# System states # state can change to next state in 2 ways: # - a process emits a GotoSystemState signal with state name to goto # - objects specified in EXIT_STATE_DEPEND have started SYSTEM_STATES = [] FRU_INSTANCES = { "/system/chassis/motherboard/bmc": { "fru_type": "BMC", "is_fru": False, "manufacturer": "ASPEED", }, }