1 /*
2 * Resettable interface header.
3 *
4 * Copyright (c) 2019 GreenSocs SAS
5 *
6 * Authors:
7 * Damien Hedde
8 *
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
11 */
12
13 #ifndef HW_RESETTABLE_H
14 #define HW_RESETTABLE_H
15
16 #include "qom/object.h"
17
18 #define TYPE_RESETTABLE_INTERFACE "resettable"
19
20 typedef struct ResettableClass ResettableClass;
21 DECLARE_CLASS_CHECKERS(ResettableClass, RESETTABLE,
22 TYPE_RESETTABLE_INTERFACE)
23
24
25 typedef struct ResettableState ResettableState;
26
27 /**
28 * ResetType:
29 * Types of reset.
30 *
31 * + Cold: reset resulting from a power cycle of the object.
32 *
33 * TODO: Support has to be added to handle more types. In particular,
34 * ResettableState structure needs to be expanded.
35 */
36 typedef enum ResetType {
37 RESET_TYPE_COLD,
38 RESET_TYPE_SNAPSHOT_LOAD,
39 } ResetType;
40
41 /*
42 * ResettableClass:
43 * Interface for resettable objects.
44 *
45 * See docs/devel/reset.rst for more detailed information about how QEMU models
46 * reset. This whole API must only be used when holding the iothread mutex.
47 *
48 * All objects which can be reset must implement this interface;
49 * it is usually provided by a base class such as DeviceClass or BusClass.
50 * Every Resettable object must maintain some state tracking the
51 * progress of a reset operation by providing a ResettableState structure.
52 * The functions defined in this module take care of updating the
53 * state of the reset.
54 * The base class implementation of the interface provides this
55 * state and implements the associated method: get_state.
56 *
57 * Concrete object implementations (typically specific devices
58 * such as a UART model) should provide the functions
59 * for the phases.enter, phases.hold and phases.exit methods, which
60 * they can set in their class init function, either directly or
61 * by calling resettable_class_set_parent_phases().
62 * The phase methods are guaranteed to only only ever be called once
63 * for any reset event, in the order 'enter', 'hold', 'exit'.
64 * An object will always move quickly from 'enter' to 'hold'
65 * but might remain in 'hold' for an arbitrary period of time
66 * before eventually reset is deasserted and the 'exit' phase is called.
67 * Object implementations should be prepared for functions handling
68 * inbound connections from other devices (such as qemu_irq handler
69 * functions) to be called at any point during reset after their
70 * 'enter' method has been called.
71 *
72 * Users of a resettable object should not call these methods
73 * directly, but instead use the function resettable_reset().
74 *
75 * @phases.enter: This phase is called when the object enters reset. It
76 * should reset local state of the object, but it must not do anything that
77 * has a side-effect on other objects, such as raising or lowering a qemu_irq
78 * line or reading or writing guest memory. It takes the reset's type as
79 * argument.
80 *
81 * @phases.hold: This phase is called for entry into reset, once every object
82 * in the system which is being reset has had its @phases.enter method called.
83 * At this point devices can do actions that affect other objects.
84 *
85 * @phases.exit: This phase is called when the object leaves the reset state.
86 * Actions affecting other objects are permitted.
87 *
88 * @get_state: Mandatory method which must return a pointer to a
89 * ResettableState.
90 *
91 * @get_transitional_function: transitional method to handle Resettable objects
92 * not yet fully moved to this interface. It will be removed as soon as it is
93 * not needed anymore. This method is optional and may return a pointer to a
94 * function to be used instead of the phases. If the method exists and returns
95 * a non-NULL function pointer then that function is executed as a replacement
96 * of the 'hold' phase method taking the object as argument. The two other phase
97 * methods are not executed.
98 *
99 * @child_foreach: Executes a given callback on every Resettable child. Child
100 * in this context means a child in the qbus tree, so the children of a qbus
101 * are the devices on it, and the children of a device are all the buses it
102 * owns. This is not the same as the QOM object hierarchy. The function takes
103 * additional opaque and ResetType arguments which must be passed unmodified to
104 * the callback.
105 */
106 typedef void (*ResettableEnterPhase)(Object *obj, ResetType type);
107 typedef void (*ResettableHoldPhase)(Object *obj, ResetType type);
108 typedef void (*ResettableExitPhase)(Object *obj, ResetType type);
109 typedef ResettableState * (*ResettableGetState)(Object *obj);
110 typedef void (*ResettableTrFunction)(Object *obj);
111 typedef ResettableTrFunction (*ResettableGetTrFunction)(Object *obj);
112 typedef void (*ResettableChildCallback)(Object *, void *opaque,
113 ResetType type);
114 typedef void (*ResettableChildForeach)(Object *obj,
115 ResettableChildCallback cb,
116 void *opaque, ResetType type);
117 typedef struct ResettablePhases {
118 ResettableEnterPhase enter;
119 ResettableHoldPhase hold;
120 ResettableExitPhase exit;
121 } ResettablePhases;
122 struct ResettableClass {
123 InterfaceClass parent_class;
124
125 /* Phase methods */
126 ResettablePhases phases;
127
128 /* State access method */
129 ResettableGetState get_state;
130
131 /* Transitional method for legacy reset compatibility */
132 ResettableGetTrFunction get_transitional_function;
133
134 /* Hierarchy handling method */
135 ResettableChildForeach child_foreach;
136 };
137
138 /**
139 * ResettableState:
140 * Structure holding reset related state. The fields should not be accessed
141 * directly; the definition is here to allow further inclusion into other
142 * objects.
143 *
144 * @count: Number of reset level the object is into. It is incremented when
145 * the reset operation starts and decremented when it finishes.
146 * @hold_phase_pending: flag which indicates that we need to invoke the 'hold'
147 * phase handler for this object.
148 * @exit_phase_in_progress: true if we are currently in the exit phase
149 */
150 struct ResettableState {
151 unsigned count;
152 bool hold_phase_pending;
153 bool exit_phase_in_progress;
154 };
155
156 /**
157 * resettable_state_clear:
158 * Clear the state. It puts the state to the initial (zeroed) state required
159 * to reuse an object. Typically used in realize step of base classes
160 * implementing the interface.
161 */
resettable_state_clear(ResettableState * state)162 static inline void resettable_state_clear(ResettableState *state)
163 {
164 memset(state, 0, sizeof(ResettableState));
165 }
166
167 /**
168 * resettable_reset:
169 * Trigger a reset on an object @obj of type @type. @obj must implement
170 * Resettable interface.
171 *
172 * Calling this function is equivalent to calling @resettable_assert_reset()
173 * then @resettable_release_reset().
174 */
175 void resettable_reset(Object *obj, ResetType type);
176
177 /**
178 * resettable_assert_reset:
179 * Put an object @obj into reset. @obj must implement Resettable interface.
180 *
181 * @resettable_release_reset() must eventually be called after this call.
182 * There must be one call to @resettable_release_reset() per call of
183 * @resettable_assert_reset(), with the same type argument.
184 *
185 * NOTE: Until support for migration is added, the @resettable_release_reset()
186 * must not be delayed. It must occur just after @resettable_assert_reset() so
187 * that migration cannot be triggered in between. Prefer using
188 * @resettable_reset() for now.
189 */
190 void resettable_assert_reset(Object *obj, ResetType type);
191
192 /**
193 * resettable_release_reset:
194 * Release the object @obj from reset. @obj must implement Resettable interface.
195 *
196 * See @resettable_assert_reset() description for details.
197 */
198 void resettable_release_reset(Object *obj, ResetType type);
199
200 /**
201 * resettable_is_in_reset:
202 * Return true if @obj is under reset.
203 *
204 * @obj must implement Resettable interface.
205 */
206 bool resettable_is_in_reset(Object *obj);
207
208 /**
209 * resettable_change_parent:
210 * Indicate that the parent of Ressettable @obj is changing from @oldp to @newp.
211 * All 3 objects must implement resettable interface. @oldp or @newp may be
212 * NULL.
213 *
214 * This function will adapt the reset state of @obj so that it is coherent
215 * with the reset state of @newp. It may trigger @resettable_assert_reset()
216 * or @resettable_release_reset(). It will do such things only if the reset
217 * state of @newp and @oldp are different.
218 *
219 * When using this function during reset, it must only be called during
220 * a hold phase method. Calling this during enter or exit phase is an error.
221 */
222 void resettable_change_parent(Object *obj, Object *newp, Object *oldp);
223
224 /**
225 * resettable_cold_reset_fn:
226 * Helper to call resettable_reset((Object *) opaque, RESET_TYPE_COLD).
227 *
228 * This function is typically useful to register a reset handler with
229 * qemu_register_reset.
230 */
231 void resettable_cold_reset_fn(void *opaque);
232
233 /**
234 * resettable_class_set_parent_phases:
235 *
236 * Save @rc current reset phases into @parent_phases and override @rc phases
237 * by the given new methods (@enter, @hold and @exit).
238 * Each phase is overridden only if the new one is not NULL allowing to
239 * override a subset of phases.
240 */
241 void resettable_class_set_parent_phases(ResettableClass *rc,
242 ResettableEnterPhase enter,
243 ResettableHoldPhase hold,
244 ResettableExitPhase exit,
245 ResettablePhases *parent_phases);
246
247 #endif
248