1 /*
2 * Copyright 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21 * OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #ifndef DRM_FOURCC_H
25 #define DRM_FOURCC_H
26
27
28 #if defined(__cplusplus)
29 extern "C" {
30 #endif
31
32 /**
33 * DOC: overview
34 *
35 * In the DRM subsystem, framebuffer pixel formats are described using the
36 * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
37 * fourcc code, a Format Modifier may optionally be provided, in order to
38 * further describe the buffer's format - for example tiling or compression.
39 *
40 * Format Modifiers
41 * ----------------
42 *
43 * Format modifiers are used in conjunction with a fourcc code, forming a
44 * unique fourcc:modifier pair. This format:modifier pair must fully define the
45 * format and data layout of the buffer, and should be the only way to describe
46 * that particular buffer.
47 *
48 * Having multiple fourcc:modifier pairs which describe the same layout should
49 * be avoided, as such aliases run the risk of different drivers exposing
50 * different names for the same data format, forcing userspace to understand
51 * that they are aliases.
52 *
53 * Format modifiers may change any property of the buffer, including the number
54 * of planes and/or the required allocation size. Format modifiers are
55 * vendor-namespaced, and as such the relationship between a fourcc code and a
56 * modifier is specific to the modifier being used. For example, some modifiers
57 * may preserve meaning - such as number of planes - from the fourcc code,
58 * whereas others may not.
59 *
60 * Modifiers must uniquely encode buffer layout. In other words, a buffer must
61 * match only a single modifier. A modifier must not be a subset of layouts of
62 * another modifier. For instance, it's incorrect to encode pitch alignment in
63 * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
64 * aligned modifier. That said, modifiers can have implicit minimal
65 * requirements.
66 *
67 * For modifiers where the combination of fourcc code and modifier can alias,
68 * a canonical pair needs to be defined and used by all drivers. Preferred
69 * combinations are also encouraged where all combinations might lead to
70 * confusion and unnecessarily reduced interoperability. An example for the
71 * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
72 *
73 * There are two kinds of modifier users:
74 *
75 * - Kernel and user-space drivers: for drivers it's important that modifiers
76 * don't alias, otherwise two drivers might support the same format but use
77 * different aliases, preventing them from sharing buffers in an efficient
78 * format.
79 * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
80 * see modifiers as opaque tokens they can check for equality and intersect.
81 * These users mustn't need to know to reason about the modifier value
82 * (i.e. they are not expected to extract information out of the modifier).
83 *
84 * Vendors should document their modifier usage in as much detail as
85 * possible, to ensure maximum compatibility across devices, drivers and
86 * applications.
87 *
88 * The authoritative list of format modifier codes is found in
89 * `include/uapi/drm/drm_fourcc.h`
90 *
91 * Open Source User Waiver
92 * -----------------------
93 *
94 * Because this is the authoritative source for pixel formats and modifiers
95 * referenced by GL, Vulkan extensions and other standards and hence used both
96 * by open source and closed source driver stacks, the usual requirement for an
97 * upstream in-kernel or open source userspace user does not apply.
98 *
99 * To ensure, as much as feasible, compatibility across stacks and avoid
100 * confusion with incompatible enumerations stakeholders for all relevant driver
101 * stacks should approve additions.
102 */
103
104 #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
105 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
106
107 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
108
109 /* Reserve 0 for the invalid format specifier */
110 #define DRM_FORMAT_INVALID 0
111
112 /* color index */
113 #define DRM_FORMAT_C1 fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
114 #define DRM_FORMAT_C2 fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
115 #define DRM_FORMAT_C4 fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
116 #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
117
118 /* 1 bpp Darkness (inverse relationship between channel value and brightness) */
119 #define DRM_FORMAT_D1 fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
120
121 /* 2 bpp Darkness (inverse relationship between channel value and brightness) */
122 #define DRM_FORMAT_D2 fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
123
124 /* 4 bpp Darkness (inverse relationship between channel value and brightness) */
125 #define DRM_FORMAT_D4 fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
126
127 /* 8 bpp Darkness (inverse relationship between channel value and brightness) */
128 #define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
129
130 /* 1 bpp Red (direct relationship between channel value and brightness) */
131 #define DRM_FORMAT_R1 fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
132
133 /* 2 bpp Red (direct relationship between channel value and brightness) */
134 #define DRM_FORMAT_R2 fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
135
136 /* 4 bpp Red (direct relationship between channel value and brightness) */
137 #define DRM_FORMAT_R4 fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
138
139 /* 8 bpp Red (direct relationship between channel value and brightness) */
140 #define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
141
142 /* 10 bpp Red (direct relationship between channel value and brightness) */
143 #define DRM_FORMAT_R10 fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
144
145 /* 12 bpp Red (direct relationship between channel value and brightness) */
146 #define DRM_FORMAT_R12 fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
147
148 /* 16 bpp Red (direct relationship between channel value and brightness) */
149 #define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
150
151 /* 16 bpp RG */
152 #define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
153 #define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
154
155 /* 32 bpp RG */
156 #define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
157 #define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
158
159 /* 8 bpp RGB */
160 #define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
161 #define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
162
163 /* 16 bpp RGB */
164 #define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
165 #define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
166 #define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
167 #define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
168
169 #define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
170 #define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
171 #define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
172 #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
173
174 #define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
175 #define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
176 #define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
177 #define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
178
179 #define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
180 #define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
181 #define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
182 #define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
183
184 #define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
185 #define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
186
187 /* 24 bpp RGB */
188 #define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
189 #define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
190
191 /* 32 bpp RGB */
192 #define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
193 #define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
194 #define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
195 #define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
196
197 #define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
198 #define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
199 #define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
200 #define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
201
202 #define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
203 #define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
204 #define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
205 #define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
206
207 #define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
208 #define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
209 #define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
210 #define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
211
212 /* 64 bpp RGB */
213 #define DRM_FORMAT_XRGB16161616 fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
214 #define DRM_FORMAT_XBGR16161616 fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
215
216 #define DRM_FORMAT_ARGB16161616 fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
217 #define DRM_FORMAT_ABGR16161616 fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
218
219 /*
220 * Floating point 64bpp RGB
221 * IEEE 754-2008 binary16 half-precision float
222 * [15:0] sign:exponent:mantissa 1:5:10
223 */
224 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
225 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
226
227 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
228 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
229
230 /*
231 * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
232 * of unused padding per component:
233 */
234 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
235
236 /* packed YCbCr */
237 #define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
238 #define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
239 #define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
240 #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
241
242 #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
243 #define DRM_FORMAT_AVUY8888 fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
244 #define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
245 #define DRM_FORMAT_XVUY8888 fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
246 #define DRM_FORMAT_VUY888 fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
247 #define DRM_FORMAT_VUY101010 fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
248
249 /*
250 * packed Y2xx indicate for each component, xx valid data occupy msb
251 * 16-xx padding occupy lsb
252 */
253 #define DRM_FORMAT_Y210 fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
254 #define DRM_FORMAT_Y212 fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
255 #define DRM_FORMAT_Y216 fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
256
257 /*
258 * packed Y4xx indicate for each component, xx valid data occupy msb
259 * 16-xx padding occupy lsb except Y410
260 */
261 #define DRM_FORMAT_Y410 fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
262 #define DRM_FORMAT_Y412 fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
263 #define DRM_FORMAT_Y416 fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
264
265 #define DRM_FORMAT_XVYU2101010 fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
266 #define DRM_FORMAT_XVYU12_16161616 fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
267 #define DRM_FORMAT_XVYU16161616 fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
268
269 /*
270 * packed YCbCr420 2x2 tiled formats
271 * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
272 */
273 /* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
274 #define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
275 /* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
276 #define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
277
278 /* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
279 #define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
280 /* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */
281 #define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
282
283 /*
284 * 1-plane YUV 4:2:0
285 * In these formats, the component ordering is specified (Y, followed by U
286 * then V), but the exact Linear layout is undefined.
287 * These formats can only be used with a non-Linear modifier.
288 */
289 #define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8')
290 #define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0')
291
292 /*
293 * 2 plane RGB + A
294 * index 0 = RGB plane, same format as the corresponding non _A8 format has
295 * index 1 = A plane, [7:0] A
296 */
297 #define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
298 #define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
299 #define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
300 #define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
301 #define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
302 #define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
303 #define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
304 #define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
305
306 /*
307 * 2 plane YCbCr
308 * index 0 = Y plane, [7:0] Y
309 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
310 * or
311 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
312 */
313 #define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
314 #define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
315 #define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
316 #define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
317 #define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
318 #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
319 /*
320 * 2 plane YCbCr
321 * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
322 * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
323 */
324 #define DRM_FORMAT_NV15 fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
325 #define DRM_FORMAT_NV20 fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
326 #define DRM_FORMAT_NV30 fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
327
328 /*
329 * 2 plane YCbCr MSB aligned
330 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
331 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
332 */
333 #define DRM_FORMAT_P210 fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
334
335 /*
336 * 2 plane YCbCr MSB aligned
337 * index 0 = Y plane, [15:0] Y:x [10:6] little endian
338 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
339 */
340 #define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
341
342 /*
343 * 2 plane YCbCr MSB aligned
344 * index 0 = Y plane, [15:0] Y:x [12:4] little endian
345 * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
346 */
347 #define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
348
349 /*
350 * 2 plane YCbCr MSB aligned
351 * index 0 = Y plane, [15:0] Y little endian
352 * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
353 */
354 #define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
355
356 /* 2 plane YCbCr420.
357 * 3 10 bit components and 2 padding bits packed into 4 bytes.
358 * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
359 * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
360 */
361 #define DRM_FORMAT_P030 fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
362
363 /* 3 plane non-subsampled (444) YCbCr
364 * 16 bits per component, but only 10 bits are used and 6 bits are padded
365 * index 0: Y plane, [15:0] Y:x [10:6] little endian
366 * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
367 * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
368 */
369 #define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
370
371 /* 3 plane non-subsampled (444) YCrCb
372 * 16 bits per component, but only 10 bits are used and 6 bits are padded
373 * index 0: Y plane, [15:0] Y:x [10:6] little endian
374 * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
375 * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
376 */
377 #define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
378
379 /*
380 * 3 plane YCbCr
381 * index 0: Y plane, [7:0] Y
382 * index 1: Cb plane, [7:0] Cb
383 * index 2: Cr plane, [7:0] Cr
384 * or
385 * index 1: Cr plane, [7:0] Cr
386 * index 2: Cb plane, [7:0] Cb
387 */
388 #define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
389 #define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
390 #define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
391 #define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
392 #define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
393 #define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
394 #define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
395 #define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
396 #define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
397 #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
398
399
400 /*
401 * Format Modifiers:
402 *
403 * Format modifiers describe, typically, a re-ordering or modification
404 * of the data in a plane of an FB. This can be used to express tiled/
405 * swizzled formats, or compression, or a combination of the two.
406 *
407 * The upper 8 bits of the format modifier are a vendor-id as assigned
408 * below. The lower 56 bits are assigned as vendor sees fit.
409 */
410
411 /* Vendor Ids: */
412 #define DRM_FORMAT_MOD_VENDOR_NONE 0
413 #define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
414 #define DRM_FORMAT_MOD_VENDOR_AMD 0x02
415 #define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
416 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
417 #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
418 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
419 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
420 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08
421 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
422 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
423
424 /* add more to the end as needed */
425
426 #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
427
428 #define fourcc_mod_get_vendor(modifier) \
429 (((modifier) >> 56) & 0xff)
430
431 #define fourcc_mod_is_vendor(modifier, vendor) \
432 (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
433
434 #define fourcc_mod_code(vendor, val) \
435 ((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
436
437 /*
438 * Format Modifier tokens:
439 *
440 * When adding a new token please document the layout with a code comment,
441 * similar to the fourcc codes above. drm_fourcc.h is considered the
442 * authoritative source for all of these.
443 *
444 * Generic modifier names:
445 *
446 * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
447 * for layouts which are common across multiple vendors. To preserve
448 * compatibility, in cases where a vendor-specific definition already exists and
449 * a generic name for it is desired, the common name is a purely symbolic alias
450 * and must use the same numerical value as the original definition.
451 *
452 * Note that generic names should only be used for modifiers which describe
453 * generic layouts (such as pixel re-ordering), which may have
454 * independently-developed support across multiple vendors.
455 *
456 * In future cases where a generic layout is identified before merging with a
457 * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
458 * 'NONE' could be considered. This should only be for obvious, exceptional
459 * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
460 * apply to a single vendor.
461 *
462 * Generic names should not be used for cases where multiple hardware vendors
463 * have implementations of the same standardised compression scheme (such as
464 * AFBC). In those cases, all implementations should use the same format
465 * modifier(s), reflecting the vendor of the standard.
466 */
467
468 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
469
470 /*
471 * Invalid Modifier
472 *
473 * This modifier can be used as a sentinel to terminate the format modifiers
474 * list, or to initialize a variable with an invalid modifier. It might also be
475 * used to report an error back to userspace for certain APIs.
476 */
477 #define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
478
479 /*
480 * Linear Layout
481 *
482 * Just plain linear layout. Note that this is different from no specifying any
483 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
484 * which tells the driver to also take driver-internal information into account
485 * and so might actually result in a tiled framebuffer.
486 */
487 #define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
488
489 /*
490 * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
491 *
492 * The "none" format modifier doesn't actually mean that the modifier is
493 * implicit, instead it means that the layout is linear. Whether modifiers are
494 * used is out-of-band information carried in an API-specific way (e.g. in a
495 * flag for drm_mode_fb_cmd2).
496 */
497 #define DRM_FORMAT_MOD_NONE 0
498
499 /* Intel framebuffer modifiers */
500
501 /*
502 * Intel X-tiling layout
503 *
504 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
505 * in row-major layout. Within the tile bytes are laid out row-major, with
506 * a platform-dependent stride. On top of that the memory can apply
507 * platform-depending swizzling of some higher address bits into bit6.
508 *
509 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
510 * On earlier platforms the is highly platforms specific and not useful for
511 * cross-driver sharing. It exists since on a given platform it does uniquely
512 * identify the layout in a simple way for i915-specific userspace, which
513 * facilitated conversion of userspace to modifiers. Additionally the exact
514 * format on some really old platforms is not known.
515 */
516 #define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
517
518 /*
519 * Intel Y-tiling layout
520 *
521 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
522 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
523 * chunks column-major, with a platform-dependent height. On top of that the
524 * memory can apply platform-depending swizzling of some higher address bits
525 * into bit6.
526 *
527 * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
528 * On earlier platforms the is highly platforms specific and not useful for
529 * cross-driver sharing. It exists since on a given platform it does uniquely
530 * identify the layout in a simple way for i915-specific userspace, which
531 * facilitated conversion of userspace to modifiers. Additionally the exact
532 * format on some really old platforms is not known.
533 */
534 #define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
535
536 /*
537 * Intel Yf-tiling layout
538 *
539 * This is a tiled layout using 4Kb tiles in row-major layout.
540 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
541 * are arranged in four groups (two wide, two high) with column-major layout.
542 * Each group therefore consists out of four 256 byte units, which are also laid
543 * out as 2x2 column-major.
544 * 256 byte units are made out of four 64 byte blocks of pixels, producing
545 * either a square block or a 2:1 unit.
546 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
547 * in pixel depends on the pixel depth.
548 */
549 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
550
551 /*
552 * Intel color control surface (CCS) for render compression
553 *
554 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
555 * The main surface will be plane index 0 and must be Y/Yf-tiled,
556 * the CCS will be plane index 1.
557 *
558 * Each CCS tile matches a 1024x512 pixel area of the main surface.
559 * To match certain aspects of the 3D hardware the CCS is
560 * considered to be made up of normal 128Bx32 Y tiles, Thus
561 * the CCS pitch must be specified in multiples of 128 bytes.
562 *
563 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
564 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
565 * But that fact is not relevant unless the memory is accessed
566 * directly.
567 */
568 #define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
569 #define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
570
571 /*
572 * Intel color control surfaces (CCS) for Gen-12 render compression.
573 *
574 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
575 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
576 * main surface. In other words, 4 bits in CCS map to a main surface cache
577 * line pair. The main surface pitch is required to be a multiple of four
578 * Y-tile widths.
579 */
580 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
581
582 /*
583 * Intel color control surfaces (CCS) for Gen-12 media compression
584 *
585 * The main surface is Y-tiled and at plane index 0, the CCS is linear and
586 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
587 * main surface. In other words, 4 bits in CCS map to a main surface cache
588 * line pair. The main surface pitch is required to be a multiple of four
589 * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
590 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
591 * planes 2 and 3 for the respective CCS.
592 */
593 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
594
595 /*
596 * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
597 * compression.
598 *
599 * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
600 * and at index 1. The clear color is stored at index 2, and the pitch should
601 * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
602 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
603 * by 32 bits. The raw clear color is consumed by the 3d engine and generates
604 * the converted clear color of size 64 bits. The first 32 bits store the Lower
605 * Converted Clear Color value and the next 32 bits store the Higher Converted
606 * Clear Color value when applicable. The Converted Clear Color values are
607 * consumed by the DE. The last 64 bits are used to store Color Discard Enable
608 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
609 * corresponds to an area of 4x1 tiles in the main surface. The main surface
610 * pitch is required to be a multiple of 4 tile widths.
611 */
612 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
613
614 /*
615 * Intel Tile 4 layout
616 *
617 * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
618 * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
619 * only differs from Tile Y at the 256B granularity in between. At this
620 * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
621 * of 64B x 8 rows.
622 */
623 #define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
624
625 /*
626 * Intel color control surfaces (CCS) for DG2 render compression.
627 *
628 * The main surface is Tile 4 and at plane index 0. The CCS data is stored
629 * outside of the GEM object in a reserved memory area dedicated for the
630 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
631 * main surface pitch is required to be a multiple of four Tile 4 widths.
632 */
633 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
634
635 /*
636 * Intel color control surfaces (CCS) for DG2 media compression.
637 *
638 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
639 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
640 * 0 and 1, respectively. The CCS for all planes are stored outside of the
641 * GEM object in a reserved memory area dedicated for the storage of the
642 * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
643 * pitch is required to be a multiple of four Tile 4 widths.
644 */
645 #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
646
647 /*
648 * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
649 *
650 * The main surface is Tile 4 and at plane index 0. The CCS data is stored
651 * outside of the GEM object in a reserved memory area dedicated for the
652 * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
653 * main surface pitch is required to be a multiple of four Tile 4 widths. The
654 * clear color is stored at plane index 1 and the pitch should be 64 bytes
655 * aligned. The format of the 256 bits of clear color data matches the one used
656 * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
657 * for details.
658 */
659 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
660
661 /*
662 * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
663 *
664 * The main surface is tile4 and at plane index 0, the CCS is linear and
665 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
666 * main surface. In other words, 4 bits in CCS map to a main surface cache
667 * line pair. The main surface pitch is required to be a multiple of four
668 * tile4 widths.
669 */
670 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
671
672 /*
673 * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
674 *
675 * The main surface is tile4 and at plane index 0, the CCS is linear and
676 * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
677 * main surface. In other words, 4 bits in CCS map to a main surface cache
678 * line pair. The main surface pitch is required to be a multiple of four
679 * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
680 * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
681 * planes 2 and 3 for the respective CCS.
682 */
683 #define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
684
685 /*
686 * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
687 * compression.
688 *
689 * The main surface is tile4 and is at plane index 0 whereas CCS is linear
690 * and at index 1. The clear color is stored at index 2, and the pitch should
691 * be ignored. The clear color structure is 256 bits. The first 128 bits
692 * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
693 * by 32 bits. The raw clear color is consumed by the 3d engine and generates
694 * the converted clear color of size 64 bits. The first 32 bits store the Lower
695 * Converted Clear Color value and the next 32 bits store the Higher Converted
696 * Clear Color value when applicable. The Converted Clear Color values are
697 * consumed by the DE. The last 64 bits are used to store Color Discard Enable
698 * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
699 * corresponds to an area of 4x1 tiles in the main surface. The main surface
700 * pitch is required to be a multiple of 4 tile widths.
701 */
702 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
703
704 /*
705 * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
706 * on integrated graphics
707 *
708 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
709 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
710 * 0 and 1, respectively. The CCS for all planes are stored outside of the
711 * GEM object in a reserved memory area dedicated for the storage of the
712 * CCS data for all compressible GEM objects.
713 */
714 #define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
715
716 /*
717 * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
718 * on discrete graphics
719 *
720 * The main surface is Tile 4 and at plane index 0. For semi-planar formats
721 * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
722 * 0 and 1, respectively. The CCS for all planes are stored outside of the
723 * GEM object in a reserved memory area dedicated for the storage of the
724 * CCS data for all compressible GEM objects. The GEM object must be stored in
725 * contiguous memory with a size aligned to 64KB
726 */
727 #define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
728
729 /*
730 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
731 *
732 * Macroblocks are laid in a Z-shape, and each pixel data is following the
733 * standard NV12 style.
734 * As for NV12, an image is the result of two frame buffers: one for Y,
735 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
736 * Alignment requirements are (for each buffer):
737 * - multiple of 128 pixels for the width
738 * - multiple of 32 pixels for the height
739 *
740 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
741 */
742 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
743
744 /*
745 * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
746 *
747 * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
748 * layout. For YCbCr formats Cb/Cr components are taken in such a way that
749 * they correspond to their 16x16 luma block.
750 */
751 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
752
753 /*
754 * Qualcomm Compressed Format
755 *
756 * Refers to a compressed variant of the base format that is compressed.
757 * Implementation may be platform and base-format specific.
758 *
759 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
760 * Pixel data pitch/stride is aligned with macrotile width.
761 * Pixel data height is aligned with macrotile height.
762 * Entire pixel data buffer is aligned with 4k(bytes).
763 */
764 #define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
765
766 /*
767 * Qualcomm Tiled Format
768 *
769 * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
770 * Implementation may be platform and base-format specific.
771 *
772 * Each macrotile consists of m x n (mostly 4 x 4) tiles.
773 * Pixel data pitch/stride is aligned with macrotile width.
774 * Pixel data height is aligned with macrotile height.
775 * Entire pixel data buffer is aligned with 4k(bytes).
776 */
777 #define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
778
779 /*
780 * Qualcomm Alternate Tiled Format
781 *
782 * Alternate tiled format typically only used within GMEM.
783 * Implementation may be platform and base-format specific.
784 */
785 #define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
786
787
788 /* Vivante framebuffer modifiers */
789
790 /*
791 * Vivante 4x4 tiling layout
792 *
793 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
794 * layout.
795 */
796 #define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
797
798 /*
799 * Vivante 64x64 super-tiling layout
800 *
801 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
802 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
803 * major layout.
804 *
805 * For more information: see
806 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
807 */
808 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
809
810 /*
811 * Vivante 4x4 tiling layout for dual-pipe
812 *
813 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
814 * different base address. Offsets from the base addresses are therefore halved
815 * compared to the non-split tiled layout.
816 */
817 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
818
819 /*
820 * Vivante 64x64 super-tiling layout for dual-pipe
821 *
822 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
823 * starts at a different base address. Offsets from the base addresses are
824 * therefore halved compared to the non-split super-tiled layout.
825 */
826 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
827
828 /*
829 * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
830 * the color buffer tiling modifiers defined above. When TS is present it's a
831 * separate buffer containing the clear/compression status of each tile. The
832 * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
833 * tile size in bytes covered by one entry in the status buffer and s is the
834 * number of status bits per entry.
835 * We reserve the top 8 bits of the Vivante modifier space for tile status
836 * clear/compression modifiers, as future cores might add some more TS layout
837 * variations.
838 */
839 #define VIVANTE_MOD_TS_64_4 (1ULL << 48)
840 #define VIVANTE_MOD_TS_64_2 (2ULL << 48)
841 #define VIVANTE_MOD_TS_128_4 (3ULL << 48)
842 #define VIVANTE_MOD_TS_256_4 (4ULL << 48)
843 #define VIVANTE_MOD_TS_MASK (0xfULL << 48)
844
845 /*
846 * Vivante compression modifiers. Those depend on a TS modifier being present
847 * as the TS bits get reinterpreted as compression tags instead of simple
848 * clear markers when compression is enabled.
849 */
850 #define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
851 #define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
852
853 /* Masking out the extension bits will yield the base modifier. */
854 #define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | \
855 VIVANTE_MOD_COMP_MASK)
856
857 /* NVIDIA frame buffer modifiers */
858
859 /*
860 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
861 *
862 * Pixels are arranged in simple tiles of 16 x 16 bytes.
863 */
864 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
865
866 /*
867 * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
868 * and Tegra GPUs starting with Tegra K1.
869 *
870 * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
871 * based on the architecture generation. GOBs themselves are then arranged in
872 * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
873 * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
874 * a block depth or height of "4").
875 *
876 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
877 * in full detail.
878 *
879 * Macro
880 * Bits Param Description
881 * ---- ----- -----------------------------------------------------------------
882 *
883 * 3:0 h log2(height) of each block, in GOBs. Placed here for
884 * compatibility with the existing
885 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
886 *
887 * 4:4 - Must be 1, to indicate block-linear layout. Necessary for
888 * compatibility with the existing
889 * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
890 *
891 * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block
892 * size). Must be zero.
893 *
894 * Note there is no log2(width) parameter. Some portions of the
895 * hardware support a block width of two gobs, but it is impractical
896 * to use due to lack of support elsewhere, and has no known
897 * benefits.
898 *
899 * 11:9 - Reserved (To support 2D-array textures with variable array stride
900 * in blocks, specified via log2(tile width in blocks)). Must be
901 * zero.
902 *
903 * 19:12 k Page Kind. This value directly maps to a field in the page
904 * tables of all GPUs >= NV50. It affects the exact layout of bits
905 * in memory and can be derived from the tuple
906 *
907 * (format, GPU model, compression type, samples per pixel)
908 *
909 * Where compression type is defined below. If GPU model were
910 * implied by the format modifier, format, or memory buffer, page
911 * kind would not need to be included in the modifier itself, but
912 * since the modifier should define the layout of the associated
913 * memory buffer independent from any device or other context, it
914 * must be included here.
915 *
916 * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed
917 * starting with Fermi GPUs. Additionally, the mapping between page
918 * kind and bit layout has changed at various points.
919 *
920 * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
921 * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping
922 * 2 = Gob Height 8, Turing+ Page Kind mapping
923 * 3 = Reserved for future use.
924 *
925 * 22:22 s Sector layout. On Tegra GPUs prior to Xavier, there is a further
926 * bit remapping step that occurs at an even lower level than the
927 * page kind and block linear swizzles. This causes the layout of
928 * surfaces mapped in those SOC's GPUs to be incompatible with the
929 * equivalent mapping on other GPUs in the same system.
930 *
931 * 0 = Tegra K1 - Tegra Parker/TX2 Layout.
932 * 1 = Desktop GPU and Tegra Xavier+ Layout
933 *
934 * 25:23 c Lossless Framebuffer Compression type.
935 *
936 * 0 = none
937 * 1 = ROP/3D, layout 1, exact compression format implied by Page
938 * Kind field
939 * 2 = ROP/3D, layout 2, exact compression format implied by Page
940 * Kind field
941 * 3 = CDE horizontal
942 * 4 = CDE vertical
943 * 5 = Reserved for future use
944 * 6 = Reserved for future use
945 * 7 = Reserved for future use
946 *
947 * 55:25 - Reserved for future use. Must be zero.
948 */
949 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
950 fourcc_mod_code(NVIDIA, (0x10 | \
951 ((h) & 0xf) | \
952 (((k) & 0xff) << 12) | \
953 (((g) & 0x3) << 20) | \
954 (((s) & 0x1) << 22) | \
955 (((c) & 0x7) << 23)))
956
957 /* To grandfather in prior block linear format modifiers to the above layout,
958 * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
959 * with block-linear layouts, is remapped within drivers to the value 0xfe,
960 * which corresponds to the "generic" kind used for simple single-sample
961 * uncompressed color formats on Fermi - Volta GPUs.
962 */
963 static inline uint64_t
drm_fourcc_canonicalize_nvidia_format_mod(uint64_t modifier)964 drm_fourcc_canonicalize_nvidia_format_mod(uint64_t modifier)
965 {
966 if (!(modifier & 0x10) || (modifier & (0xff << 12)))
967 return modifier;
968 else
969 return modifier | (0xfe << 12);
970 }
971
972 /*
973 * 16Bx2 Block Linear layout, used by Tegra K1 and later
974 *
975 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
976 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
977 *
978 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
979 *
980 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
981 * Valid values are:
982 *
983 * 0 == ONE_GOB
984 * 1 == TWO_GOBS
985 * 2 == FOUR_GOBS
986 * 3 == EIGHT_GOBS
987 * 4 == SIXTEEN_GOBS
988 * 5 == THIRTYTWO_GOBS
989 *
990 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
991 * in full detail.
992 */
993 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
994 DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
995
996 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
997 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
998 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
999 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
1000 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
1001 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
1002 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
1003 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
1004 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
1005 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
1006 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
1007 DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
1008
1009 /*
1010 * Some Broadcom modifiers take parameters, for example the number of
1011 * vertical lines in the image. Reserve the lower 32 bits for modifier
1012 * type, and the next 24 bits for parameters. Top 8 bits are the
1013 * vendor code.
1014 */
1015 #define __fourcc_mod_broadcom_param_shift 8
1016 #define __fourcc_mod_broadcom_param_bits 48
1017 #define fourcc_mod_broadcom_code(val, params) \
1018 fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val))
1019 #define fourcc_mod_broadcom_param(m) \
1020 ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
1021 ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
1022 #define fourcc_mod_broadcom_mod(m) \
1023 ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
1024 __fourcc_mod_broadcom_param_shift))
1025
1026 /*
1027 * Broadcom VC4 "T" format
1028 *
1029 * This is the primary layout that the V3D GPU can texture from (it
1030 * can't do linear). The T format has:
1031 *
1032 * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
1033 * pixels at 32 bit depth.
1034 *
1035 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
1036 * 16x16 pixels).
1037 *
1038 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
1039 * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
1040 * they're (TR, BR, BL, TL), where bottom left is start of memory.
1041 *
1042 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
1043 * tiles) or right-to-left (odd rows of 4k tiles).
1044 */
1045 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
1046
1047 /*
1048 * Broadcom SAND format
1049 *
1050 * This is the native format that the H.264 codec block uses. For VC4
1051 * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
1052 *
1053 * The image can be considered to be split into columns, and the
1054 * columns are placed consecutively into memory. The width of those
1055 * columns can be either 32, 64, 128, or 256 pixels, but in practice
1056 * only 128 pixel columns are used.
1057 *
1058 * The pitch between the start of each column is set to optimally
1059 * switch between SDRAM banks. This is passed as the number of lines
1060 * of column width in the modifier (we can't use the stride value due
1061 * to various core checks that look at it , so you should set the
1062 * stride to width*cpp).
1063 *
1064 * Note that the column height for this format modifier is the same
1065 * for all of the planes, assuming that each column contains both Y
1066 * and UV. Some SAND-using hardware stores UV in a separate tiled
1067 * image from Y to reduce the column height, which is not supported
1068 * with these modifiers.
1069 *
1070 * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
1071 * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
1072 * wide, but as this is a 10 bpp format that translates to 96 pixels.
1073 */
1074
1075 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
1076 fourcc_mod_broadcom_code(2, v)
1077 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
1078 fourcc_mod_broadcom_code(3, v)
1079 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
1080 fourcc_mod_broadcom_code(4, v)
1081 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
1082 fourcc_mod_broadcom_code(5, v)
1083
1084 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
1085 DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
1086 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
1087 DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
1088 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
1089 DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
1090 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
1091 DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
1092
1093 /* Broadcom UIF format
1094 *
1095 * This is the common format for the current Broadcom multimedia
1096 * blocks, including V3D 3.x and newer, newer video codecs, and
1097 * displays.
1098 *
1099 * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
1100 * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
1101 * stored in columns, with padding between the columns to ensure that
1102 * moving from one column to the next doesn't hit the same SDRAM page
1103 * bank.
1104 *
1105 * To calculate the padding, it is assumed that each hardware block
1106 * and the software driving it knows the platform's SDRAM page size,
1107 * number of banks, and XOR address, and that it's identical between
1108 * all blocks using the format. This tiling modifier will use XOR as
1109 * necessary to reduce the padding. If a hardware block can't do XOR,
1110 * the assumption is that a no-XOR tiling modifier will be created.
1111 */
1112 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
1113
1114 /*
1115 * Arm Framebuffer Compression (AFBC) modifiers
1116 *
1117 * AFBC is a proprietary lossless image compression protocol and format.
1118 * It provides fine-grained random access and minimizes the amount of data
1119 * transferred between IP blocks.
1120 *
1121 * AFBC has several features which may be supported and/or used, which are
1122 * represented using bits in the modifier. Not all combinations are valid,
1123 * and different devices or use-cases may support different combinations.
1124 *
1125 * Further information on the use of AFBC modifiers can be found in
1126 * Documentation/gpu/afbc.rst
1127 */
1128
1129 /*
1130 * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
1131 * modifiers) denote the category for modifiers. Currently we have three
1132 * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
1133 * sixteen different categories.
1134 */
1135 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
1136 fourcc_mod_code(ARM, ((uint64_t)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
1137
1138 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
1139 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
1140
1141 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
1142 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
1143
1144 /*
1145 * AFBC superblock size
1146 *
1147 * Indicates the superblock size(s) used for the AFBC buffer. The buffer
1148 * size (in pixels) must be aligned to a multiple of the superblock size.
1149 * Four lowest significant bits(LSBs) are reserved for block size.
1150 *
1151 * Where one superblock size is specified, it applies to all planes of the
1152 * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
1153 * the first applies to the Luma plane and the second applies to the Chroma
1154 * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
1155 * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
1156 */
1157 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
1158 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
1159 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
1160 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
1161 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
1162
1163 /*
1164 * AFBC lossless colorspace transform
1165 *
1166 * Indicates that the buffer makes use of the AFBC lossless colorspace
1167 * transform.
1168 */
1169 #define AFBC_FORMAT_MOD_YTR (1ULL << 4)
1170
1171 /*
1172 * AFBC block-split
1173 *
1174 * Indicates that the payload of each superblock is split. The second
1175 * half of the payload is positioned at a predefined offset from the start
1176 * of the superblock payload.
1177 */
1178 #define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
1179
1180 /*
1181 * AFBC sparse layout
1182 *
1183 * This flag indicates that the payload of each superblock must be stored at a
1184 * predefined position relative to the other superblocks in the same AFBC
1185 * buffer. This order is the same order used by the header buffer. In this mode
1186 * each superblock is given the same amount of space as an uncompressed
1187 * superblock of the particular format would require, rounding up to the next
1188 * multiple of 128 bytes in size.
1189 */
1190 #define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
1191
1192 /*
1193 * AFBC copy-block restrict
1194 *
1195 * Buffers with this flag must obey the copy-block restriction. The restriction
1196 * is such that there are no copy-blocks referring across the border of 8x8
1197 * blocks. For the subsampled data the 8x8 limitation is also subsampled.
1198 */
1199 #define AFBC_FORMAT_MOD_CBR (1ULL << 7)
1200
1201 /*
1202 * AFBC tiled layout
1203 *
1204 * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
1205 * superblocks inside a tile are stored together in memory. 8x8 tiles are used
1206 * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
1207 * larger bpp formats. The order between the tiles is scan line.
1208 * When the tiled layout is used, the buffer size (in pixels) must be aligned
1209 * to the tile size.
1210 */
1211 #define AFBC_FORMAT_MOD_TILED (1ULL << 8)
1212
1213 /*
1214 * AFBC solid color blocks
1215 *
1216 * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
1217 * can be reduced if a whole superblock is a single color.
1218 */
1219 #define AFBC_FORMAT_MOD_SC (1ULL << 9)
1220
1221 /*
1222 * AFBC double-buffer
1223 *
1224 * Indicates that the buffer is allocated in a layout safe for front-buffer
1225 * rendering.
1226 */
1227 #define AFBC_FORMAT_MOD_DB (1ULL << 10)
1228
1229 /*
1230 * AFBC buffer content hints
1231 *
1232 * Indicates that the buffer includes per-superblock content hints.
1233 */
1234 #define AFBC_FORMAT_MOD_BCH (1ULL << 11)
1235
1236 /* AFBC uncompressed storage mode
1237 *
1238 * Indicates that the buffer is using AFBC uncompressed storage mode.
1239 * In this mode all superblock payloads in the buffer use the uncompressed
1240 * storage mode, which is usually only used for data which cannot be compressed.
1241 * The buffer layout is the same as for AFBC buffers without USM set, this only
1242 * affects the storage mode of the individual superblocks. Note that even a
1243 * buffer without USM set may use uncompressed storage mode for some or all
1244 * superblocks, USM just guarantees it for all.
1245 */
1246 #define AFBC_FORMAT_MOD_USM (1ULL << 12)
1247
1248 /*
1249 * Arm Fixed-Rate Compression (AFRC) modifiers
1250 *
1251 * AFRC is a proprietary fixed rate image compression protocol and format,
1252 * designed to provide guaranteed bandwidth and memory footprint
1253 * reductions in graphics and media use-cases.
1254 *
1255 * AFRC buffers consist of one or more planes, with the same components
1256 * and meaning as an uncompressed buffer using the same pixel format.
1257 *
1258 * Within each plane, the pixel/luma/chroma values are grouped into
1259 * "coding unit" blocks which are individually compressed to a
1260 * fixed size (in bytes). All coding units within a given plane of a buffer
1261 * store the same number of values, and have the same compressed size.
1262 *
1263 * The coding unit size is configurable, allowing different rates of compression.
1264 *
1265 * The start of each AFRC buffer plane must be aligned to an alignment granule which
1266 * depends on the coding unit size.
1267 *
1268 * Coding Unit Size Plane Alignment
1269 * ---------------- ---------------
1270 * 16 bytes 1024 bytes
1271 * 24 bytes 512 bytes
1272 * 32 bytes 2048 bytes
1273 *
1274 * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
1275 * to a multiple of the paging tile dimensions.
1276 * The dimensions of each paging tile depend on whether the buffer is optimised for
1277 * scanline (SCAN layout) or rotated (ROT layout) access.
1278 *
1279 * Layout Paging Tile Width Paging Tile Height
1280 * ------ ----------------- ------------------
1281 * SCAN 16 coding units 4 coding units
1282 * ROT 8 coding units 8 coding units
1283 *
1284 * The dimensions of each coding unit depend on the number of components
1285 * in the compressed plane and whether the buffer is optimised for
1286 * scanline (SCAN layout) or rotated (ROT layout) access.
1287 *
1288 * Number of Components in Plane Layout Coding Unit Width Coding Unit Height
1289 * ----------------------------- --------- ----------------- ------------------
1290 * 1 SCAN 16 samples 4 samples
1291 * Example: 16x4 luma samples in a 'Y' plane
1292 * 16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1293 * ----------------------------- --------- ----------------- ------------------
1294 * 1 ROT 8 samples 8 samples
1295 * Example: 8x8 luma samples in a 'Y' plane
1296 * 8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1297 * ----------------------------- --------- ----------------- ------------------
1298 * 2 DONT CARE 8 samples 4 samples
1299 * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
1300 * ----------------------------- --------- ----------------- ------------------
1301 * 3 DONT CARE 4 samples 4 samples
1302 * Example: 4x4 pixels in an RGB buffer without alpha
1303 * ----------------------------- --------- ----------------- ------------------
1304 * 4 DONT CARE 4 samples 4 samples
1305 * Example: 4x4 pixels in an RGB buffer with alpha
1306 */
1307
1308 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
1309
1310 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
1311 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
1312
1313 /*
1314 * AFRC coding unit size modifier.
1315 *
1316 * Indicates the number of bytes used to store each compressed coding unit for
1317 * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
1318 * is the same for both Cb and Cr, which may be stored in separate planes.
1319 *
1320 * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
1321 * each compressed coding unit in the first plane of the buffer. For RGBA buffers
1322 * this is the only plane, while for semi-planar and fully-planar YUV buffers,
1323 * this corresponds to the luma plane.
1324 *
1325 * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
1326 * each compressed coding unit in the second and third planes in the buffer.
1327 * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
1328 *
1329 * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
1330 * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
1331 * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
1332 * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
1333 */
1334 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
1335 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
1336 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
1337 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
1338
1339 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
1340 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
1341
1342 /*
1343 * AFRC scanline memory layout.
1344 *
1345 * Indicates if the buffer uses the scanline-optimised layout
1346 * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
1347 * The memory layout is the same for all planes.
1348 */
1349 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
1350
1351 /*
1352 * Arm 16x16 Block U-Interleaved modifier
1353 *
1354 * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
1355 * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
1356 * in the block are reordered.
1357 */
1358 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
1359 DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
1360
1361 /*
1362 * Allwinner tiled modifier
1363 *
1364 * This tiling mode is implemented by the VPU found on all Allwinner platforms,
1365 * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
1366 * planes.
1367 *
1368 * With this tiling, the luminance samples are disposed in tiles representing
1369 * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
1370 * The pixel order in each tile is linear and the tiles are disposed linearly,
1371 * both in row-major order.
1372 */
1373 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
1374
1375 /*
1376 * Amlogic Video Framebuffer Compression modifiers
1377 *
1378 * Amlogic uses a proprietary lossless image compression protocol and format
1379 * for their hardware video codec accelerators, either video decoders or
1380 * video input encoders.
1381 *
1382 * It considerably reduces memory bandwidth while writing and reading
1383 * frames in memory.
1384 *
1385 * The underlying storage is considered to be 3 components, 8bit or 10-bit
1386 * per component YCbCr 420, single plane :
1387 * - DRM_FORMAT_YUV420_8BIT
1388 * - DRM_FORMAT_YUV420_10BIT
1389 *
1390 * The first 8 bits of the mode defines the layout, then the following 8 bits
1391 * defines the options changing the layout.
1392 *
1393 * Not all combinations are valid, and different SoCs may support different
1394 * combinations of layout and options.
1395 */
1396 #define __fourcc_mod_amlogic_layout_mask 0xff
1397 #define __fourcc_mod_amlogic_options_shift 8
1398 #define __fourcc_mod_amlogic_options_mask 0xff
1399
1400 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1401 fourcc_mod_code(AMLOGIC, \
1402 ((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1403 (((__options) & __fourcc_mod_amlogic_options_mask) \
1404 << __fourcc_mod_amlogic_options_shift))
1405
1406 /* Amlogic FBC Layouts */
1407
1408 /*
1409 * Amlogic FBC Basic Layout
1410 *
1411 * The basic layout is composed of:
1412 * - a body content organized in 64x32 superblocks with 4096 bytes per
1413 * superblock in default mode.
1414 * - a 32 bytes per 128x64 header block
1415 *
1416 * This layout is transferrable between Amlogic SoCs supporting this modifier.
1417 */
1418 #define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
1419
1420 /*
1421 * Amlogic FBC Scatter Memory layout
1422 *
1423 * Indicates the header contains IOMMU references to the compressed
1424 * frames content to optimize memory access and layout.
1425 *
1426 * In this mode, only the header memory address is needed, thus the
1427 * content memory organization is tied to the current producer
1428 * execution and cannot be saved/dumped neither transferrable between
1429 * Amlogic SoCs supporting this modifier.
1430 *
1431 * Due to the nature of the layout, these buffers are not expected to
1432 * be accessible by the user-space clients, but only accessible by the
1433 * hardware producers and consumers.
1434 *
1435 * The user-space clients should expect a failure while trying to mmap
1436 * the DMA-BUF handle returned by the producer.
1437 */
1438 #define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
1439
1440 /* Amlogic FBC Layout Options Bit Mask */
1441
1442 /*
1443 * Amlogic FBC Memory Saving mode
1444 *
1445 * Indicates the storage is packed when pixel size is multiple of word
1446 * boundaries, i.e. 8bit should be stored in this mode to save allocation
1447 * memory.
1448 *
1449 * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1450 * the basic layout and 3200 bytes per 64x32 superblock combined with
1451 * the scatter layout.
1452 */
1453 #define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
1454
1455 /*
1456 * AMD modifiers
1457 *
1458 * Memory layout:
1459 *
1460 * without DCC:
1461 * - main surface
1462 *
1463 * with DCC & without DCC_RETILE:
1464 * - main surface in plane 0
1465 * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
1466 *
1467 * with DCC & DCC_RETILE:
1468 * - main surface in plane 0
1469 * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
1470 * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
1471 *
1472 * For multi-plane formats the above surfaces get merged into one plane for
1473 * each format plane, based on the required alignment only.
1474 *
1475 * Bits Parameter Notes
1476 * ----- ------------------------ ---------------------------------------------
1477 *
1478 * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_*
1479 * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_*
1480 * 13 DCC
1481 * 14 DCC_RETILE
1482 * 15 DCC_PIPE_ALIGN
1483 * 16 DCC_INDEPENDENT_64B
1484 * 17 DCC_INDEPENDENT_128B
1485 * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
1486 * 20 DCC_CONSTANT_ENCODE
1487 * 23:21 PIPE_XOR_BITS Only for some chips
1488 * 26:24 BANK_XOR_BITS Only for some chips
1489 * 29:27 PACKERS Only for some chips
1490 * 32:30 RB Only for some chips
1491 * 35:33 PIPE Only for some chips
1492 * 55:36 - Reserved for future use, must be zero
1493 */
1494 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
1495
1496 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
1497
1498 /* Reserve 0 for GFX8 and older */
1499 #define AMD_FMT_MOD_TILE_VER_GFX9 1
1500 #define AMD_FMT_MOD_TILE_VER_GFX10 2
1501 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
1502 #define AMD_FMT_MOD_TILE_VER_GFX11 4
1503 #define AMD_FMT_MOD_TILE_VER_GFX12 5
1504
1505 /*
1506 * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
1507 * version.
1508 */
1509 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9
1510
1511 /*
1512 * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
1513 * GFX9 as canonical version.
1514 *
1515 * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
1516 */
1517 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10
1518 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
1519 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
1520 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
1521 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
1522
1523 /* Gfx12 swizzle modes:
1524 * 0 - LINEAR
1525 * 1 - 256B_2D - 2D block dimensions
1526 * 2 - 4KB_2D
1527 * 3 - 64KB_2D
1528 * 4 - 256KB_2D
1529 * 5 - 4KB_3D - 3D block dimensions
1530 * 6 - 64KB_3D
1531 * 7 - 256KB_3D
1532 */
1533 #define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
1534 #define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
1535 #define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
1536 #define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
1537
1538 #define AMD_FMT_MOD_DCC_BLOCK_64B 0
1539 #define AMD_FMT_MOD_DCC_BLOCK_128B 1
1540 #define AMD_FMT_MOD_DCC_BLOCK_256B 2
1541
1542 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
1543 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
1544 #define AMD_FMT_MOD_TILE_SHIFT 8
1545 #define AMD_FMT_MOD_TILE_MASK 0x1F
1546
1547 /* Whether DCC compression is enabled. */
1548 #define AMD_FMT_MOD_DCC_SHIFT 13
1549 #define AMD_FMT_MOD_DCC_MASK 0x1
1550
1551 /*
1552 * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
1553 * one which is not-aligned.
1554 */
1555 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
1556 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
1557
1558 /* Only set if DCC_RETILE = false */
1559 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
1560 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
1561
1562 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
1563 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
1564 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
1565 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
1566 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
1567 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
1568
1569 /*
1570 * DCC supports embedding some clear colors directly in the DCC surface.
1571 * However, on older GPUs the rendering HW ignores the embedded clear color
1572 * and prefers the driver provided color. This necessitates doing a fastclear
1573 * eliminate operation before a process transfers control.
1574 *
1575 * If this bit is set that means the fastclear eliminate is not needed for these
1576 * embeddable colors.
1577 */
1578 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
1579 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
1580
1581 /*
1582 * The below fields are for accounting for per GPU differences. These are only
1583 * relevant for GFX9 and later and if the tile field is *_X/_T.
1584 *
1585 * PIPE_XOR_BITS = always needed
1586 * BANK_XOR_BITS = only for TILE_VER_GFX9
1587 * PACKERS = only for TILE_VER_GFX10_RBPLUS
1588 * RB = only for TILE_VER_GFX9 & DCC
1589 * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
1590 */
1591 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
1592 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
1593 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
1594 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
1595 #define AMD_FMT_MOD_PACKERS_SHIFT 27
1596 #define AMD_FMT_MOD_PACKERS_MASK 0x7
1597 #define AMD_FMT_MOD_RB_SHIFT 30
1598 #define AMD_FMT_MOD_RB_MASK 0x7
1599 #define AMD_FMT_MOD_PIPE_SHIFT 33
1600 #define AMD_FMT_MOD_PIPE_MASK 0x7
1601
1602 #define AMD_FMT_MOD_SET(field, value) \
1603 ((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT)
1604 #define AMD_FMT_MOD_GET(field, value) \
1605 (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
1606 #define AMD_FMT_MOD_CLEAR(field) \
1607 (~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
1608
1609 #if defined(__cplusplus)
1610 }
1611 #endif
1612
1613 #endif /* DRM_FOURCC_H */
1614