/* * SME outer product, 1 x 1. * SPDX-License-Identifier: GPL-2.0-or-later */ #include static void foo(float *dst) { asm(".arch_extension sme\n\t" "smstart\n\t" "ptrue p0.s, vl4\n\t" "fmov z0.s, #1.0\n\t" /* * An outer product of a vector of 1.0 by itself should be a matrix of 1.0. * Note that we are using tile 1 here (za1.s) rather than tile 0. */ "zero {za}\n\t" "fmopa za1.s, p0/m, p0/m, z0.s, z0.s\n\t" /* * Read the first 4x4 sub-matrix of elements from tile 1: * Note that za1h should be interchangeable here. */ "mov w12, #0\n\t" "mova z0.s, p0/m, za1v.s[w12, #0]\n\t" "mova z1.s, p0/m, za1v.s[w12, #1]\n\t" "mova z2.s, p0/m, za1v.s[w12, #2]\n\t" "mova z3.s, p0/m, za1v.s[w12, #3]\n\t" /* * And store them to the input pointer (dst in the C code): */ "st1w {z0.s}, p0, [%0]\n\t" "add x0, x0, #16\n\t" "st1w {z1.s}, p0, [x0]\n\t" "add x0, x0, #16\n\t" "st1w {z2.s}, p0, [x0]\n\t" "add x0, x0, #16\n\t" "st1w {z3.s}, p0, [x0]\n\t" "smstop" : : "r"(dst) : "x12", "d0", "d1", "d2", "d3", "memory"); } int main() { float dst[16] = { }; foo(dst); for (int i = 0; i < 16; i++) { if (dst[i] != 1.0f) { goto failure; } } /* success */ return 0; failure: for (int i = 0; i < 16; i++) { printf("%f%c", dst[i], i % 4 == 3 ? '\n' : ' '); } return 1; }