xref: /openbmc/qemu/ui/sdl2.c (revision 616814cd00fc33c832295234deba3cf089fa524b)
1 /*
2  * QEMU SDL display driver
3  *
4  * Copyright (c) 2003 Fabrice Bellard
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to deal
8  * in the Software without restriction, including without limitation the rights
9  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10  * copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in
14  * all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22  * THE SOFTWARE.
23  */
24 /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
25 
26 #include "qemu/osdep.h"
27 #include "qemu/module.h"
28 #include "qemu/cutils.h"
29 #include "ui/console.h"
30 #include "ui/input.h"
31 #include "ui/sdl2.h"
32 #include "sysemu/runstate.h"
33 #include "sysemu/runstate-action.h"
34 #include "sysemu/sysemu.h"
35 #include "qemu/log.h"
36 
37 static int sdl2_num_outputs;
38 static struct sdl2_console *sdl2_console;
39 
40 static SDL_Surface *guest_sprite_surface;
41 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
42 static bool alt_grab;
43 static bool ctrl_grab;
44 
45 static int gui_saved_grab;
46 static int gui_fullscreen;
47 static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
48 static SDL_Cursor *sdl_cursor_normal;
49 static SDL_Cursor *sdl_cursor_hidden;
50 static int absolute_enabled;
51 static bool guest_cursor;
52 static int guest_x, guest_y;
53 static SDL_Cursor *guest_sprite;
54 static Notifier mouse_mode_notifier;
55 
56 #define SDL2_REFRESH_INTERVAL_BUSY 10
57 #define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
58                              / SDL2_REFRESH_INTERVAL_BUSY + 1)
59 
60 /* introduced in SDL 2.0.10 */
61 #ifndef SDL_HINT_RENDER_BATCHING
62 #define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
63 #endif
64 
65 static void sdl_update_caption(struct sdl2_console *scon);
66 
get_scon_from_window(uint32_t window_id)67 static struct sdl2_console *get_scon_from_window(uint32_t window_id)
68 {
69     int i;
70     for (i = 0; i < sdl2_num_outputs; i++) {
71         if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
72             return &sdl2_console[i];
73         }
74     }
75     return NULL;
76 }
77 
sdl2_window_create(struct sdl2_console * scon)78 void sdl2_window_create(struct sdl2_console *scon)
79 {
80     int flags = 0;
81 
82     if (!scon->surface) {
83         return;
84     }
85     assert(!scon->real_window);
86 
87     if (gui_fullscreen) {
88         flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
89     } else {
90         flags |= SDL_WINDOW_RESIZABLE;
91     }
92     if (scon->hidden) {
93         flags |= SDL_WINDOW_HIDDEN;
94     }
95 #ifdef CONFIG_OPENGL
96     if (scon->opengl) {
97         flags |= SDL_WINDOW_OPENGL;
98     }
99 #endif
100 
101     scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
102                                          SDL_WINDOWPOS_UNDEFINED,
103                                          surface_width(scon->surface),
104                                          surface_height(scon->surface),
105                                          flags);
106     if (scon->opengl) {
107         const char *driver = "opengl";
108 
109         if (scon->opts->gl == DISPLAY_GL_MODE_ES) {
110             driver = "opengles2";
111         }
112 
113         SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
114         SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1");
115 
116         scon->winctx = SDL_GL_CreateContext(scon->real_window);
117         SDL_GL_SetSwapInterval(0);
118     } else {
119         /* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */
120         scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
121     }
122     sdl_update_caption(scon);
123 }
124 
sdl2_window_destroy(struct sdl2_console * scon)125 void sdl2_window_destroy(struct sdl2_console *scon)
126 {
127     if (!scon->real_window) {
128         return;
129     }
130 
131     if (scon->winctx) {
132         SDL_GL_DeleteContext(scon->winctx);
133         scon->winctx = NULL;
134     }
135     if (scon->real_renderer) {
136         SDL_DestroyRenderer(scon->real_renderer);
137         scon->real_renderer = NULL;
138     }
139     SDL_DestroyWindow(scon->real_window);
140     scon->real_window = NULL;
141 }
142 
sdl2_window_resize(struct sdl2_console * scon)143 void sdl2_window_resize(struct sdl2_console *scon)
144 {
145     if (!scon->real_window) {
146         return;
147     }
148 
149     SDL_SetWindowSize(scon->real_window,
150                       surface_width(scon->surface),
151                       surface_height(scon->surface));
152 }
153 
sdl2_redraw(struct sdl2_console * scon)154 static void sdl2_redraw(struct sdl2_console *scon)
155 {
156     if (scon->opengl) {
157 #ifdef CONFIG_OPENGL
158         sdl2_gl_redraw(scon);
159 #endif
160     } else {
161         sdl2_2d_redraw(scon);
162     }
163 }
164 
sdl_update_caption(struct sdl2_console * scon)165 static void sdl_update_caption(struct sdl2_console *scon)
166 {
167     char win_title[1024];
168     char icon_title[1024];
169     const char *status = "";
170 
171     if (!runstate_is_running()) {
172         status = " [Stopped]";
173     } else if (gui_grab) {
174         if (alt_grab) {
175 #ifdef CONFIG_DARWIN
176             status = " - Press ⌃⌥⇧G to exit grab";
177 #else
178             status = " - Press Ctrl-Alt-Shift-G to exit grab";
179 #endif
180         } else if (ctrl_grab) {
181             status = " - Press Right-Ctrl-G to exit grab";
182         } else {
183 #ifdef CONFIG_DARWIN
184             status = " - Press ⌃⌥G to exit grab";
185 #else
186             status = " - Press Ctrl-Alt-G to exit grab";
187 #endif
188         }
189     }
190 
191     if (qemu_name) {
192         snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
193                  scon->idx, status);
194         snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
195     } else {
196         snprintf(win_title, sizeof(win_title), "QEMU%s", status);
197         snprintf(icon_title, sizeof(icon_title), "QEMU");
198     }
199 
200     if (scon->real_window) {
201         SDL_SetWindowTitle(scon->real_window, win_title);
202     }
203 }
204 
sdl_hide_cursor(struct sdl2_console * scon)205 static void sdl_hide_cursor(struct sdl2_console *scon)
206 {
207     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
208         return;
209     }
210 
211     SDL_ShowCursor(SDL_DISABLE);
212     SDL_SetCursor(sdl_cursor_hidden);
213 
214     if (!qemu_input_is_absolute(scon->dcl.con)) {
215         SDL_SetRelativeMouseMode(SDL_TRUE);
216     }
217 }
218 
sdl_show_cursor(struct sdl2_console * scon)219 static void sdl_show_cursor(struct sdl2_console *scon)
220 {
221     if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
222         return;
223     }
224 
225     if (!qemu_input_is_absolute(scon->dcl.con)) {
226         SDL_SetRelativeMouseMode(SDL_FALSE);
227     }
228 
229     if (guest_cursor &&
230         (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
231         SDL_SetCursor(guest_sprite);
232     } else {
233         SDL_SetCursor(sdl_cursor_normal);
234     }
235 
236     SDL_ShowCursor(SDL_ENABLE);
237 }
238 
sdl_grab_start(struct sdl2_console * scon)239 static void sdl_grab_start(struct sdl2_console *scon)
240 {
241     QemuConsole *con = scon ? scon->dcl.con : NULL;
242 
243     if (!con || !qemu_console_is_graphic(con)) {
244         return;
245     }
246     /*
247      * If the application is not active, do not try to enter grab state. This
248      * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
249      * application (SDL bug).
250      */
251     if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
252         return;
253     }
254     if (guest_cursor) {
255         SDL_SetCursor(guest_sprite);
256         if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
257             SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
258         }
259     } else {
260         sdl_hide_cursor(scon);
261     }
262     SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
263     gui_grab = 1;
264     sdl_update_caption(scon);
265 }
266 
sdl_grab_end(struct sdl2_console * scon)267 static void sdl_grab_end(struct sdl2_console *scon)
268 {
269     SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
270     gui_grab = 0;
271     sdl_show_cursor(scon);
272     sdl_update_caption(scon);
273 }
274 
absolute_mouse_grab(struct sdl2_console * scon)275 static void absolute_mouse_grab(struct sdl2_console *scon)
276 {
277     int mouse_x, mouse_y;
278     int scr_w, scr_h;
279     SDL_GetMouseState(&mouse_x, &mouse_y);
280     SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
281     if (mouse_x > 0 && mouse_x < scr_w - 1 &&
282         mouse_y > 0 && mouse_y < scr_h - 1) {
283         sdl_grab_start(scon);
284     }
285 }
286 
sdl_mouse_mode_change(Notifier * notify,void * data)287 static void sdl_mouse_mode_change(Notifier *notify, void *data)
288 {
289     if (qemu_input_is_absolute(sdl2_console[0].dcl.con)) {
290         if (!absolute_enabled) {
291             absolute_enabled = 1;
292             SDL_SetRelativeMouseMode(SDL_FALSE);
293             absolute_mouse_grab(&sdl2_console[0]);
294         }
295     } else if (absolute_enabled) {
296         if (!gui_fullscreen) {
297             sdl_grab_end(&sdl2_console[0]);
298         }
299         absolute_enabled = 0;
300     }
301 }
302 
sdl_send_mouse_event(struct sdl2_console * scon,int dx,int dy,int x,int y,int state)303 static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
304                                  int x, int y, int state)
305 {
306     static uint32_t bmap[INPUT_BUTTON__MAX] = {
307         [INPUT_BUTTON_LEFT]       = SDL_BUTTON(SDL_BUTTON_LEFT),
308         [INPUT_BUTTON_MIDDLE]     = SDL_BUTTON(SDL_BUTTON_MIDDLE),
309         [INPUT_BUTTON_RIGHT]      = SDL_BUTTON(SDL_BUTTON_RIGHT),
310         [INPUT_BUTTON_SIDE]       = SDL_BUTTON(SDL_BUTTON_X1),
311         [INPUT_BUTTON_EXTRA]      = SDL_BUTTON(SDL_BUTTON_X2)
312     };
313     static uint32_t prev_state;
314 
315     if (prev_state != state) {
316         qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
317         prev_state = state;
318     }
319 
320     if (qemu_input_is_absolute(scon->dcl.con)) {
321         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
322                              x, 0, surface_width(scon->surface));
323         qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
324                              y, 0, surface_height(scon->surface));
325     } else {
326         if (guest_cursor) {
327             x -= guest_x;
328             y -= guest_y;
329             guest_x += x;
330             guest_y += y;
331             dx = x;
332             dy = y;
333         }
334         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
335         qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
336     }
337     qemu_input_event_sync();
338 }
339 
toggle_full_screen(struct sdl2_console * scon)340 static void toggle_full_screen(struct sdl2_console *scon)
341 {
342     gui_fullscreen = !gui_fullscreen;
343     if (gui_fullscreen) {
344         SDL_SetWindowFullscreen(scon->real_window,
345                                 SDL_WINDOW_FULLSCREEN_DESKTOP);
346         gui_saved_grab = gui_grab;
347         sdl_grab_start(scon);
348     } else {
349         if (!gui_saved_grab) {
350             sdl_grab_end(scon);
351         }
352         SDL_SetWindowFullscreen(scon->real_window, 0);
353     }
354     sdl2_redraw(scon);
355 }
356 
get_mod_state(void)357 static int get_mod_state(void)
358 {
359     SDL_Keymod mod = SDL_GetModState();
360 
361     if (alt_grab) {
362         return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
363             (gui_grab_code | KMOD_LSHIFT);
364     } else if (ctrl_grab) {
365         return (mod & KMOD_RCTRL) == KMOD_RCTRL;
366     } else {
367         return (mod & gui_grab_code) == gui_grab_code;
368     }
369 }
370 
handle_keydown(SDL_Event * ev)371 static void handle_keydown(SDL_Event *ev)
372 {
373     int win;
374     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
375     int gui_key_modifier_pressed = get_mod_state();
376 
377     if (!scon) {
378         return;
379     }
380 
381     scon->gui_keysym = false;
382 
383     if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
384         switch (ev->key.keysym.scancode) {
385         case SDL_SCANCODE_2:
386         case SDL_SCANCODE_3:
387         case SDL_SCANCODE_4:
388         case SDL_SCANCODE_5:
389         case SDL_SCANCODE_6:
390         case SDL_SCANCODE_7:
391         case SDL_SCANCODE_8:
392         case SDL_SCANCODE_9:
393             if (gui_grab) {
394                 sdl_grab_end(scon);
395             }
396 
397             win = ev->key.keysym.scancode - SDL_SCANCODE_1;
398             if (win < sdl2_num_outputs) {
399                 sdl2_console[win].hidden = !sdl2_console[win].hidden;
400                 if (sdl2_console[win].real_window) {
401                     if (sdl2_console[win].hidden) {
402                         SDL_HideWindow(sdl2_console[win].real_window);
403                     } else {
404                         SDL_ShowWindow(sdl2_console[win].real_window);
405                     }
406                 }
407                 sdl2_release_modifiers(scon);
408                 scon->gui_keysym = true;
409             }
410             break;
411         case SDL_SCANCODE_F:
412             toggle_full_screen(scon);
413             scon->gui_keysym = true;
414             break;
415         case SDL_SCANCODE_G:
416             scon->gui_keysym = true;
417             if (!gui_grab) {
418                 sdl_grab_start(scon);
419             } else if (!gui_fullscreen) {
420                 sdl_grab_end(scon);
421             }
422             break;
423         case SDL_SCANCODE_U:
424             sdl2_window_resize(scon);
425             if (!scon->opengl) {
426                 /* re-create scon->texture */
427                 sdl2_2d_switch(&scon->dcl, scon->surface);
428             }
429             scon->gui_keysym = true;
430             break;
431 #if 0
432         case SDL_SCANCODE_KP_PLUS:
433         case SDL_SCANCODE_KP_MINUS:
434             if (!gui_fullscreen) {
435                 int scr_w, scr_h;
436                 int width, height;
437                 SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
438 
439                 width = MAX(scr_w + (ev->key.keysym.scancode ==
440                                      SDL_SCANCODE_KP_PLUS ? 50 : -50),
441                             160);
442                 height = (surface_height(scon->surface) * width) /
443                     surface_width(scon->surface);
444                 fprintf(stderr, "%s: scale to %dx%d\n",
445                         __func__, width, height);
446                 sdl_scale(scon, width, height);
447                 sdl2_redraw(scon);
448                 scon->gui_keysym = true;
449             }
450 #endif
451         default:
452             break;
453         }
454     }
455     if (!scon->gui_keysym) {
456         sdl2_process_key(scon, &ev->key);
457     }
458 }
459 
handle_keyup(SDL_Event * ev)460 static void handle_keyup(SDL_Event *ev)
461 {
462     struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
463 
464     if (!scon) {
465         return;
466     }
467 
468     scon->ignore_hotkeys = false;
469     sdl2_process_key(scon, &ev->key);
470 }
471 
handle_textinput(SDL_Event * ev)472 static void handle_textinput(SDL_Event *ev)
473 {
474     struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
475     QemuConsole *con = scon ? scon->dcl.con : NULL;
476 
477     if (!con) {
478         return;
479     }
480 
481     if (!scon->gui_keysym && QEMU_IS_TEXT_CONSOLE(con)) {
482         qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con), ev->text.text, strlen(ev->text.text));
483     }
484 }
485 
handle_mousemotion(SDL_Event * ev)486 static void handle_mousemotion(SDL_Event *ev)
487 {
488     int max_x, max_y;
489     struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
490 
491     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
492         return;
493     }
494 
495     if (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
496         int scr_w, scr_h;
497         SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
498         max_x = scr_w - 1;
499         max_y = scr_h - 1;
500         if (gui_grab && !gui_fullscreen
501             && (ev->motion.x == 0 || ev->motion.y == 0 ||
502                 ev->motion.x == max_x || ev->motion.y == max_y)) {
503             sdl_grab_end(scon);
504         }
505         if (!gui_grab &&
506             (ev->motion.x > 0 && ev->motion.x < max_x &&
507              ev->motion.y > 0 && ev->motion.y < max_y)) {
508             sdl_grab_start(scon);
509         }
510     }
511     if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
512         sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
513                              ev->motion.x, ev->motion.y, ev->motion.state);
514     }
515 }
516 
handle_mousebutton(SDL_Event * ev)517 static void handle_mousebutton(SDL_Event *ev)
518 {
519     int buttonstate = SDL_GetMouseState(NULL, NULL);
520     SDL_MouseButtonEvent *bev;
521     struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
522 
523     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
524         return;
525     }
526 
527     bev = &ev->button;
528     if (!gui_grab && !qemu_input_is_absolute(scon->dcl.con)) {
529         if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
530             /* start grabbing all events */
531             sdl_grab_start(scon);
532         }
533     } else {
534         if (ev->type == SDL_MOUSEBUTTONDOWN) {
535             buttonstate |= SDL_BUTTON(bev->button);
536         } else {
537             buttonstate &= ~SDL_BUTTON(bev->button);
538         }
539         sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
540     }
541 }
542 
handle_mousewheel(SDL_Event * ev)543 static void handle_mousewheel(SDL_Event *ev)
544 {
545     struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
546     SDL_MouseWheelEvent *wev = &ev->wheel;
547     InputButton btn;
548 
549     if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
550         return;
551     }
552 
553     if (wev->y > 0) {
554         btn = INPUT_BUTTON_WHEEL_UP;
555     } else if (wev->y < 0) {
556         btn = INPUT_BUTTON_WHEEL_DOWN;
557     } else if (wev->x < 0) {
558         btn = INPUT_BUTTON_WHEEL_RIGHT;
559     } else if (wev->x > 0) {
560         btn = INPUT_BUTTON_WHEEL_LEFT;
561     } else {
562         return;
563     }
564 
565     qemu_input_queue_btn(scon->dcl.con, btn, true);
566     qemu_input_event_sync();
567     qemu_input_queue_btn(scon->dcl.con, btn, false);
568     qemu_input_event_sync();
569 }
570 
handle_windowevent(SDL_Event * ev)571 static void handle_windowevent(SDL_Event *ev)
572 {
573     struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
574     bool allow_close = true;
575 
576     if (!scon) {
577         return;
578     }
579 
580     switch (ev->window.event) {
581     case SDL_WINDOWEVENT_RESIZED:
582         {
583             QemuUIInfo info;
584             memset(&info, 0, sizeof(info));
585             info.width = ev->window.data1;
586             info.height = ev->window.data2;
587             dpy_set_ui_info(scon->dcl.con, &info, true);
588         }
589         sdl2_redraw(scon);
590         break;
591     case SDL_WINDOWEVENT_EXPOSED:
592         sdl2_redraw(scon);
593         break;
594     case SDL_WINDOWEVENT_FOCUS_GAINED:
595         /* fall through */
596     case SDL_WINDOWEVENT_ENTER:
597         if (!gui_grab && (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
598             absolute_mouse_grab(scon);
599         }
600         /* If a new console window opened using a hotkey receives the
601          * focus, SDL sends another KEYDOWN event to the new window,
602          * closing the console window immediately after.
603          *
604          * Work around this by ignoring further hotkey events until a
605          * key is released.
606          */
607         scon->ignore_hotkeys = get_mod_state();
608         break;
609     case SDL_WINDOWEVENT_FOCUS_LOST:
610         if (gui_grab && !gui_fullscreen) {
611             sdl_grab_end(scon);
612         }
613         break;
614     case SDL_WINDOWEVENT_RESTORED:
615         update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
616         break;
617     case SDL_WINDOWEVENT_MINIMIZED:
618         update_displaychangelistener(&scon->dcl, 500);
619         break;
620     case SDL_WINDOWEVENT_CLOSE:
621         if (qemu_console_is_graphic(scon->dcl.con)) {
622             if (scon->opts->has_window_close && !scon->opts->window_close) {
623                 allow_close = false;
624             }
625             if (allow_close) {
626                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
627                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
628             }
629         } else {
630             SDL_HideWindow(scon->real_window);
631             scon->hidden = true;
632         }
633         break;
634     case SDL_WINDOWEVENT_SHOWN:
635         scon->hidden = false;
636         break;
637     case SDL_WINDOWEVENT_HIDDEN:
638         scon->hidden = true;
639         break;
640     }
641 }
642 
sdl2_poll_events(struct sdl2_console * scon)643 void sdl2_poll_events(struct sdl2_console *scon)
644 {
645     SDL_Event ev1, *ev = &ev1;
646     bool allow_close = true;
647     int idle = 1;
648 
649     if (scon->last_vm_running != runstate_is_running()) {
650         scon->last_vm_running = runstate_is_running();
651         sdl_update_caption(scon);
652     }
653 
654     while (SDL_PollEvent(ev)) {
655         switch (ev->type) {
656         case SDL_KEYDOWN:
657             idle = 0;
658             handle_keydown(ev);
659             break;
660         case SDL_KEYUP:
661             idle = 0;
662             handle_keyup(ev);
663             break;
664         case SDL_TEXTINPUT:
665             idle = 0;
666             handle_textinput(ev);
667             break;
668         case SDL_QUIT:
669             if (scon->opts->has_window_close && !scon->opts->window_close) {
670                 allow_close = false;
671             }
672             if (allow_close) {
673                 shutdown_action = SHUTDOWN_ACTION_POWEROFF;
674                 qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
675             }
676             break;
677         case SDL_MOUSEMOTION:
678             idle = 0;
679             handle_mousemotion(ev);
680             break;
681         case SDL_MOUSEBUTTONDOWN:
682         case SDL_MOUSEBUTTONUP:
683             idle = 0;
684             handle_mousebutton(ev);
685             break;
686         case SDL_MOUSEWHEEL:
687             idle = 0;
688             handle_mousewheel(ev);
689             break;
690         case SDL_WINDOWEVENT:
691             handle_windowevent(ev);
692             break;
693         default:
694             break;
695         }
696     }
697 
698     if (idle) {
699         if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
700             scon->idle_counter++;
701             if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
702                 scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
703             }
704         }
705     } else {
706         scon->idle_counter = 0;
707         scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
708     }
709 }
710 
sdl_mouse_warp(DisplayChangeListener * dcl,int x,int y,bool on)711 static void sdl_mouse_warp(DisplayChangeListener *dcl,
712                            int x, int y, bool on)
713 {
714     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
715 
716     if (!qemu_console_is_graphic(scon->dcl.con)) {
717         return;
718     }
719 
720     if (on) {
721         if (!guest_cursor) {
722             sdl_show_cursor(scon);
723         }
724         if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
725             SDL_SetCursor(guest_sprite);
726             if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
727                 SDL_WarpMouseInWindow(scon->real_window, x, y);
728             }
729         }
730     } else if (gui_grab) {
731         sdl_hide_cursor(scon);
732     }
733     guest_cursor = on;
734     guest_x = x, guest_y = y;
735 }
736 
sdl_mouse_define(DisplayChangeListener * dcl,QEMUCursor * c)737 static void sdl_mouse_define(DisplayChangeListener *dcl,
738                              QEMUCursor *c)
739 {
740 
741     if (guest_sprite) {
742         SDL_FreeCursor(guest_sprite);
743     }
744 
745     if (guest_sprite_surface) {
746         SDL_FreeSurface(guest_sprite_surface);
747     }
748 
749     guest_sprite_surface =
750         SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
751                                  0xff0000, 0x00ff00, 0xff, 0xff000000);
752 
753     if (!guest_sprite_surface) {
754         fprintf(stderr, "Failed to make rgb surface from %p\n", c);
755         return;
756     }
757     guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
758                                          c->hot_x, c->hot_y);
759     if (!guest_sprite) {
760         fprintf(stderr, "Failed to make color cursor from %p\n", c);
761         return;
762     }
763     if (guest_cursor &&
764         (gui_grab || qemu_input_is_absolute(dcl->con) || absolute_enabled)) {
765         SDL_SetCursor(guest_sprite);
766     }
767 }
768 
sdl_cleanup(void)769 static void sdl_cleanup(void)
770 {
771     if (guest_sprite) {
772         SDL_FreeCursor(guest_sprite);
773     }
774     SDL_QuitSubSystem(SDL_INIT_VIDEO);
775 }
776 
777 static const DisplayChangeListenerOps dcl_2d_ops = {
778     .dpy_name             = "sdl2-2d",
779     .dpy_gfx_update       = sdl2_2d_update,
780     .dpy_gfx_switch       = sdl2_2d_switch,
781     .dpy_gfx_check_format = sdl2_2d_check_format,
782     .dpy_refresh          = sdl2_2d_refresh,
783     .dpy_mouse_set        = sdl_mouse_warp,
784     .dpy_cursor_define    = sdl_mouse_define,
785 };
786 
787 #ifdef CONFIG_OPENGL
788 static const DisplayChangeListenerOps dcl_gl_ops = {
789     .dpy_name                = "sdl2-gl",
790     .dpy_gfx_update          = sdl2_gl_update,
791     .dpy_gfx_switch          = sdl2_gl_switch,
792     .dpy_gfx_check_format    = console_gl_check_format,
793     .dpy_refresh             = sdl2_gl_refresh,
794     .dpy_mouse_set           = sdl_mouse_warp,
795     .dpy_cursor_define       = sdl_mouse_define,
796 
797     .dpy_gl_scanout_disable  = sdl2_gl_scanout_disable,
798     .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
799     .dpy_gl_update           = sdl2_gl_scanout_flush,
800 };
801 
802 static bool
sdl2_gl_is_compatible_dcl(DisplayGLCtx * dgc,DisplayChangeListener * dcl)803 sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
804                           DisplayChangeListener *dcl)
805 {
806     return dcl->ops == &dcl_gl_ops;
807 }
808 
809 static const DisplayGLCtxOps gl_ctx_ops = {
810     .dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
811     .dpy_gl_ctx_create       = sdl2_gl_create_context,
812     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
813     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
814 };
815 #endif
816 
sdl2_display_early_init(DisplayOptions * o)817 static void sdl2_display_early_init(DisplayOptions *o)
818 {
819     assert(o->type == DISPLAY_TYPE_SDL);
820     if (o->has_gl && o->gl) {
821 #ifdef CONFIG_OPENGL
822         display_opengl = 1;
823 #endif
824     }
825 }
826 
sdl2_display_init(DisplayState * ds,DisplayOptions * o)827 static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
828 {
829     uint8_t data = 0;
830     int i;
831     SDL_SysWMinfo info;
832     SDL_Surface *icon = NULL;
833     char *dir;
834 
835     assert(o->type == DISPLAY_TYPE_SDL);
836 
837     if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE)) {
838         SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
839     }
840 
841     if (SDL_Init(SDL_INIT_VIDEO)) {
842         fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
843                 SDL_GetError());
844         exit(1);
845     }
846 #ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
847     SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
848 #endif
849     SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
850 #ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
851     SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
852 #endif
853     SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1");
854     SDL_EnableScreenSaver();
855     memset(&info, 0, sizeof(info));
856     SDL_VERSION(&info.version);
857 
858     gui_fullscreen = o->has_full_screen && o->full_screen;
859 
860     if (o->u.sdl.has_grab_mod) {
861         if (o->u.sdl.grab_mod == HOT_KEY_MOD_LSHIFT_LCTRL_LALT) {
862             alt_grab = true;
863         } else if (o->u.sdl.grab_mod == HOT_KEY_MOD_RCTRL) {
864             ctrl_grab = true;
865         }
866     }
867 
868     for (i = 0;; i++) {
869         QemuConsole *con = qemu_console_lookup_by_index(i);
870         if (!con) {
871             break;
872         }
873     }
874     sdl2_num_outputs = i;
875     if (sdl2_num_outputs == 0) {
876         return;
877     }
878     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
879     for (i = 0; i < sdl2_num_outputs; i++) {
880         QemuConsole *con = qemu_console_lookup_by_index(i);
881         assert(con != NULL);
882         if (!qemu_console_is_graphic(con) &&
883             qemu_console_get_index(con) != 0) {
884             sdl2_console[i].hidden = true;
885         }
886         sdl2_console[i].idx = i;
887         sdl2_console[i].opts = o;
888 #ifdef CONFIG_OPENGL
889         sdl2_console[i].opengl = display_opengl;
890         sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
891         sdl2_console[i].dgc.ops = display_opengl ? &gl_ctx_ops : NULL;
892 #else
893         sdl2_console[i].opengl = 0;
894         sdl2_console[i].dcl.ops = &dcl_2d_ops;
895 #endif
896         sdl2_console[i].dcl.con = con;
897         sdl2_console[i].kbd = qkbd_state_init(con);
898         if (display_opengl) {
899             qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dgc);
900         }
901         register_displaychangelistener(&sdl2_console[i].dcl);
902 
903 #if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
904         if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
905 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
906             qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
907 #elif defined(SDL_VIDEO_DRIVER_X11)
908             qemu_console_set_window_id(con, info.info.x11.window);
909 #endif
910         }
911 #endif
912     }
913 
914 #ifdef CONFIG_SDL_IMAGE
915     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
916     icon = IMG_Load(dir);
917 #else
918     /* Load a 32x32x4 image. White pixels are transparent. */
919     dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
920     icon = SDL_LoadBMP(dir);
921     if (icon) {
922         uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
923         SDL_SetColorKey(icon, SDL_TRUE, colorkey);
924     }
925 #endif
926     g_free(dir);
927     if (icon) {
928         SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
929     }
930 
931     mouse_mode_notifier.notify = sdl_mouse_mode_change;
932     qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
933 
934     sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
935     sdl_cursor_normal = SDL_GetCursor();
936 
937     if (gui_fullscreen) {
938         sdl_grab_start(&sdl2_console[0]);
939     }
940 
941     atexit(sdl_cleanup);
942 }
943 
944 static QemuDisplay qemu_display_sdl2 = {
945     .type       = DISPLAY_TYPE_SDL,
946     .early_init = sdl2_display_early_init,
947     .init       = sdl2_display_init,
948 };
949 
register_sdl1(void)950 static void register_sdl1(void)
951 {
952     qemu_display_register(&qemu_display_sdl2);
953 }
954 
955 type_init(register_sdl1);
956 
957 #ifdef CONFIG_OPENGL
958 module_dep("ui-opengl");
959 #endif
960