138 
139 				for (i = 0; i < 4; i++)
140 					input_report_key(dev, interact_btn_hhfx[i + 8], (data[1] >> (i + 20)) & 1);
141 
142 				break;
143 
144 			case INTERACT_TYPE_PP8D:
145 
146 				for (i = 0; i < 2; i++)
147 					input_report_abs(dev, interact_abs_pp8d[i],
148 						((data[0] >> ((i << 1) + 20)) & 1)  - ((data[0] >> ((i << 1) + 21)) & 1));
149 
150 				for (i = 0; i < 8; i++)
151 					input_report_key(dev, interact_btn_pp8d[i], (data[1] >> (i + 16)) & 1);
152 
153 				break;
154 		}
155 	}
156 
157 	input_sync(dev);
158 }
159 
160 /*
161  * interact_open() is a callback from the input open routine.
162  */
163 
interact_open(struct input_dev * dev)164 static int interact_open(struct input_dev *dev)
165 {
166 	struct interact *interact = input_get_drvdata(dev);
167 
168 	gameport_start_polling(interact->gameport);
169 	return 0;
170 }
171 
172 /*
173  * interact_close() is a callback from the input close routine.
174  */
175 
interact_close(struct input_dev * dev)176 static void interact_close(struct input_dev *dev)
177 {
178 	struct interact *interact = input_get_drvdata(dev);
179 
180 	gameport_stop_polling(interact->gameport);
181 }
182 
183 /*
184  * interact_connect() probes for InterAct joysticks.
185  */
186 
interact_connect(struct gameport * gameport,struct gameport_driver * drv)187 static int interact_connect(struct gameport *gameport, struct gameport_driver *drv)
188 {
189 	struct interact *interact;
190 	struct input_dev *input_dev;
191 	__u32 data[3];
192 	int i, t;
193 	int err;
194 
195 	interact = kzalloc(sizeof(struct interact), GFP_KERNEL);
196 	input_dev = input_allocate_device();
197 	if (!interact || !input_dev) {
198 		err = -ENOMEM;
199 		goto fail1;
200 	}
201 
202 	interact->gameport = gameport;
203 	interact->dev = input_dev;
204 
205 	gameport_set_drvdata(gameport, interact);
206 
207 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
208 	if (err)
209 		goto fail1;
210 
211 	i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data);
212 
213 	if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) {
214 		err = -ENODEV;
215 		goto fail2;
216 	}
217 
218 	for (i = 0; interact_type[i].length; i++)
219 		if (interact_type[i].id == (data[2] >> 16))
220 			break;
221 
222 	if (!interact_type[i].length) {
223 		printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n",
224 			gameport->phys, i, data[0], data[1], data[2]);
225 		err = -ENODEV;
226 		goto fail2;
227 	}
228 
229 	gameport_set_poll_handler(gameport, interact_poll);
230 	gameport_set_poll_interval(gameport, 20);
231 
232 	snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
233 
234 	interact->type = i;
235 	interact->length = interact_type[i].length;
236 
237 	input_dev->name = interact_type[i].name;
238 	input_dev->phys = interact->phys;
239 	input_dev->id.bustype = BUS_GAMEPORT;
240 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
241 	input_dev->id.product = interact_type[i].id;
242 	input_dev->id.version = 0x0100;
243 	input_dev->dev.parent = &gameport->dev;
244 
245 	input_set_drvdata(input_dev, interact);
246 
247 	input_dev->open = interact_open;
248 	input_dev->close = interact_close;
249 
250 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
251 
252 	for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) {
253 		if (i < interact_type[interact->type].b8)
254 			input_set_abs_params(input_dev, t, 0, 255, 0, 0);
255 		else
256 			input_set_abs_params(input_dev, t, -1, 1, 0, 0);
257 	}
258 
259 	for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
260 		__set_bit(t, input_dev->keybit);
261 
262 	err = input_register_device(interact->dev);
263 	if (err)
264 		goto fail2;
265 
266 	return 0;
267 
268 fail2:	gameport_close(gameport);
269 fail1:  gameport_set_drvdata(gameport, NULL);
270 	input_free_device(input_dev);
271 	kfree(interact);
272 	return err;
273 }
274 
interact_disconnect(struct gameport * gameport)275 static void interact_disconnect(struct gameport *gameport)
276 {
277 	struct interact *interact = gameport_get_drvdata(gameport);
278 
279 	input_unregister_device(interact->dev);
280 	gameport_close(gameport);
281 	gameport_set_drvdata(gameport, NULL);
282 	kfree(interact);
283 }
284 
285 static struct gameport_driver interact_drv = {
286 	.driver		= {
287 		.name	= "interact",
288 	},
289 	.description	= DRIVER_DESC,
290 	.connect	= interact_connect,
291 	.disconnect	= interact_disconnect,
292 };
293 
294 module_gameport_driver(interact_drv);
295