xref: /openbmc/linux/include/linux/bitmap.h (revision 34d6f206a88c2651d216bd3487ac956a40b2ba8e)
1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
4 
5 #ifndef __ASSEMBLY__
6 
7 #include <linux/align.h>
8 #include <linux/bitops.h>
9 #include <linux/find.h>
10 #include <linux/limits.h>
11 #include <linux/string.h>
12 #include <linux/types.h>
13 
14 struct device;
15 
16 /*
17  * bitmaps provide bit arrays that consume one or more unsigned
18  * longs.  The bitmap interface and available operations are listed
19  * here, in bitmap.h
20  *
21  * Function implementations generic to all architectures are in
22  * lib/bitmap.c.  Functions implementations that are architecture
23  * specific are in various include/asm-<arch>/bitops.h headers
24  * and other arch/<arch> specific files.
25  *
26  * See lib/bitmap.c for more details.
27  */
28 
29 /**
30  * DOC: bitmap overview
31  *
32  * The available bitmap operations and their rough meaning in the
33  * case that the bitmap is a single unsigned long are thus:
34  *
35  * The generated code is more efficient when nbits is known at
36  * compile-time and at most BITS_PER_LONG.
37  *
38  * ::
39  *
40  *  bitmap_zero(dst, nbits)                     *dst = 0UL
41  *  bitmap_fill(dst, nbits)                     *dst = ~0UL
42  *  bitmap_copy(dst, src, nbits)                *dst = *src
43  *  bitmap_and(dst, src1, src2, nbits)          *dst = *src1 & *src2
44  *  bitmap_or(dst, src1, src2, nbits)           *dst = *src1 | *src2
45  *  bitmap_xor(dst, src1, src2, nbits)          *dst = *src1 ^ *src2
46  *  bitmap_andnot(dst, src1, src2, nbits)       *dst = *src1 & ~(*src2)
47  *  bitmap_complement(dst, src, nbits)          *dst = ~(*src)
48  *  bitmap_equal(src1, src2, nbits)             Are *src1 and *src2 equal?
49  *  bitmap_intersects(src1, src2, nbits)        Do *src1 and *src2 overlap?
50  *  bitmap_subset(src1, src2, nbits)            Is *src1 a subset of *src2?
51  *  bitmap_empty(src, nbits)                    Are all bits zero in *src?
52  *  bitmap_full(src, nbits)                     Are all bits set in *src?
53  *  bitmap_weight(src, nbits)                   Hamming Weight: number set bits
54  *  bitmap_weight_and(src1, src2, nbits)        Hamming Weight of and'ed bitmap
55  *  bitmap_set(dst, pos, nbits)                 Set specified bit area
56  *  bitmap_clear(dst, pos, nbits)               Clear specified bit area
57  *  bitmap_find_next_zero_area(buf, len, pos, n, mask)  Find bit free area
58  *  bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off)  as above
59  *  bitmap_shift_right(dst, src, n, nbits)      *dst = *src >> n
60  *  bitmap_shift_left(dst, src, n, nbits)       *dst = *src << n
61  *  bitmap_cut(dst, src, first, n, nbits)       Cut n bits from first, copy rest
62  *  bitmap_replace(dst, old, new, mask, nbits)  *dst = (*old & ~(*mask)) | (*new & *mask)
63  *  bitmap_remap(dst, src, old, new, nbits)     *dst = map(old, new)(src)
64  *  bitmap_bitremap(oldbit, old, new, nbits)    newbit = map(old, new)(oldbit)
65  *  bitmap_onto(dst, orig, relmap, nbits)       *dst = orig relative to relmap
66  *  bitmap_fold(dst, orig, sz, nbits)           dst bits = orig bits mod sz
67  *  bitmap_parse(buf, buflen, dst, nbits)       Parse bitmap dst from kernel buf
68  *  bitmap_parse_user(ubuf, ulen, dst, nbits)   Parse bitmap dst from user buf
69  *  bitmap_parselist(buf, dst, nbits)           Parse bitmap dst from kernel buf
70  *  bitmap_parselist_user(buf, dst, nbits)      Parse bitmap dst from user buf
71  *  bitmap_find_free_region(bitmap, bits, order)  Find and allocate bit region
72  *  bitmap_release_region(bitmap, pos, order)   Free specified bit region
73  *  bitmap_allocate_region(bitmap, pos, order)  Allocate specified bit region
74  *  bitmap_from_arr32(dst, buf, nbits)          Copy nbits from u32[] buf to dst
75  *  bitmap_from_arr64(dst, buf, nbits)          Copy nbits from u64[] buf to dst
76  *  bitmap_to_arr32(buf, src, nbits)            Copy nbits from buf to u32[] dst
77  *  bitmap_to_arr64(buf, src, nbits)            Copy nbits from buf to u64[] dst
78  *  bitmap_get_value8(map, start)               Get 8bit value from map at start
79  *  bitmap_set_value8(map, value, start)        Set 8bit value to map at start
80  *  bitmap_read(map, start, nbits)              Read an nbits-sized value from
81  *                                              map at start
82  *  bitmap_write(map, value, start, nbits)      Write an nbits-sized value to
83  *                                              map at start
84  *
85  * Note, bitmap_zero() and bitmap_fill() operate over the region of
86  * unsigned longs, that is, bits behind bitmap till the unsigned long
87  * boundary will be zeroed or filled as well. Consider to use
88  * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
89  * respectively.
90  */
91 
92 /**
93  * DOC: bitmap bitops
94  *
95  * Also the following operations in asm/bitops.h apply to bitmaps.::
96  *
97  *  set_bit(bit, addr)                  *addr |= bit
98  *  clear_bit(bit, addr)                *addr &= ~bit
99  *  change_bit(bit, addr)               *addr ^= bit
100  *  test_bit(bit, addr)                 Is bit set in *addr?
101  *  test_and_set_bit(bit, addr)         Set bit and return old value
102  *  test_and_clear_bit(bit, addr)       Clear bit and return old value
103  *  test_and_change_bit(bit, addr)      Change bit and return old value
104  *  find_first_zero_bit(addr, nbits)    Position first zero bit in *addr
105  *  find_first_bit(addr, nbits)         Position first set bit in *addr
106  *  find_next_zero_bit(addr, nbits, bit)
107  *                                      Position next zero bit in *addr >= bit
108  *  find_next_bit(addr, nbits, bit)     Position next set bit in *addr >= bit
109  *  find_next_and_bit(addr1, addr2, nbits, bit)
110  *                                      Same as find_next_bit, but in
111  *                                      (*addr1 & *addr2)
112  *
113  */
114 
115 /**
116  * DOC: declare bitmap
117  * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
118  * to declare an array named 'name' of just enough unsigned longs to
119  * contain all bit positions from 0 to 'bits' - 1.
120  */
121 
122 /*
123  * Allocation and deallocation of bitmap.
124  * Provided in lib/bitmap.c to avoid circular dependency.
125  */
126 unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
127 unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
128 unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
129 unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
130 void bitmap_free(const unsigned long *bitmap);
131 
132 /* Managed variants of the above. */
133 unsigned long *devm_bitmap_alloc(struct device *dev,
134 				 unsigned int nbits, gfp_t flags);
135 unsigned long *devm_bitmap_zalloc(struct device *dev,
136 				  unsigned int nbits, gfp_t flags);
137 
138 /*
139  * lib/bitmap.c provides these functions:
140  */
141 
142 bool __bitmap_equal(const unsigned long *bitmap1,
143 		    const unsigned long *bitmap2, unsigned int nbits);
144 bool __pure __bitmap_or_equal(const unsigned long *src1,
145 			      const unsigned long *src2,
146 			      const unsigned long *src3,
147 			      unsigned int nbits);
148 void __bitmap_complement(unsigned long *dst, const unsigned long *src,
149 			 unsigned int nbits);
150 void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
151 			  unsigned int shift, unsigned int nbits);
152 void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
153 			 unsigned int shift, unsigned int nbits);
154 void bitmap_cut(unsigned long *dst, const unsigned long *src,
155 		unsigned int first, unsigned int cut, unsigned int nbits);
156 bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
157 		 const unsigned long *bitmap2, unsigned int nbits);
158 void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
159 		 const unsigned long *bitmap2, unsigned int nbits);
160 void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
161 		  const unsigned long *bitmap2, unsigned int nbits);
162 bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
163 		    const unsigned long *bitmap2, unsigned int nbits);
164 void __bitmap_replace(unsigned long *dst,
165 		      const unsigned long *old, const unsigned long *new,
166 		      const unsigned long *mask, unsigned int nbits);
167 bool __bitmap_intersects(const unsigned long *bitmap1,
168 			 const unsigned long *bitmap2, unsigned int nbits);
169 bool __bitmap_subset(const unsigned long *bitmap1,
170 		     const unsigned long *bitmap2, unsigned int nbits);
171 unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
172 unsigned int __bitmap_weight_and(const unsigned long *bitmap1,
173 				 const unsigned long *bitmap2, unsigned int nbits);
174 void __bitmap_set(unsigned long *map, unsigned int start, int len);
175 void __bitmap_clear(unsigned long *map, unsigned int start, int len);
176 
177 unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
178 					     unsigned long size,
179 					     unsigned long start,
180 					     unsigned int nr,
181 					     unsigned long align_mask,
182 					     unsigned long align_offset);
183 
184 /**
185  * bitmap_find_next_zero_area - find a contiguous aligned zero area
186  * @map: The address to base the search on
187  * @size: The bitmap size in bits
188  * @start: The bitnumber to start searching at
189  * @nr: The number of zeroed bits we're looking for
190  * @align_mask: Alignment mask for zero area
191  *
192  * The @align_mask should be one less than a power of 2; the effect is that
193  * the bit offset of all zero areas this function finds is multiples of that
194  * power of 2. A @align_mask of 0 means no alignment is required.
195  */
196 static inline unsigned long
bitmap_find_next_zero_area(unsigned long * map,unsigned long size,unsigned long start,unsigned int nr,unsigned long align_mask)197 bitmap_find_next_zero_area(unsigned long *map,
198 			   unsigned long size,
199 			   unsigned long start,
200 			   unsigned int nr,
201 			   unsigned long align_mask)
202 {
203 	return bitmap_find_next_zero_area_off(map, size, start, nr,
204 					      align_mask, 0);
205 }
206 
207 int bitmap_parse(const char *buf, unsigned int buflen,
208 			unsigned long *dst, int nbits);
209 int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
210 			unsigned long *dst, int nbits);
211 int bitmap_parselist(const char *buf, unsigned long *maskp,
212 			int nmaskbits);
213 int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
214 			unsigned long *dst, int nbits);
215 void bitmap_remap(unsigned long *dst, const unsigned long *src,
216 		const unsigned long *old, const unsigned long *new, unsigned int nbits);
217 int bitmap_bitremap(int oldbit,
218 		const unsigned long *old, const unsigned long *new, int bits);
219 void bitmap_onto(unsigned long *dst, const unsigned long *orig,
220 		const unsigned long *relmap, unsigned int bits);
221 void bitmap_fold(unsigned long *dst, const unsigned long *orig,
222 		unsigned int sz, unsigned int nbits);
223 int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
224 void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
225 int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
226 
227 #ifdef __BIG_ENDIAN
228 void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
229 #else
230 #define bitmap_copy_le bitmap_copy
231 #endif
232 int bitmap_print_to_pagebuf(bool list, char *buf,
233 				   const unsigned long *maskp, int nmaskbits);
234 
235 extern int bitmap_print_bitmask_to_buf(char *buf, const unsigned long *maskp,
236 				      int nmaskbits, loff_t off, size_t count);
237 
238 extern int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp,
239 				      int nmaskbits, loff_t off, size_t count);
240 
241 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
242 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
243 
244 #define bitmap_size(nbits)	(ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE)
245 
bitmap_zero(unsigned long * dst,unsigned int nbits)246 static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
247 {
248 	unsigned int len = bitmap_size(nbits);
249 
250 	if (small_const_nbits(nbits))
251 		*dst = 0;
252 	else
253 		memset(dst, 0, len);
254 }
255 
bitmap_fill(unsigned long * dst,unsigned int nbits)256 static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
257 {
258 	unsigned int len = bitmap_size(nbits);
259 
260 	if (small_const_nbits(nbits))
261 		*dst = ~0UL;
262 	else
263 		memset(dst, 0xff, len);
264 }
265 
bitmap_copy(unsigned long * dst,const unsigned long * src,unsigned int nbits)266 static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
267 			unsigned int nbits)
268 {
269 	unsigned int len = bitmap_size(nbits);
270 
271 	if (small_const_nbits(nbits))
272 		*dst = *src;
273 	else
274 		memcpy(dst, src, len);
275 }
276 
277 /*
278  * Copy bitmap and clear tail bits in last word.
279  */
bitmap_copy_clear_tail(unsigned long * dst,const unsigned long * src,unsigned int nbits)280 static inline void bitmap_copy_clear_tail(unsigned long *dst,
281 		const unsigned long *src, unsigned int nbits)
282 {
283 	bitmap_copy(dst, src, nbits);
284 	if (nbits % BITS_PER_LONG)
285 		dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
286 }
287 
bitmap_copy_and_extend(unsigned long * to,const unsigned long * from,unsigned int count,unsigned int size)288 static inline void bitmap_copy_and_extend(unsigned long *to,
289 					  const unsigned long *from,
290 					  unsigned int count, unsigned int size)
291 {
292 	unsigned int copy = BITS_TO_LONGS(count);
293 
294 	memcpy(to, from, copy * sizeof(long));
295 	if (count % BITS_PER_LONG)
296 		to[copy - 1] &= BITMAP_LAST_WORD_MASK(count);
297 	memset(to + copy, 0, bitmap_size(size) - copy * sizeof(long));
298 }
299 
300 /*
301  * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64
302  * machines the order of hi and lo parts of numbers match the bitmap structure.
303  * In both cases conversion is not needed when copying data from/to arrays of
304  * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead
305  * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit
306  * architectures are not using bitmap_copy_clear_tail().
307  */
308 #if BITS_PER_LONG == 64
309 void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
310 							unsigned int nbits);
311 void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
312 							unsigned int nbits);
313 #else
314 #define bitmap_from_arr32(bitmap, buf, nbits)			\
315 	bitmap_copy_clear_tail((unsigned long *) (bitmap),	\
316 			(const unsigned long *) (buf), (nbits))
317 #define bitmap_to_arr32(buf, bitmap, nbits)			\
318 	bitmap_copy_clear_tail((unsigned long *) (buf),		\
319 			(const unsigned long *) (bitmap), (nbits))
320 #endif
321 
322 /*
323  * On 64-bit systems bitmaps are represented as u64 arrays internally. So,
324  * the conversion is not needed when copying data from/to arrays of u64.
325  */
326 #if BITS_PER_LONG == 32
327 void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits);
328 void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits);
329 #else
330 #define bitmap_from_arr64(bitmap, buf, nbits)			\
331 	bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits))
332 #define bitmap_to_arr64(buf, bitmap, nbits)			\
333 	bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits))
334 #endif
335 
bitmap_and(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)336 static inline bool bitmap_and(unsigned long *dst, const unsigned long *src1,
337 			const unsigned long *src2, unsigned int nbits)
338 {
339 	if (small_const_nbits(nbits))
340 		return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
341 	return __bitmap_and(dst, src1, src2, nbits);
342 }
343 
bitmap_or(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)344 static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
345 			const unsigned long *src2, unsigned int nbits)
346 {
347 	if (small_const_nbits(nbits))
348 		*dst = *src1 | *src2;
349 	else
350 		__bitmap_or(dst, src1, src2, nbits);
351 }
352 
bitmap_xor(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)353 static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
354 			const unsigned long *src2, unsigned int nbits)
355 {
356 	if (small_const_nbits(nbits))
357 		*dst = *src1 ^ *src2;
358 	else
359 		__bitmap_xor(dst, src1, src2, nbits);
360 }
361 
bitmap_andnot(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)362 static inline bool bitmap_andnot(unsigned long *dst, const unsigned long *src1,
363 			const unsigned long *src2, unsigned int nbits)
364 {
365 	if (small_const_nbits(nbits))
366 		return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
367 	return __bitmap_andnot(dst, src1, src2, nbits);
368 }
369 
bitmap_complement(unsigned long * dst,const unsigned long * src,unsigned int nbits)370 static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
371 			unsigned int nbits)
372 {
373 	if (small_const_nbits(nbits))
374 		*dst = ~(*src);
375 	else
376 		__bitmap_complement(dst, src, nbits);
377 }
378 
379 #ifdef __LITTLE_ENDIAN
380 #define BITMAP_MEM_ALIGNMENT 8
381 #else
382 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
383 #endif
384 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
385 
bitmap_equal(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)386 static inline bool bitmap_equal(const unsigned long *src1,
387 				const unsigned long *src2, unsigned int nbits)
388 {
389 	if (small_const_nbits(nbits))
390 		return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
391 	if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
392 	    IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
393 		return !memcmp(src1, src2, nbits / 8);
394 	return __bitmap_equal(src1, src2, nbits);
395 }
396 
397 /**
398  * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
399  * @src1:	Pointer to bitmap 1
400  * @src2:	Pointer to bitmap 2 will be or'ed with bitmap 1
401  * @src3:	Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
402  * @nbits:	number of bits in each of these bitmaps
403  *
404  * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
405  */
bitmap_or_equal(const unsigned long * src1,const unsigned long * src2,const unsigned long * src3,unsigned int nbits)406 static inline bool bitmap_or_equal(const unsigned long *src1,
407 				   const unsigned long *src2,
408 				   const unsigned long *src3,
409 				   unsigned int nbits)
410 {
411 	if (!small_const_nbits(nbits))
412 		return __bitmap_or_equal(src1, src2, src3, nbits);
413 
414 	return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
415 }
416 
bitmap_intersects(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)417 static inline bool bitmap_intersects(const unsigned long *src1,
418 				     const unsigned long *src2,
419 				     unsigned int nbits)
420 {
421 	if (small_const_nbits(nbits))
422 		return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
423 	else
424 		return __bitmap_intersects(src1, src2, nbits);
425 }
426 
bitmap_subset(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)427 static inline bool bitmap_subset(const unsigned long *src1,
428 				 const unsigned long *src2, unsigned int nbits)
429 {
430 	if (small_const_nbits(nbits))
431 		return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
432 	else
433 		return __bitmap_subset(src1, src2, nbits);
434 }
435 
bitmap_empty(const unsigned long * src,unsigned nbits)436 static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
437 {
438 	if (small_const_nbits(nbits))
439 		return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
440 
441 	return find_first_bit(src, nbits) == nbits;
442 }
443 
bitmap_full(const unsigned long * src,unsigned int nbits)444 static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
445 {
446 	if (small_const_nbits(nbits))
447 		return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
448 
449 	return find_first_zero_bit(src, nbits) == nbits;
450 }
451 
452 static __always_inline
bitmap_weight(const unsigned long * src,unsigned int nbits)453 unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits)
454 {
455 	if (small_const_nbits(nbits))
456 		return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
457 	return __bitmap_weight(src, nbits);
458 }
459 
460 static __always_inline
bitmap_weight_and(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)461 unsigned long bitmap_weight_and(const unsigned long *src1,
462 				const unsigned long *src2, unsigned int nbits)
463 {
464 	if (small_const_nbits(nbits))
465 		return hweight_long(*src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits));
466 	return __bitmap_weight_and(src1, src2, nbits);
467 }
468 
bitmap_set(unsigned long * map,unsigned int start,unsigned int nbits)469 static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
470 		unsigned int nbits)
471 {
472 	if (__builtin_constant_p(nbits) && nbits == 1)
473 		__set_bit(start, map);
474 	else if (small_const_nbits(start + nbits))
475 		*map |= GENMASK(start + nbits - 1, start);
476 	else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
477 		 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
478 		 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
479 		 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
480 		memset((char *)map + start / 8, 0xff, nbits / 8);
481 	else
482 		__bitmap_set(map, start, nbits);
483 }
484 
bitmap_clear(unsigned long * map,unsigned int start,unsigned int nbits)485 static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
486 		unsigned int nbits)
487 {
488 	if (__builtin_constant_p(nbits) && nbits == 1)
489 		__clear_bit(start, map);
490 	else if (small_const_nbits(start + nbits))
491 		*map &= ~GENMASK(start + nbits - 1, start);
492 	else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
493 		 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
494 		 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
495 		 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
496 		memset((char *)map + start / 8, 0, nbits / 8);
497 	else
498 		__bitmap_clear(map, start, nbits);
499 }
500 
bitmap_shift_right(unsigned long * dst,const unsigned long * src,unsigned int shift,unsigned int nbits)501 static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
502 				unsigned int shift, unsigned int nbits)
503 {
504 	if (small_const_nbits(nbits))
505 		*dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
506 	else
507 		__bitmap_shift_right(dst, src, shift, nbits);
508 }
509 
bitmap_shift_left(unsigned long * dst,const unsigned long * src,unsigned int shift,unsigned int nbits)510 static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
511 				unsigned int shift, unsigned int nbits)
512 {
513 	if (small_const_nbits(nbits))
514 		*dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
515 	else
516 		__bitmap_shift_left(dst, src, shift, nbits);
517 }
518 
bitmap_replace(unsigned long * dst,const unsigned long * old,const unsigned long * new,const unsigned long * mask,unsigned int nbits)519 static inline void bitmap_replace(unsigned long *dst,
520 				  const unsigned long *old,
521 				  const unsigned long *new,
522 				  const unsigned long *mask,
523 				  unsigned int nbits)
524 {
525 	if (small_const_nbits(nbits))
526 		*dst = (*old & ~(*mask)) | (*new & *mask);
527 	else
528 		__bitmap_replace(dst, old, new, mask, nbits);
529 }
530 
bitmap_next_set_region(unsigned long * bitmap,unsigned int * rs,unsigned int * re,unsigned int end)531 static inline void bitmap_next_set_region(unsigned long *bitmap,
532 					  unsigned int *rs, unsigned int *re,
533 					  unsigned int end)
534 {
535 	*rs = find_next_bit(bitmap, end, *rs);
536 	*re = find_next_zero_bit(bitmap, end, *rs + 1);
537 }
538 
539 /**
540  * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
541  * @n: u64 value
542  *
543  * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
544  * integers in 32-bit environment, and 64-bit integers in 64-bit one.
545  *
546  * There are four combinations of endianness and length of the word in linux
547  * ABIs: LE64, BE64, LE32 and BE32.
548  *
549  * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
550  * bitmaps and therefore don't require any special handling.
551  *
552  * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
553  * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
554  * other hand is represented as an array of 32-bit words and the position of
555  * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
556  * word.  For example, bit #42 is located at 10th position of 2nd word.
557  * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
558  * values in memory as it usually does. But for BE we need to swap hi and lo
559  * words manually.
560  *
561  * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
562  * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps
563  * hi and lo words, as is expected by bitmap.
564  */
565 #if __BITS_PER_LONG == 64
566 #define BITMAP_FROM_U64(n) (n)
567 #else
568 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
569 				((unsigned long) ((u64)(n) >> 32))
570 #endif
571 
572 /**
573  * bitmap_from_u64 - Check and swap words within u64.
574  *  @mask: source bitmap
575  *  @dst:  destination bitmap
576  *
577  * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
578  * to read u64 mask, we will get the wrong word.
579  * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
580  * but we expect the lower 32-bits of u64.
581  */
bitmap_from_u64(unsigned long * dst,u64 mask)582 static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
583 {
584 	bitmap_from_arr64(dst, &mask, 64);
585 }
586 
587 /**
588  * bitmap_get_value8 - get an 8-bit value within a memory region
589  * @map: address to the bitmap memory region
590  * @start: bit offset of the 8-bit value; must be a multiple of 8
591  *
592  * Returns the 8-bit value located at the @start bit offset within the @src
593  * memory region.
594  */
bitmap_get_value8(const unsigned long * map,unsigned long start)595 static inline unsigned long bitmap_get_value8(const unsigned long *map,
596 					      unsigned long start)
597 {
598 	const size_t index = BIT_WORD(start);
599 	const unsigned long offset = start % BITS_PER_LONG;
600 
601 	return (map[index] >> offset) & 0xFF;
602 }
603 
604 /**
605  * bitmap_set_value8 - set an 8-bit value within a memory region
606  * @map: address to the bitmap memory region
607  * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
608  * @start: bit offset of the 8-bit value; must be a multiple of 8
609  */
bitmap_set_value8(unsigned long * map,unsigned long value,unsigned long start)610 static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
611 				     unsigned long start)
612 {
613 	const size_t index = BIT_WORD(start);
614 	const unsigned long offset = start % BITS_PER_LONG;
615 
616 	map[index] &= ~(0xFFUL << offset);
617 	map[index] |= value << offset;
618 }
619 
620 /**
621  * bitmap_read - read a value of n-bits from the memory region
622  * @map: address to the bitmap memory region
623  * @start: bit offset of the n-bit value
624  * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG
625  *
626  * Returns: value of @nbits bits located at the @start bit offset within the
627  * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return
628  * value is undefined.
629  */
bitmap_read(const unsigned long * map,unsigned long start,unsigned long nbits)630 static inline unsigned long bitmap_read(const unsigned long *map,
631 					unsigned long start,
632 					unsigned long nbits)
633 {
634 	size_t index = BIT_WORD(start);
635 	unsigned long offset = start % BITS_PER_LONG;
636 	unsigned long space = BITS_PER_LONG - offset;
637 	unsigned long value_low, value_high;
638 
639 	if (unlikely(!nbits || nbits > BITS_PER_LONG))
640 		return 0;
641 
642 	if (space >= nbits)
643 		return (map[index] >> offset) & BITMAP_LAST_WORD_MASK(nbits);
644 
645 	value_low = map[index] & BITMAP_FIRST_WORD_MASK(start);
646 	value_high = map[index + 1] & BITMAP_LAST_WORD_MASK(start + nbits);
647 	return (value_low >> offset) | (value_high << space);
648 }
649 
650 /**
651  * bitmap_write - write n-bit value within a memory region
652  * @map: address to the bitmap memory region
653  * @value: value to write, clamped to nbits
654  * @start: bit offset of the n-bit value
655  * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG.
656  *
657  * bitmap_write() behaves as-if implemented as @nbits calls of __assign_bit(),
658  * i.e. bits beyond @nbits are ignored:
659  *
660  *   for (bit = 0; bit < nbits; bit++)
661  *           __assign_bit(start + bit, bitmap, val & BIT(bit));
662  *
663  * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed.
664  */
bitmap_write(unsigned long * map,unsigned long value,unsigned long start,unsigned long nbits)665 static inline void bitmap_write(unsigned long *map, unsigned long value,
666 				unsigned long start, unsigned long nbits)
667 {
668 	size_t index;
669 	unsigned long offset;
670 	unsigned long space;
671 	unsigned long mask;
672 	bool fit;
673 
674 	if (unlikely(!nbits || nbits > BITS_PER_LONG))
675 		return;
676 
677 	mask = BITMAP_LAST_WORD_MASK(nbits);
678 	value &= mask;
679 	offset = start % BITS_PER_LONG;
680 	space = BITS_PER_LONG - offset;
681 	fit = space >= nbits;
682 	index = BIT_WORD(start);
683 
684 	map[index] &= (fit ? (~(mask << offset)) : ~BITMAP_FIRST_WORD_MASK(start));
685 	map[index] |= value << offset;
686 	if (fit)
687 		return;
688 
689 	map[index + 1] &= BITMAP_FIRST_WORD_MASK(start + nbits);
690 	map[index + 1] |= (value >> space);
691 }
692 
693 #endif /* __ASSEMBLY__ */
694 
695 #endif /* __LINUX_BITMAP_H */
696