# System states
#   state can change to next state in 2 ways:
#   - a process emits a GotoSystemState signal with state name to goto
#   - objects specified in EXIT_STATE_DEPEND have started
SYSTEM_STATES = []

FRU_INSTANCES = {
    "<inventory_root>/system/chassis/motherboard/bmc": {
        "fru_type": "BMC",
        "is_fru": False,
        "manufacturer": "ASPEED",
    },
}