#include #include #include namespace sdbusplus::async { context::context(bus_t&& b) : bus(std::move(b)) { dbus_source = event_loop.add_io(bus.get_fd(), EPOLLIN, dbus_event_handle, this); } namespace details { /* The sd_bus_wait/process completion event. * * The wait/process handshake is modelled as a Sender with the the worker * task `co_await`ing Senders over and over. This class is the completion * handling for the Sender (to get it back to the Receiver, ie. the worker). */ struct wait_process_completion : context_ref, bus::details::bus_friend { explicit wait_process_completion(context& ctx) : context_ref(ctx) {} virtual ~wait_process_completion() = default; // Called by the `caller` to indicate the Sender is completed. virtual void complete() noexcept = 0; // Called by the `caller` to indicate the Sender should be stopped. virtual void stop() noexcept = 0; // Arm the completion event. void arm() noexcept; // Data to share with the worker. event_t::time_resolution timeout{}; static auto loop(context& ctx) -> task<>; static void wait_once(context& ctx); }; /* The completion template based on receiver type. * * The type of the receivers (typically the co_awaiter) is only known by * a template, so we need a sub-class of completion to hold the receiver. */ template struct wait_process_operation : public wait_process_completion { wait_process_operation(context& ctx, R r) : wait_process_completion(ctx), receiver(std::move(r)) {} wait_process_operation(wait_process_operation&&) = delete; void complete() noexcept override final { execution::set_value(std::move(this->receiver)); } void stop() noexcept override final { // Stop can be called when the context is shutting down, // so treat it as if the receiver completed. execution::set_value(std::move(this->receiver)); } friend void tag_invoke(execution::start_t, wait_process_operation& self) noexcept { self.arm(); } R receiver; }; /* The sender for the wait/process event. */ struct wait_process_sender : public context_ref { using is_sender = void; explicit wait_process_sender(context& ctx) : context_ref(ctx) {} friend auto tag_invoke(execution::get_completion_signatures_t, const wait_process_sender&, auto) -> execution::completion_signatures; template friend auto tag_invoke(execution::connect_t, wait_process_sender&& self, R r) -> wait_process_operation { // Create the completion for the wait. return {self.ctx, std::move(r)}; } }; auto wait_process_completion::loop(context& ctx) -> task<> { while (!ctx.final_stop.stop_requested()) { // Handle the next sdbus event. Completion likely happened on a // different thread so we need to transfer back to the worker thread. co_await execution::transfer(wait_process_sender(ctx), ctx.loop.get_scheduler()); } { std::lock_guard lock{ctx.lock}; ctx.wait_process_stopped = true; } } } // namespace details context::~context() noexcept(false) { if (worker_thread.joinable()) { throw std::logic_error( "sdbusplus::async::context destructed without completion."); } } void context::run() { // Run the primary portion of the run-loop. caller_run(); // This should be final_stop... // We need to wait for the pending wait process and stop it. wait_for_wait_process_stopped(); // Wait for all the internal tasks to complete. stdexec::sync_wait(internal_tasks.on_empty()); // Finish up the loop and join the thread. // (There shouldn't be anything going on by this point anyhow.) loop.finish(); if (worker_thread.joinable()) { worker_thread.join(); } } void context::worker_run() { // Start the sdbus 'wait/process' loop; treat it as an internal task. internal_tasks.spawn(details::wait_process_completion::loop(*this)); // Run the execution::run_loop to handle all the tasks. loop.run(); } void context::spawn_complete() { { std::lock_guard l{lock}; spawn_watcher_running = false; } if (stop_requested()) { final_stop.request_stop(); } caller_wait.notify_one(); event_loop.break_run(); } void context::check_stop_requested() { if (stop_requested()) { throw std::logic_error( "sdbusplus::async::context spawn called while already stopped."); } } void context::spawn_watcher() { { std::lock_guard l{lock}; if (spawn_watcher_running) { return; } spawn_watcher_running = true; } // Spawn the watch for completion / exceptions. internal_tasks.spawn(pending_tasks.on_empty() | execution::then([this]() { spawn_complete(); })); } void context::caller_run() { // We are able to run the loop until the context is requested to stop or // we get an exception. auto keep_running = [this]() { std::lock_guard l{lock}; return !final_stop.stop_requested(); }; // If we are suppose to keep running, start the run loop. if (keep_running()) { // Start up the worker thread. if (!worker_thread.joinable()) { worker_thread = std::thread{[this]() { worker_run(); }}; } else { // We've already been running and there might a completion pending. // Spawn a new watcher that checks for these. spawn_watcher(); } while (keep_running()) { // Handle waiting on all the sd-events. details::wait_process_completion::wait_once(*this); } } else { // There might be pending completions still, so spawn a watcher for // them. spawn_watcher(); } } void context::wait_for_wait_process_stopped() { auto worker = std::exchange(pending, nullptr); while (worker == nullptr) { std::lock_guard l{lock}; if (wait_process_stopped) { break; } worker = std::exchange(staged, nullptr); if (!worker) { std::this_thread::yield(); } } if (worker) { worker->stop(); wait_process_stopped = true; } } void details::wait_process_completion::arm() noexcept { // Call process. True indicates something was handled and we do not // need to `wait`, because there might be yet another pending operation // to process, so immediately signal the operation as complete. if (ctx.get_bus().process_discard()) { this->complete(); return; } // We need to call wait now, get the current timeout and stage ourselves // as the next completion. // Get the bus' timeout. uint64_t to_usec = 0; sd_bus_get_timeout(get_busp(ctx), &to_usec); if (to_usec == UINT64_MAX) { // sd_bus_get_timeout returns UINT64_MAX to indicate 'wait forever'. // Turn this into -1 for sd-event. timeout = std::chrono::microseconds{-1}; } else { timeout = std::chrono::microseconds(to_usec); } // Assign ourselves as the pending completion and release the caller. std::lock_guard lock{ctx.lock}; ctx.staged = this; ctx.caller_wait.notify_one(); } void details::wait_process_completion::wait_once(context& ctx) { // Scope for lock. { std::unique_lock lock{ctx.lock}; // If there isn't a completion waiting already, wait on the condition // variable for one to show up (we can't call `poll` yet because we // don't have the required parameters). ctx.caller_wait.wait(lock, [&] { return (ctx.pending != nullptr) || (ctx.staged != nullptr) || ctx.final_stop.stop_requested(); }); // Save the waiter as pending. if (ctx.pending == nullptr) { ctx.pending = std::exchange(ctx.staged, nullptr); } } // Run the event loop to process one request. // If the context has been requested to be stopped, skip the event loop. if (!ctx.final_stop.stop_requested() && ctx.pending) { ctx.event_loop.run_one(ctx.pending->timeout); } } int context::dbus_event_handle(sd_event_source*, int, uint32_t, void* data) { auto self = static_cast(data); auto pending = std::exchange(self->pending, nullptr); if (pending != nullptr) { pending->complete(); } return 0; } } // namespace sdbusplus::async