1 /* SPDX-License-Identifier: GPL-2.0 */
2 /*
3  * Support for Intel Camera Imaging ISP subsystem.
4  * Copyright (c) 2015, Intel Corporation.
5  *
6  * This program is free software; you can redistribute it and/or modify it
7  * under the terms and conditions of the GNU General Public License,
8  * version 2, as published by the Free Software Foundation.
9  *
10  * This program is distributed in the hope it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
13  * more details.
14  */
15 
16 #ifndef __IA_CSS_FRAME_PUBLIC_H
17 #define __IA_CSS_FRAME_PUBLIC_H
18 
19 /* @file
20  * This file contains structs to describe various frame-formats supported by the ISP.
21  */
22 
23 #include <media/videobuf2-v4l2.h>
24 #include <type_support.h>
25 #include "ia_css_err.h"
26 #include "ia_css_types.h"
27 #include "ia_css_frame_format.h"
28 #include "ia_css_buffer.h"
29 
30 /* For RAW input, the bayer order needs to be specified separately. There
31  *  are 4 possible orders. The name is constructed by taking the first two
32  *  colors on the first line and the first two colors from the second line.
33  */
34 enum ia_css_bayer_order {
35 	IA_CSS_BAYER_ORDER_GRBG, /** GRGRGRGRGR .. BGBGBGBGBG */
36 	IA_CSS_BAYER_ORDER_RGGB, /** RGRGRGRGRG .. GBGBGBGBGB */
37 	IA_CSS_BAYER_ORDER_BGGR, /** BGBGBGBGBG .. GRGRGRGRGR */
38 	IA_CSS_BAYER_ORDER_GBRG, /** GBGBGBGBGB .. RGRGRGRGRG */
39 };
40 
41 #define IA_CSS_BAYER_ORDER_NUM (IA_CSS_BAYER_ORDER_GBRG + 1)
42 
43 /* Frame plane structure. This describes one plane in an image
44  *  frame buffer.
45  */
46 struct ia_css_frame_plane {
47 	unsigned int height; /** height of a plane in lines */
48 	unsigned int width;  /** width of a line, in DMA elements, note that
49 				  for RGB565 the three subpixels are stored in
50 				  one element. For all other formats this is
51 				  the number of subpixels per line. */
52 	unsigned int stride; /** stride of a line in bytes */
53 	unsigned int offset; /** offset in bytes to start of frame data.
54 				  offset is wrt data field in ia_css_frame */
55 };
56 
57 /* Binary "plane". This is used to story binary streams such as jpeg
58  *  images. This is not actually a real plane.
59  */
60 struct ia_css_frame_binary_plane {
61 	unsigned int		  size; /** number of bytes in the stream */
62 	struct ia_css_frame_plane data; /** plane */
63 };
64 
65 /* Container for planar YUV frames. This contains 3 planes.
66  */
67 struct ia_css_frame_yuv_planes {
68 	struct ia_css_frame_plane y; /** Y plane */
69 	struct ia_css_frame_plane u; /** U plane */
70 	struct ia_css_frame_plane v; /** V plane */
71 };
72 
73 /* Container for semi-planar YUV frames.
74   */
75 struct ia_css_frame_nv_planes {
76 	struct ia_css_frame_plane y;  /** Y plane */
77 	struct ia_css_frame_plane uv; /** UV plane */
78 };
79 
80 /* Container for planar RGB frames. Each color has its own plane.
81  */
82 struct ia_css_frame_rgb_planes {
83 	struct ia_css_frame_plane r; /** Red plane */
84 	struct ia_css_frame_plane g; /** Green plane */
85 	struct ia_css_frame_plane b; /** Blue plane */
86 };
87 
88 /* Container for 6-plane frames. These frames are used internally
89  *  in the advanced ISP only.
90  */
91 struct ia_css_frame_plane6_planes {
92 	struct ia_css_frame_plane r;	  /** Red plane */
93 	struct ia_css_frame_plane r_at_b; /** Red at blue plane */
94 	struct ia_css_frame_plane gr;	  /** Red-green plane */
95 	struct ia_css_frame_plane gb;	  /** Blue-green plane */
96 	struct ia_css_frame_plane b;	  /** Blue plane */
97 	struct ia_css_frame_plane b_at_r; /** Blue at red plane */
98 };
99 
100 /* Crop info struct - stores the lines to be cropped in isp */
101 struct ia_css_crop_info {
102 	/* the final start column and start line
103 	 * sum of lines to be cropped + bayer offset
104 	 */
105 	unsigned int start_column;
106 	unsigned int start_line;
107 };
108 
109 /* Frame info struct. This describes the contents of an image frame buffer.
110   */
111 struct ia_css_frame_info {
112 	struct ia_css_resolution res; /** Frame resolution (valid data) */
113 	unsigned int padded_width; /** stride of line in memory (in pixels) */
114 	enum ia_css_frame_format format; /** format of the frame data */
115 	unsigned int raw_bit_depth; /** number of valid bits per pixel,
116 					 only valid for RAW bayer frames */
117 	enum ia_css_bayer_order raw_bayer_order; /** bayer order, only valid
118 						      for RAW bayer frames */
119 	/* the params below are computed based on bayer_order
120 	 * we can remove the raw_bayer_order if it is redundant
121 	 * keeping it for now as bxt and fpn code seem to use it
122 	 */
123 	struct ia_css_crop_info crop_info;
124 };
125 
126 #define IA_CSS_BINARY_DEFAULT_FRAME_INFO { \
127 	.format			= IA_CSS_FRAME_FORMAT_NUM,  \
128 	.raw_bayer_order	= IA_CSS_BAYER_ORDER_NUM, \
129 }
130 
131 /**
132  *  Specifies the DVS loop delay in "frame periods"
133  */
134 enum ia_css_frame_delay {
135 	IA_CSS_FRAME_DELAY_0, /** Frame delay = 0 */
136 	IA_CSS_FRAME_DELAY_1, /** Frame delay = 1 */
137 	IA_CSS_FRAME_DELAY_2  /** Frame delay = 2 */
138 };
139 
140 enum ia_css_frame_flash_state {
141 	IA_CSS_FRAME_FLASH_STATE_NONE,
142 	IA_CSS_FRAME_FLASH_STATE_PARTIAL,
143 	IA_CSS_FRAME_FLASH_STATE_FULL
144 };
145 
146 /* Frame structure. This structure describes an image buffer or frame.
147  *  This is the main structure used for all input and output images.
148  */
149 struct ia_css_frame {
150 	/*
151 	 * The videobuf2 core will allocate buffers including room for private
152 	 * data (the rest of struct ia_css_frame). The vb2_v4l2_buffer must
153 	 * be the first member for this to work!
154 	 * Note the atomisp code also uses ia_css_frame-s which are not used
155 	 * as v4l2-buffers in some places. In this case the vb2 member will
156 	 * be unused.
157 	 */
158 	struct vb2_v4l2_buffer vb;
159 	/* List-head for linking into the activeq or buffers_waiting_for_param list */
160 	struct list_head queue;
161 	struct ia_css_frame_info frame_info; /** info struct describing the frame */
162 	ia_css_ptr   data;	       /** pointer to start of image data */
163 	unsigned int data_bytes;       /** size of image data in bytes */
164 	/* LA: move this to ia_css_buffer */
165 	/*
166 	 * -1 if data address is static during life time of pipeline
167 	 * >=0 if data address can change per pipeline/frame iteration
168 	 *     index to dynamic data: ia_css_frame_in, ia_css_frame_out
169 	 *                            ia_css_frame_out_vf
170 	 *     index to host-sp queue id: queue_0, queue_1 etc.
171 	 */
172 	int dynamic_queue_id;
173 	/*
174 	 * if it is dynamic frame, buf_type indicates which buffer type it
175 	 * should use for event generation. we have this because in vf_pp
176 	 * binary, we use output port, but we expect VF_OUTPUT_DONE event
177 	 */
178 	enum ia_css_buffer_type buf_type;
179 	enum ia_css_frame_flash_state flash_state;
180 	unsigned int exp_id;
181 	/** exposure id, see ia_css_event_public.h for more detail */
182 	u32 isp_config_id; /** Unique ID to track which config was actually applied to a particular frame */
183 	bool valid; /** First video output frame is not valid */
184 	union {
185 		unsigned int	_initialisation_dummy;
186 		struct ia_css_frame_plane raw;
187 		struct ia_css_frame_plane rgb;
188 		struct ia_css_frame_rgb_planes planar_rgb;
189 		struct ia_css_frame_plane yuyv;
190 		struct ia_css_frame_yuv_planes yuv;
191 		struct ia_css_frame_nv_planes nv;
192 		struct ia_css_frame_plane6_planes plane6;
193 		struct ia_css_frame_binary_plane binary;
194 	} planes; /** frame planes, select the right one based on
195 		       info.format */
196 };
197 
198 #define vb_to_frame(vb2) \
199 	container_of(to_vb2_v4l2_buffer(vb2), struct ia_css_frame, vb)
200 
201 #define DEFAULT_FRAME { \
202 	.frame_info		= IA_CSS_BINARY_DEFAULT_FRAME_INFO, \
203 	.dynamic_queue_id	= SH_CSS_INVALID_QUEUE_ID, \
204 	.buf_type		= IA_CSS_BUFFER_TYPE_INVALID, \
205 	.flash_state		= IA_CSS_FRAME_FLASH_STATE_NONE, \
206 }
207 
208 /* @brief Allocate a CSS frame structure
209  *
210  * @param	frame		The allocated frame.
211  * @param	width		The width (in pixels) of the frame.
212  * @param	height		The height (in lines) of the frame.
213  * @param	format		The frame format.
214  * @param	stride		The padded stride, in pixels.
215  * @param	raw_bit_depth	The raw bit depth, in bits.
216  * @return			The error code.
217  *
218  * Allocate a CSS frame structure. The memory for the frame data will be
219  * allocated in the CSS address space.
220  */
221 int
222 ia_css_frame_allocate(struct ia_css_frame **frame,
223 		      unsigned int width,
224 		      unsigned int height,
225 		      enum ia_css_frame_format format,
226 		      unsigned int stride,
227 		      unsigned int raw_bit_depth);
228 
229 /* @brief Initialize a CSS frame structure using a frame info structure.
230  *
231  * @param	frame	The allocated frame.
232  * @param[in]	info	The frame info structure.
233  * @return		The error code.
234  *
235  * Initialize a frame using the resolution and format from a frame info struct.
236  */
237 int ia_css_frame_init_from_info(struct ia_css_frame *frame,
238 				const struct ia_css_frame_info *info);
239 
240 /* @brief Allocate a CSS frame structure using a frame info structure.
241  *
242  * @param	frame	The allocated frame.
243  * @param[in]	info	The frame info structure.
244  * @return		The error code.
245  *
246  * Allocate a frame using the resolution and format from a frame info struct.
247  * This is a convenience function, implemented on top of
248  * ia_css_frame_allocate().
249  */
250 int
251 ia_css_frame_allocate_from_info(struct ia_css_frame **frame,
252 				const struct ia_css_frame_info *info);
253 /* @brief Free a CSS frame structure.
254  *
255  * @param[in]	frame	Pointer to the frame.
256  * @return	None
257  *
258  * Free a CSS frame structure. This will free both the frame structure
259  * and the pixel data pointer contained within the frame structure.
260  */
261 void
262 ia_css_frame_free(struct ia_css_frame *frame);
263 
264 static inline const struct ia_css_frame_info *
ia_css_frame_get_info(const struct ia_css_frame * frame)265 ia_css_frame_get_info(const struct ia_css_frame *frame)
266 {
267 	return frame ? &frame->frame_info : NULL;
268 }
269 
270 #endif /* __IA_CSS_FRAME_PUBLIC_H */
271