1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 /*
3  * simplefb.h - Simple Framebuffer Device
4  *
5  * Copyright (C) 2013 David Herrmann <dh.herrmann@gmail.com>
6  */
7 
8 #ifndef __PLATFORM_DATA_SIMPLEFB_H__
9 #define __PLATFORM_DATA_SIMPLEFB_H__
10 
11 #include <drm/drm_fourcc.h>
12 #include <linux/fb.h>
13 #include <linux/types.h>
14 
15 /* format array, use it to initialize a "struct simplefb_format" array */
16 #define SIMPLEFB_FORMATS \
17 { \
18 	{ "r5g6b5", 16, {11, 5}, {5, 6}, {0, 5}, {0, 0}, DRM_FORMAT_RGB565 }, \
19 	{ "r5g5b5a1", 16, {11, 5}, {6, 5}, {1, 5}, {0, 1}, DRM_FORMAT_RGBA5551 }, \
20 	{ "x1r5g5b5", 16, {10, 5}, {5, 5}, {0, 5}, {0, 0}, DRM_FORMAT_XRGB1555 }, \
21 	{ "a1r5g5b5", 16, {10, 5}, {5, 5}, {0, 5}, {15, 1}, DRM_FORMAT_ARGB1555 }, \
22 	{ "r8g8b8", 24, {16, 8}, {8, 8}, {0, 8}, {0, 0}, DRM_FORMAT_RGB888 }, \
23 	{ "x8r8g8b8", 32, {16, 8}, {8, 8}, {0, 8}, {0, 0}, DRM_FORMAT_XRGB8888 }, \
24 	{ "a8r8g8b8", 32, {16, 8}, {8, 8}, {0, 8}, {24, 8}, DRM_FORMAT_ARGB8888 }, \
25 	{ "x8b8g8r8", 32, {0, 8}, {8, 8}, {16, 8}, {0, 0}, DRM_FORMAT_XBGR8888 }, \
26 	{ "a8b8g8r8", 32, {0, 8}, {8, 8}, {16, 8}, {24, 8}, DRM_FORMAT_ABGR8888 }, \
27 	{ "x2r10g10b10", 32, {20, 10}, {10, 10}, {0, 10}, {0, 0}, DRM_FORMAT_XRGB2101010 }, \
28 	{ "a2r10g10b10", 32, {20, 10}, {10, 10}, {0, 10}, {30, 2}, DRM_FORMAT_ARGB2101010 }, \
29 }
30 
31 /*
32  * Data-Format for Simple-Framebuffers
33  * @name: unique 0-terminated name that can be used to identify the mode
34  * @red,green,blue: Offsets and sizes of the single RGB parts
35  * @transp: Offset and size of the alpha bits. length=0 means no alpha
36  * @fourcc: 32bit DRM four-CC code (see drm_fourcc.h)
37  */
38 struct simplefb_format {
39 	const char *name;
40 	u32 bits_per_pixel;
41 	struct fb_bitfield red;
42 	struct fb_bitfield green;
43 	struct fb_bitfield blue;
44 	struct fb_bitfield transp;
45 	u32 fourcc;
46 };
47 
48 /*
49  * Simple-Framebuffer description
50  * If the arch-boot code creates simple-framebuffers without DT support, it
51  * can pass the width, height, stride and format via this platform-data object.
52  * The framebuffer location must be given as IORESOURCE_MEM resource.
53  * @format must be a format as described in "struct simplefb_format" above.
54  */
55 struct simplefb_platform_data {
56 	u32 width;
57 	u32 height;
58 	u32 stride;
59 	const char *format;
60 };
61 
62 #endif /* __PLATFORM_DATA_SIMPLEFB_H__ */
63