1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 */
23
24 /**
25 * DOC: Overview
26 *
27 * The GPU scheduler provides entities which allow userspace to push jobs
28 * into software queues which are then scheduled on a hardware run queue.
29 * The software queues have a priority among them. The scheduler selects the entities
30 * from the run queue using a FIFO. The scheduler provides dependency handling
31 * features among jobs. The driver is supposed to provide callback functions for
32 * backend operations to the scheduler like submitting a job to hardware run queue,
33 * returning the dependencies of a job etc.
34 *
35 * The organisation of the scheduler is the following:
36 *
37 * 1. Each hw run queue has one scheduler
38 * 2. Each scheduler has multiple run queues with different priorities
39 * (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
40 * 3. Each scheduler run queue has a queue of entities to schedule
41 * 4. Entities themselves maintain a queue of jobs that will be scheduled on
42 * the hardware.
43 *
44 * The jobs in a entity are always scheduled in the order that they were pushed.
45 *
46 * Note that once a job was taken from the entities queue and pushed to the
47 * hardware, i.e. the pending queue, the entity must not be referenced anymore
48 * through the jobs entity pointer.
49 */
50
51 #include <linux/kthread.h>
52 #include <linux/wait.h>
53 #include <linux/sched.h>
54 #include <linux/completion.h>
55 #include <linux/dma-resv.h>
56 #include <uapi/linux/sched/types.h>
57
58 #include <drm/drm_print.h>
59 #include <drm/drm_gem.h>
60 #include <drm/drm_syncobj.h>
61 #include <drm/gpu_scheduler.h>
62 #include <drm/spsc_queue.h>
63
64 #define CREATE_TRACE_POINTS
65 #include "gpu_scheduler_trace.h"
66
67 #define to_drm_sched_job(sched_job) \
68 container_of((sched_job), struct drm_sched_job, queue_node)
69
70 int drm_sched_policy = DRM_SCHED_POLICY_FIFO;
71
72 /**
73 * DOC: sched_policy (int)
74 * Used to override default entities scheduling policy in a run queue.
75 */
76 MODULE_PARM_DESC(sched_policy, "Specify the scheduling policy for entities on a run-queue, " __stringify(DRM_SCHED_POLICY_RR) " = Round Robin, " __stringify(DRM_SCHED_POLICY_FIFO) " = FIFO (default).");
77 module_param_named(sched_policy, drm_sched_policy, int, 0444);
78
drm_sched_entity_compare_before(struct rb_node * a,const struct rb_node * b)79 static __always_inline bool drm_sched_entity_compare_before(struct rb_node *a,
80 const struct rb_node *b)
81 {
82 struct drm_sched_entity *ent_a = rb_entry((a), struct drm_sched_entity, rb_tree_node);
83 struct drm_sched_entity *ent_b = rb_entry((b), struct drm_sched_entity, rb_tree_node);
84
85 return ktime_before(ent_a->oldest_job_waiting, ent_b->oldest_job_waiting);
86 }
87
drm_sched_rq_remove_fifo_locked(struct drm_sched_entity * entity)88 static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *entity)
89 {
90 struct drm_sched_rq *rq = entity->rq;
91
92 if (!RB_EMPTY_NODE(&entity->rb_tree_node)) {
93 rb_erase_cached(&entity->rb_tree_node, &rq->rb_tree_root);
94 RB_CLEAR_NODE(&entity->rb_tree_node);
95 }
96 }
97
drm_sched_rq_update_fifo(struct drm_sched_entity * entity,ktime_t ts)98 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts)
99 {
100 /*
101 * Both locks need to be grabbed, one to protect from entity->rq change
102 * for entity from within concurrent drm_sched_entity_select_rq and the
103 * other to update the rb tree structure.
104 */
105 spin_lock(&entity->rq_lock);
106 spin_lock(&entity->rq->lock);
107
108 drm_sched_rq_remove_fifo_locked(entity);
109
110 entity->oldest_job_waiting = ts;
111
112 rb_add_cached(&entity->rb_tree_node, &entity->rq->rb_tree_root,
113 drm_sched_entity_compare_before);
114
115 spin_unlock(&entity->rq->lock);
116 spin_unlock(&entity->rq_lock);
117 }
118
119 /**
120 * drm_sched_rq_init - initialize a given run queue struct
121 *
122 * @sched: scheduler instance to associate with this run queue
123 * @rq: scheduler run queue
124 *
125 * Initializes a scheduler runqueue.
126 */
drm_sched_rq_init(struct drm_gpu_scheduler * sched,struct drm_sched_rq * rq)127 static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
128 struct drm_sched_rq *rq)
129 {
130 spin_lock_init(&rq->lock);
131 INIT_LIST_HEAD(&rq->entities);
132 rq->rb_tree_root = RB_ROOT_CACHED;
133 rq->current_entity = NULL;
134 rq->sched = sched;
135 }
136
137 /**
138 * drm_sched_rq_add_entity - add an entity
139 *
140 * @rq: scheduler run queue
141 * @entity: scheduler entity
142 *
143 * Adds a scheduler entity to the run queue.
144 */
drm_sched_rq_add_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)145 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
146 struct drm_sched_entity *entity)
147 {
148 if (!list_empty(&entity->list))
149 return;
150
151 spin_lock(&rq->lock);
152
153 atomic_inc(rq->sched->score);
154 list_add_tail(&entity->list, &rq->entities);
155
156 spin_unlock(&rq->lock);
157 }
158
159 /**
160 * drm_sched_rq_remove_entity - remove an entity
161 *
162 * @rq: scheduler run queue
163 * @entity: scheduler entity
164 *
165 * Removes a scheduler entity from the run queue.
166 */
drm_sched_rq_remove_entity(struct drm_sched_rq * rq,struct drm_sched_entity * entity)167 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
168 struct drm_sched_entity *entity)
169 {
170 if (list_empty(&entity->list))
171 return;
172
173 spin_lock(&rq->lock);
174
175 atomic_dec(rq->sched->score);
176 list_del_init(&entity->list);
177
178 if (rq->current_entity == entity)
179 rq->current_entity = NULL;
180
181 if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
182 drm_sched_rq_remove_fifo_locked(entity);
183
184 spin_unlock(&rq->lock);
185 }
186
187 /**
188 * drm_sched_rq_select_entity_rr - Select an entity which could provide a job to run
189 *
190 * @rq: scheduler run queue to check.
191 *
192 * Try to find a ready entity, returns NULL if none found.
193 */
194 static struct drm_sched_entity *
drm_sched_rq_select_entity_rr(struct drm_sched_rq * rq)195 drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
196 {
197 struct drm_sched_entity *entity;
198
199 spin_lock(&rq->lock);
200
201 entity = rq->current_entity;
202 if (entity) {
203 list_for_each_entry_continue(entity, &rq->entities, list) {
204 if (drm_sched_entity_is_ready(entity)) {
205 rq->current_entity = entity;
206 reinit_completion(&entity->entity_idle);
207 spin_unlock(&rq->lock);
208 return entity;
209 }
210 }
211 }
212
213 list_for_each_entry(entity, &rq->entities, list) {
214
215 if (drm_sched_entity_is_ready(entity)) {
216 rq->current_entity = entity;
217 reinit_completion(&entity->entity_idle);
218 spin_unlock(&rq->lock);
219 return entity;
220 }
221
222 if (entity == rq->current_entity)
223 break;
224 }
225
226 spin_unlock(&rq->lock);
227
228 return NULL;
229 }
230
231 /**
232 * drm_sched_rq_select_entity_fifo - Select an entity which provides a job to run
233 *
234 * @rq: scheduler run queue to check.
235 *
236 * Find oldest waiting ready entity, returns NULL if none found.
237 */
238 static struct drm_sched_entity *
drm_sched_rq_select_entity_fifo(struct drm_sched_rq * rq)239 drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
240 {
241 struct rb_node *rb;
242
243 spin_lock(&rq->lock);
244 for (rb = rb_first_cached(&rq->rb_tree_root); rb; rb = rb_next(rb)) {
245 struct drm_sched_entity *entity;
246
247 entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
248 if (drm_sched_entity_is_ready(entity)) {
249 rq->current_entity = entity;
250 reinit_completion(&entity->entity_idle);
251 break;
252 }
253 }
254 spin_unlock(&rq->lock);
255
256 return rb ? rb_entry(rb, struct drm_sched_entity, rb_tree_node) : NULL;
257 }
258
259 /**
260 * drm_sched_job_done - complete a job
261 * @s_job: pointer to the job which is done
262 *
263 * Finish the job's fence and wake up the worker thread.
264 */
drm_sched_job_done(struct drm_sched_job * s_job,int result)265 static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
266 {
267 struct drm_sched_fence *s_fence = s_job->s_fence;
268 struct drm_gpu_scheduler *sched = s_fence->sched;
269
270 atomic_dec(&sched->hw_rq_count);
271 atomic_dec(sched->score);
272
273 trace_drm_sched_process_job(s_fence);
274
275 dma_fence_get(&s_fence->finished);
276 drm_sched_fence_finished(s_fence, result);
277 dma_fence_put(&s_fence->finished);
278 wake_up_interruptible(&sched->wake_up_worker);
279 }
280
281 /**
282 * drm_sched_job_done_cb - the callback for a done job
283 * @f: fence
284 * @cb: fence callbacks
285 */
drm_sched_job_done_cb(struct dma_fence * f,struct dma_fence_cb * cb)286 static void drm_sched_job_done_cb(struct dma_fence *f, struct dma_fence_cb *cb)
287 {
288 struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb);
289
290 drm_sched_job_done(s_job, f->error);
291 }
292
293 /**
294 * drm_sched_start_timeout - start timeout for reset worker
295 *
296 * @sched: scheduler instance to start the worker for
297 *
298 * Start the timeout for the given scheduler.
299 */
drm_sched_start_timeout(struct drm_gpu_scheduler * sched)300 static void drm_sched_start_timeout(struct drm_gpu_scheduler *sched)
301 {
302 if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
303 !list_empty(&sched->pending_list))
304 queue_delayed_work(sched->timeout_wq, &sched->work_tdr, sched->timeout);
305 }
306
307 /**
308 * drm_sched_fault - immediately start timeout handler
309 *
310 * @sched: scheduler where the timeout handling should be started.
311 *
312 * Start timeout handling immediately when the driver detects a hardware fault.
313 */
drm_sched_fault(struct drm_gpu_scheduler * sched)314 void drm_sched_fault(struct drm_gpu_scheduler *sched)
315 {
316 if (sched->timeout_wq)
317 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, 0);
318 }
319 EXPORT_SYMBOL(drm_sched_fault);
320
321 /**
322 * drm_sched_suspend_timeout - Suspend scheduler job timeout
323 *
324 * @sched: scheduler instance for which to suspend the timeout
325 *
326 * Suspend the delayed work timeout for the scheduler. This is done by
327 * modifying the delayed work timeout to an arbitrary large value,
328 * MAX_SCHEDULE_TIMEOUT in this case.
329 *
330 * Returns the timeout remaining
331 *
332 */
drm_sched_suspend_timeout(struct drm_gpu_scheduler * sched)333 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched)
334 {
335 unsigned long sched_timeout, now = jiffies;
336
337 sched_timeout = sched->work_tdr.timer.expires;
338
339 /*
340 * Modify the timeout to an arbitrarily large value. This also prevents
341 * the timeout to be restarted when new submissions arrive
342 */
343 if (mod_delayed_work(sched->timeout_wq, &sched->work_tdr, MAX_SCHEDULE_TIMEOUT)
344 && time_after(sched_timeout, now))
345 return sched_timeout - now;
346 else
347 return sched->timeout;
348 }
349 EXPORT_SYMBOL(drm_sched_suspend_timeout);
350
351 /**
352 * drm_sched_resume_timeout - Resume scheduler job timeout
353 *
354 * @sched: scheduler instance for which to resume the timeout
355 * @remaining: remaining timeout
356 *
357 * Resume the delayed work timeout for the scheduler.
358 */
drm_sched_resume_timeout(struct drm_gpu_scheduler * sched,unsigned long remaining)359 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
360 unsigned long remaining)
361 {
362 spin_lock(&sched->job_list_lock);
363
364 if (list_empty(&sched->pending_list))
365 cancel_delayed_work(&sched->work_tdr);
366 else
367 mod_delayed_work(sched->timeout_wq, &sched->work_tdr, remaining);
368
369 spin_unlock(&sched->job_list_lock);
370 }
371 EXPORT_SYMBOL(drm_sched_resume_timeout);
372
drm_sched_job_begin(struct drm_sched_job * s_job)373 static void drm_sched_job_begin(struct drm_sched_job *s_job)
374 {
375 struct drm_gpu_scheduler *sched = s_job->sched;
376
377 spin_lock(&sched->job_list_lock);
378 list_add_tail(&s_job->list, &sched->pending_list);
379 drm_sched_start_timeout(sched);
380 spin_unlock(&sched->job_list_lock);
381 }
382
drm_sched_job_timedout(struct work_struct * work)383 static void drm_sched_job_timedout(struct work_struct *work)
384 {
385 struct drm_gpu_scheduler *sched;
386 struct drm_sched_job *job;
387 enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
388
389 sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
390
391 /* Protects against concurrent deletion in drm_sched_get_cleanup_job */
392 spin_lock(&sched->job_list_lock);
393 job = list_first_entry_or_null(&sched->pending_list,
394 struct drm_sched_job, list);
395
396 if (job) {
397 /*
398 * Remove the bad job so it cannot be freed by concurrent
399 * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
400 * is parked at which point it's safe.
401 */
402 list_del_init(&job->list);
403 spin_unlock(&sched->job_list_lock);
404
405 status = job->sched->ops->timedout_job(job);
406
407 /*
408 * Guilty job did complete and hence needs to be manually removed
409 * See drm_sched_stop doc.
410 */
411 if (sched->free_guilty) {
412 job->sched->ops->free_job(job);
413 sched->free_guilty = false;
414 }
415 } else {
416 spin_unlock(&sched->job_list_lock);
417 }
418
419 if (status != DRM_GPU_SCHED_STAT_ENODEV) {
420 spin_lock(&sched->job_list_lock);
421 drm_sched_start_timeout(sched);
422 spin_unlock(&sched->job_list_lock);
423 }
424 }
425
426 /**
427 * drm_sched_stop - stop the scheduler
428 *
429 * @sched: scheduler instance
430 * @bad: job which caused the time out
431 *
432 * Stop the scheduler and also removes and frees all completed jobs.
433 * Note: bad job will not be freed as it might be used later and so it's
434 * callers responsibility to release it manually if it's not part of the
435 * pending list any more.
436 *
437 */
drm_sched_stop(struct drm_gpu_scheduler * sched,struct drm_sched_job * bad)438 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
439 {
440 struct drm_sched_job *s_job, *tmp;
441
442 kthread_park(sched->thread);
443
444 /*
445 * Reinsert back the bad job here - now it's safe as
446 * drm_sched_get_cleanup_job cannot race against us and release the
447 * bad job at this point - we parked (waited for) any in progress
448 * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
449 * now until the scheduler thread is unparked.
450 */
451 if (bad && bad->sched == sched)
452 /*
453 * Add at the head of the queue to reflect it was the earliest
454 * job extracted.
455 */
456 list_add(&bad->list, &sched->pending_list);
457
458 /*
459 * Iterate the job list from later to earlier one and either deactive
460 * their HW callbacks or remove them from pending list if they already
461 * signaled.
462 * This iteration is thread safe as sched thread is stopped.
463 */
464 list_for_each_entry_safe_reverse(s_job, tmp, &sched->pending_list,
465 list) {
466 if (s_job->s_fence->parent &&
467 dma_fence_remove_callback(s_job->s_fence->parent,
468 &s_job->cb)) {
469 dma_fence_put(s_job->s_fence->parent);
470 s_job->s_fence->parent = NULL;
471 atomic_dec(&sched->hw_rq_count);
472 } else {
473 /*
474 * remove job from pending_list.
475 * Locking here is for concurrent resume timeout
476 */
477 spin_lock(&sched->job_list_lock);
478 list_del_init(&s_job->list);
479 spin_unlock(&sched->job_list_lock);
480
481 /*
482 * Wait for job's HW fence callback to finish using s_job
483 * before releasing it.
484 *
485 * Job is still alive so fence refcount at least 1
486 */
487 dma_fence_wait(&s_job->s_fence->finished, false);
488
489 /*
490 * We must keep bad job alive for later use during
491 * recovery by some of the drivers but leave a hint
492 * that the guilty job must be released.
493 */
494 if (bad != s_job)
495 sched->ops->free_job(s_job);
496 else
497 sched->free_guilty = true;
498 }
499 }
500
501 /*
502 * Stop pending timer in flight as we rearm it in drm_sched_start. This
503 * avoids the pending timeout work in progress to fire right away after
504 * this TDR finished and before the newly restarted jobs had a
505 * chance to complete.
506 */
507 cancel_delayed_work(&sched->work_tdr);
508 }
509
510 EXPORT_SYMBOL(drm_sched_stop);
511
512 /**
513 * drm_sched_start - recover jobs after a reset
514 *
515 * @sched: scheduler instance
516 * @full_recovery: proceed with complete sched restart
517 *
518 */
drm_sched_start(struct drm_gpu_scheduler * sched,bool full_recovery)519 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
520 {
521 struct drm_sched_job *s_job, *tmp;
522 int r;
523
524 /*
525 * Locking the list is not required here as the sched thread is parked
526 * so no new jobs are being inserted or removed. Also concurrent
527 * GPU recovers can't run in parallel.
528 */
529 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
530 struct dma_fence *fence = s_job->s_fence->parent;
531
532 atomic_inc(&sched->hw_rq_count);
533
534 if (!full_recovery)
535 continue;
536
537 if (fence) {
538 r = dma_fence_add_callback(fence, &s_job->cb,
539 drm_sched_job_done_cb);
540 if (r == -ENOENT)
541 drm_sched_job_done(s_job, fence->error);
542 else if (r)
543 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
544 r);
545 } else
546 drm_sched_job_done(s_job, -ECANCELED);
547 }
548
549 if (full_recovery) {
550 spin_lock(&sched->job_list_lock);
551 drm_sched_start_timeout(sched);
552 spin_unlock(&sched->job_list_lock);
553 }
554
555 kthread_unpark(sched->thread);
556 }
557 EXPORT_SYMBOL(drm_sched_start);
558
559 /**
560 * drm_sched_resubmit_jobs - Deprecated, don't use in new code!
561 *
562 * @sched: scheduler instance
563 *
564 * Re-submitting jobs was a concept AMD came up as cheap way to implement
565 * recovery after a job timeout.
566 *
567 * This turned out to be not working very well. First of all there are many
568 * problem with the dma_fence implementation and requirements. Either the
569 * implementation is risking deadlocks with core memory management or violating
570 * documented implementation details of the dma_fence object.
571 *
572 * Drivers can still save and restore their state for recovery operations, but
573 * we shouldn't make this a general scheduler feature around the dma_fence
574 * interface.
575 */
drm_sched_resubmit_jobs(struct drm_gpu_scheduler * sched)576 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
577 {
578 struct drm_sched_job *s_job, *tmp;
579 uint64_t guilty_context;
580 bool found_guilty = false;
581 struct dma_fence *fence;
582
583 list_for_each_entry_safe(s_job, tmp, &sched->pending_list, list) {
584 struct drm_sched_fence *s_fence = s_job->s_fence;
585
586 if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
587 found_guilty = true;
588 guilty_context = s_job->s_fence->scheduled.context;
589 }
590
591 if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
592 dma_fence_set_error(&s_fence->finished, -ECANCELED);
593
594 fence = sched->ops->run_job(s_job);
595
596 if (IS_ERR_OR_NULL(fence)) {
597 if (IS_ERR(fence))
598 dma_fence_set_error(&s_fence->finished, PTR_ERR(fence));
599
600 s_job->s_fence->parent = NULL;
601 } else {
602
603 s_job->s_fence->parent = dma_fence_get(fence);
604
605 /* Drop for orignal kref_init */
606 dma_fence_put(fence);
607 }
608 }
609 }
610 EXPORT_SYMBOL(drm_sched_resubmit_jobs);
611
612 /**
613 * drm_sched_job_init - init a scheduler job
614 * @job: scheduler job to init
615 * @entity: scheduler entity to use
616 * @owner: job owner for debugging
617 *
618 * Refer to drm_sched_entity_push_job() documentation
619 * for locking considerations.
620 *
621 * Drivers must make sure drm_sched_job_cleanup() if this function returns
622 * successfully, even when @job is aborted before drm_sched_job_arm() is called.
623 *
624 * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
625 * has died, which can mean that there's no valid runqueue for a @entity.
626 * This function returns -ENOENT in this case (which probably should be -EIO as
627 * a more meanigful return value).
628 *
629 * Returns 0 for success, negative error code otherwise.
630 */
drm_sched_job_init(struct drm_sched_job * job,struct drm_sched_entity * entity,void * owner)631 int drm_sched_job_init(struct drm_sched_job *job,
632 struct drm_sched_entity *entity,
633 void *owner)
634 {
635 if (!entity->rq)
636 return -ENOENT;
637
638 /*
639 * We don't know for sure how the user has allocated. Thus, zero the
640 * struct so that unallowed (i.e., too early) usage of pointers that
641 * this function does not set is guaranteed to lead to a NULL pointer
642 * exception instead of UB.
643 */
644 memset(job, 0, sizeof(*job));
645
646 job->entity = entity;
647 job->s_fence = drm_sched_fence_alloc(entity, owner);
648 if (!job->s_fence)
649 return -ENOMEM;
650
651 INIT_LIST_HEAD(&job->list);
652
653 xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC);
654
655 return 0;
656 }
657 EXPORT_SYMBOL(drm_sched_job_init);
658
659 /**
660 * drm_sched_job_arm - arm a scheduler job for execution
661 * @job: scheduler job to arm
662 *
663 * This arms a scheduler job for execution. Specifically it initializes the
664 * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
665 * or other places that need to track the completion of this job.
666 *
667 * Refer to drm_sched_entity_push_job() documentation for locking
668 * considerations.
669 *
670 * This can only be called if drm_sched_job_init() succeeded.
671 */
drm_sched_job_arm(struct drm_sched_job * job)672 void drm_sched_job_arm(struct drm_sched_job *job)
673 {
674 struct drm_gpu_scheduler *sched;
675 struct drm_sched_entity *entity = job->entity;
676
677 BUG_ON(!entity);
678 drm_sched_entity_select_rq(entity);
679 sched = entity->rq->sched;
680
681 job->sched = sched;
682 job->s_priority = entity->rq - sched->sched_rq;
683 job->id = atomic64_inc_return(&sched->job_id_count);
684
685 drm_sched_fence_init(job->s_fence, job->entity);
686 }
687 EXPORT_SYMBOL(drm_sched_job_arm);
688
689 /**
690 * drm_sched_job_add_dependency - adds the fence as a job dependency
691 * @job: scheduler job to add the dependencies to
692 * @fence: the dma_fence to add to the list of dependencies.
693 *
694 * Note that @fence is consumed in both the success and error cases.
695 *
696 * Returns:
697 * 0 on success, or an error on failing to expand the array.
698 */
drm_sched_job_add_dependency(struct drm_sched_job * job,struct dma_fence * fence)699 int drm_sched_job_add_dependency(struct drm_sched_job *job,
700 struct dma_fence *fence)
701 {
702 struct dma_fence *entry;
703 unsigned long index;
704 u32 id = 0;
705 int ret;
706
707 if (!fence)
708 return 0;
709
710 /* Deduplicate if we already depend on a fence from the same context.
711 * This lets the size of the array of deps scale with the number of
712 * engines involved, rather than the number of BOs.
713 */
714 xa_for_each(&job->dependencies, index, entry) {
715 if (entry->context != fence->context)
716 continue;
717
718 if (dma_fence_is_later(fence, entry)) {
719 dma_fence_put(entry);
720 xa_store(&job->dependencies, index, fence, GFP_KERNEL);
721 } else {
722 dma_fence_put(fence);
723 }
724 return 0;
725 }
726
727 ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL);
728 if (ret != 0)
729 dma_fence_put(fence);
730
731 return ret;
732 }
733 EXPORT_SYMBOL(drm_sched_job_add_dependency);
734
735 /**
736 * drm_sched_job_add_syncobj_dependency - adds a syncobj's fence as a job dependency
737 * @job: scheduler job to add the dependencies to
738 * @file: drm file private pointer
739 * @handle: syncobj handle to lookup
740 * @point: timeline point
741 *
742 * This adds the fence matching the given syncobj to @job.
743 *
744 * Returns:
745 * 0 on success, or an error on failing to expand the array.
746 */
drm_sched_job_add_syncobj_dependency(struct drm_sched_job * job,struct drm_file * file,u32 handle,u32 point)747 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
748 struct drm_file *file,
749 u32 handle,
750 u32 point)
751 {
752 struct dma_fence *fence;
753 int ret;
754
755 ret = drm_syncobj_find_fence(file, handle, point, 0, &fence);
756 if (ret)
757 return ret;
758
759 return drm_sched_job_add_dependency(job, fence);
760 }
761 EXPORT_SYMBOL(drm_sched_job_add_syncobj_dependency);
762
763 /**
764 * drm_sched_job_add_resv_dependencies - add all fences from the resv to the job
765 * @job: scheduler job to add the dependencies to
766 * @resv: the dma_resv object to get the fences from
767 * @usage: the dma_resv_usage to use to filter the fences
768 *
769 * This adds all fences matching the given usage from @resv to @job.
770 * Must be called with the @resv lock held.
771 *
772 * Returns:
773 * 0 on success, or an error on failing to expand the array.
774 */
drm_sched_job_add_resv_dependencies(struct drm_sched_job * job,struct dma_resv * resv,enum dma_resv_usage usage)775 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
776 struct dma_resv *resv,
777 enum dma_resv_usage usage)
778 {
779 struct dma_resv_iter cursor;
780 struct dma_fence *fence;
781 int ret;
782
783 dma_resv_assert_held(resv);
784
785 dma_resv_for_each_fence(&cursor, resv, usage, fence) {
786 /* Make sure to grab an additional ref on the added fence */
787 dma_fence_get(fence);
788 ret = drm_sched_job_add_dependency(job, fence);
789 if (ret) {
790 dma_fence_put(fence);
791 return ret;
792 }
793 }
794 return 0;
795 }
796 EXPORT_SYMBOL(drm_sched_job_add_resv_dependencies);
797
798 /**
799 * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job
800 * dependencies
801 * @job: scheduler job to add the dependencies to
802 * @obj: the gem object to add new dependencies from.
803 * @write: whether the job might write the object (so we need to depend on
804 * shared fences in the reservation object).
805 *
806 * This should be called after drm_gem_lock_reservations() on your array of
807 * GEM objects used in the job but before updating the reservations with your
808 * own fences.
809 *
810 * Returns:
811 * 0 on success, or an error on failing to expand the array.
812 */
drm_sched_job_add_implicit_dependencies(struct drm_sched_job * job,struct drm_gem_object * obj,bool write)813 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
814 struct drm_gem_object *obj,
815 bool write)
816 {
817 return drm_sched_job_add_resv_dependencies(job, obj->resv,
818 dma_resv_usage_rw(write));
819 }
820 EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies);
821
822 /**
823 * drm_sched_job_cleanup - clean up scheduler job resources
824 * @job: scheduler job to clean up
825 *
826 * Cleans up the resources allocated with drm_sched_job_init().
827 *
828 * Drivers should call this from their error unwind code if @job is aborted
829 * before drm_sched_job_arm() is called.
830 *
831 * After that point of no return @job is committed to be executed by the
832 * scheduler, and this function should be called from the
833 * &drm_sched_backend_ops.free_job callback.
834 */
drm_sched_job_cleanup(struct drm_sched_job * job)835 void drm_sched_job_cleanup(struct drm_sched_job *job)
836 {
837 struct dma_fence *fence;
838 unsigned long index;
839
840 if (kref_read(&job->s_fence->finished.refcount)) {
841 /* drm_sched_job_arm() has been called */
842 dma_fence_put(&job->s_fence->finished);
843 } else {
844 /* aborted job before committing to run it */
845 drm_sched_fence_free(job->s_fence);
846 }
847
848 job->s_fence = NULL;
849
850 xa_for_each(&job->dependencies, index, fence) {
851 dma_fence_put(fence);
852 }
853 xa_destroy(&job->dependencies);
854
855 }
856 EXPORT_SYMBOL(drm_sched_job_cleanup);
857
858 /**
859 * drm_sched_can_queue -- Can we queue more to the hardware?
860 * @sched: scheduler instance
861 *
862 * Return true if we can push more jobs to the hw, otherwise false.
863 */
drm_sched_can_queue(struct drm_gpu_scheduler * sched)864 static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
865 {
866 return atomic_read(&sched->hw_rq_count) <
867 sched->hw_submission_limit;
868 }
869
870 /**
871 * drm_sched_wakeup_if_can_queue - Wake up the scheduler
872 * @sched: scheduler instance
873 *
874 * Wake up the scheduler if we can queue jobs.
875 */
drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler * sched)876 void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched)
877 {
878 if (drm_sched_can_queue(sched))
879 wake_up_interruptible(&sched->wake_up_worker);
880 }
881
882 /**
883 * drm_sched_select_entity - Select next entity to process
884 *
885 * @sched: scheduler instance
886 *
887 * Returns the entity to process or NULL if none are found.
888 */
889 static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler * sched)890 drm_sched_select_entity(struct drm_gpu_scheduler *sched)
891 {
892 struct drm_sched_entity *entity;
893 int i;
894
895 if (!drm_sched_can_queue(sched))
896 return NULL;
897
898 /* Kernel run queue has higher priority than normal run queue*/
899 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
900 entity = drm_sched_policy == DRM_SCHED_POLICY_FIFO ?
901 drm_sched_rq_select_entity_fifo(&sched->sched_rq[i]) :
902 drm_sched_rq_select_entity_rr(&sched->sched_rq[i]);
903 if (entity)
904 break;
905 }
906
907 return entity;
908 }
909
910 /**
911 * drm_sched_get_cleanup_job - fetch the next finished job to be destroyed
912 *
913 * @sched: scheduler instance
914 *
915 * Returns the next finished job from the pending list (if there is one)
916 * ready for it to be destroyed.
917 */
918 static struct drm_sched_job *
drm_sched_get_cleanup_job(struct drm_gpu_scheduler * sched)919 drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
920 {
921 struct drm_sched_job *job, *next;
922
923 spin_lock(&sched->job_list_lock);
924
925 job = list_first_entry_or_null(&sched->pending_list,
926 struct drm_sched_job, list);
927
928 if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
929 /* remove job from pending_list */
930 list_del_init(&job->list);
931
932 /* cancel this job's TO timer */
933 cancel_delayed_work(&sched->work_tdr);
934 /* make the scheduled timestamp more accurate */
935 next = list_first_entry_or_null(&sched->pending_list,
936 typeof(*next), list);
937
938 if (next) {
939 next->s_fence->scheduled.timestamp =
940 dma_fence_timestamp(&job->s_fence->finished);
941 /* start TO timer for next job */
942 drm_sched_start_timeout(sched);
943 }
944 } else {
945 job = NULL;
946 }
947
948 spin_unlock(&sched->job_list_lock);
949
950 return job;
951 }
952
953 /**
954 * drm_sched_pick_best - Get a drm sched from a sched_list with the least load
955 * @sched_list: list of drm_gpu_schedulers
956 * @num_sched_list: number of drm_gpu_schedulers in the sched_list
957 *
958 * Returns pointer of the sched with the least load or NULL if none of the
959 * drm_gpu_schedulers are ready
960 */
961 struct drm_gpu_scheduler *
drm_sched_pick_best(struct drm_gpu_scheduler ** sched_list,unsigned int num_sched_list)962 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
963 unsigned int num_sched_list)
964 {
965 struct drm_gpu_scheduler *sched, *picked_sched = NULL;
966 int i;
967 unsigned int min_score = UINT_MAX, num_score;
968
969 for (i = 0; i < num_sched_list; ++i) {
970 sched = sched_list[i];
971
972 if (!sched->ready) {
973 DRM_WARN("scheduler %s is not ready, skipping",
974 sched->name);
975 continue;
976 }
977
978 num_score = atomic_read(sched->score);
979 if (num_score < min_score) {
980 min_score = num_score;
981 picked_sched = sched;
982 }
983 }
984
985 return picked_sched;
986 }
987 EXPORT_SYMBOL(drm_sched_pick_best);
988
989 /**
990 * drm_sched_blocked - check if the scheduler is blocked
991 *
992 * @sched: scheduler instance
993 *
994 * Returns true if blocked, otherwise false.
995 */
drm_sched_blocked(struct drm_gpu_scheduler * sched)996 static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
997 {
998 if (kthread_should_park()) {
999 kthread_parkme();
1000 return true;
1001 }
1002
1003 return false;
1004 }
1005
1006 /**
1007 * drm_sched_main - main scheduler thread
1008 *
1009 * @param: scheduler instance
1010 *
1011 * Returns 0.
1012 */
drm_sched_main(void * param)1013 static int drm_sched_main(void *param)
1014 {
1015 struct drm_gpu_scheduler *sched = (struct drm_gpu_scheduler *)param;
1016 int r;
1017
1018 sched_set_fifo_low(current);
1019
1020 while (!kthread_should_stop()) {
1021 struct drm_sched_entity *entity = NULL;
1022 struct drm_sched_fence *s_fence;
1023 struct drm_sched_job *sched_job;
1024 struct dma_fence *fence;
1025 struct drm_sched_job *cleanup_job = NULL;
1026
1027 wait_event_interruptible(sched->wake_up_worker,
1028 (cleanup_job = drm_sched_get_cleanup_job(sched)) ||
1029 (!drm_sched_blocked(sched) &&
1030 (entity = drm_sched_select_entity(sched))) ||
1031 kthread_should_stop());
1032
1033 if (cleanup_job)
1034 sched->ops->free_job(cleanup_job);
1035
1036 if (!entity)
1037 continue;
1038
1039 sched_job = drm_sched_entity_pop_job(entity);
1040
1041 if (!sched_job) {
1042 complete_all(&entity->entity_idle);
1043 continue;
1044 }
1045
1046 s_fence = sched_job->s_fence;
1047
1048 atomic_inc(&sched->hw_rq_count);
1049 drm_sched_job_begin(sched_job);
1050
1051 trace_drm_run_job(sched_job, entity);
1052 fence = sched->ops->run_job(sched_job);
1053 complete_all(&entity->entity_idle);
1054 drm_sched_fence_scheduled(s_fence, fence);
1055
1056 if (!IS_ERR_OR_NULL(fence)) {
1057 /* Drop for original kref_init of the fence */
1058 dma_fence_put(fence);
1059
1060 r = dma_fence_add_callback(fence, &sched_job->cb,
1061 drm_sched_job_done_cb);
1062 if (r == -ENOENT)
1063 drm_sched_job_done(sched_job, fence->error);
1064 else if (r)
1065 DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
1066 r);
1067 } else {
1068 drm_sched_job_done(sched_job, IS_ERR(fence) ?
1069 PTR_ERR(fence) : 0);
1070 }
1071
1072 wake_up(&sched->job_scheduled);
1073 }
1074 return 0;
1075 }
1076
1077 /**
1078 * drm_sched_init - Init a gpu scheduler instance
1079 *
1080 * @sched: scheduler instance
1081 * @ops: backend operations for this scheduler
1082 * @hw_submission: number of hw submissions that can be in flight
1083 * @hang_limit: number of times to allow a job to hang before dropping it
1084 * @timeout: timeout value in jiffies for the scheduler
1085 * @timeout_wq: workqueue to use for timeout work. If NULL, the system_wq is
1086 * used
1087 * @score: optional score atomic shared with other schedulers
1088 * @name: name used for debugging
1089 * @dev: target &struct device
1090 *
1091 * Return 0 on success, otherwise error code.
1092 */
drm_sched_init(struct drm_gpu_scheduler * sched,const struct drm_sched_backend_ops * ops,unsigned hw_submission,unsigned hang_limit,long timeout,struct workqueue_struct * timeout_wq,atomic_t * score,const char * name,struct device * dev)1093 int drm_sched_init(struct drm_gpu_scheduler *sched,
1094 const struct drm_sched_backend_ops *ops,
1095 unsigned hw_submission, unsigned hang_limit,
1096 long timeout, struct workqueue_struct *timeout_wq,
1097 atomic_t *score, const char *name, struct device *dev)
1098 {
1099 int i, ret;
1100 sched->ops = ops;
1101 sched->hw_submission_limit = hw_submission;
1102 sched->name = name;
1103 sched->timeout = timeout;
1104 sched->timeout_wq = timeout_wq ? : system_wq;
1105 sched->hang_limit = hang_limit;
1106 sched->score = score ? score : &sched->_score;
1107 sched->dev = dev;
1108 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_COUNT; i++)
1109 drm_sched_rq_init(sched, &sched->sched_rq[i]);
1110
1111 init_waitqueue_head(&sched->wake_up_worker);
1112 init_waitqueue_head(&sched->job_scheduled);
1113 INIT_LIST_HEAD(&sched->pending_list);
1114 spin_lock_init(&sched->job_list_lock);
1115 atomic_set(&sched->hw_rq_count, 0);
1116 INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
1117 atomic_set(&sched->_score, 0);
1118 atomic64_set(&sched->job_id_count, 0);
1119
1120 /* Each scheduler will run on a seperate kernel thread */
1121 sched->thread = kthread_run(drm_sched_main, sched, sched->name);
1122 if (IS_ERR(sched->thread)) {
1123 ret = PTR_ERR(sched->thread);
1124 sched->thread = NULL;
1125 DRM_DEV_ERROR(sched->dev, "Failed to create scheduler for %s.\n", name);
1126 return ret;
1127 }
1128
1129 sched->ready = true;
1130 return 0;
1131 }
1132 EXPORT_SYMBOL(drm_sched_init);
1133
1134 /**
1135 * drm_sched_fini - Destroy a gpu scheduler
1136 *
1137 * @sched: scheduler instance
1138 *
1139 * Tears down and cleans up the scheduler.
1140 */
drm_sched_fini(struct drm_gpu_scheduler * sched)1141 void drm_sched_fini(struct drm_gpu_scheduler *sched)
1142 {
1143 struct drm_sched_entity *s_entity;
1144 int i;
1145
1146 if (sched->thread)
1147 kthread_stop(sched->thread);
1148
1149 for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; i--) {
1150 struct drm_sched_rq *rq = &sched->sched_rq[i];
1151
1152 spin_lock(&rq->lock);
1153 list_for_each_entry(s_entity, &rq->entities, list)
1154 /*
1155 * Prevents reinsertion and marks job_queue as idle,
1156 * it will removed from rq in drm_sched_entity_fini
1157 * eventually
1158 */
1159 s_entity->stopped = true;
1160 spin_unlock(&rq->lock);
1161
1162 }
1163
1164 /* Wakeup everyone stuck in drm_sched_entity_flush for this scheduler */
1165 wake_up_all(&sched->job_scheduled);
1166
1167 /* Confirm no work left behind accessing device structures */
1168 cancel_delayed_work_sync(&sched->work_tdr);
1169
1170 sched->ready = false;
1171 }
1172 EXPORT_SYMBOL(drm_sched_fini);
1173
1174 /**
1175 * drm_sched_increase_karma - Update sched_entity guilty flag
1176 *
1177 * @bad: The job guilty of time out
1178 *
1179 * Increment on every hang caused by the 'bad' job. If this exceeds the hang
1180 * limit of the scheduler then the respective sched entity is marked guilty and
1181 * jobs from it will not be scheduled further
1182 */
drm_sched_increase_karma(struct drm_sched_job * bad)1183 void drm_sched_increase_karma(struct drm_sched_job *bad)
1184 {
1185 int i;
1186 struct drm_sched_entity *tmp;
1187 struct drm_sched_entity *entity;
1188 struct drm_gpu_scheduler *sched = bad->sched;
1189
1190 /* don't change @bad's karma if it's from KERNEL RQ,
1191 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
1192 * corrupt but keep in mind that kernel jobs always considered good.
1193 */
1194 if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
1195 atomic_inc(&bad->karma);
1196
1197 for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;
1198 i++) {
1199 struct drm_sched_rq *rq = &sched->sched_rq[i];
1200
1201 spin_lock(&rq->lock);
1202 list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
1203 if (bad->s_fence->scheduled.context ==
1204 entity->fence_context) {
1205 if (entity->guilty)
1206 atomic_set(entity->guilty, 1);
1207 break;
1208 }
1209 }
1210 spin_unlock(&rq->lock);
1211 if (&entity->list != &rq->entities)
1212 break;
1213 }
1214 }
1215 }
1216 EXPORT_SYMBOL(drm_sched_increase_karma);
1217