/* * Tiny Code Generator for QEMU * * Copyright (c) 2008 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef I386_TCG_TARGET_H #define I386_TCG_TARGET_H #define TCG_TARGET_INSN_UNIT_SIZE 1 #define TCG_TARGET_TLB_DISPLACEMENT_BITS 31 #ifdef __x86_64__ # define TCG_TARGET_REG_BITS 64 # define TCG_TARGET_NB_REGS 32 # define MAX_CODE_GEN_BUFFER_SIZE (2 * GiB) #else # define TCG_TARGET_REG_BITS 32 # define TCG_TARGET_NB_REGS 24 # define MAX_CODE_GEN_BUFFER_SIZE UINT32_MAX #endif typedef enum { TCG_REG_EAX = 0, TCG_REG_ECX, TCG_REG_EDX, TCG_REG_EBX, TCG_REG_ESP, TCG_REG_EBP, TCG_REG_ESI, TCG_REG_EDI, /* 64-bit registers; always define the symbols to avoid too much if-deffing. */ TCG_REG_R8, TCG_REG_R9, TCG_REG_R10, TCG_REG_R11, TCG_REG_R12, TCG_REG_R13, TCG_REG_R14, TCG_REG_R15, TCG_REG_XMM0, TCG_REG_XMM1, TCG_REG_XMM2, TCG_REG_XMM3, TCG_REG_XMM4, TCG_REG_XMM5, TCG_REG_XMM6, TCG_REG_XMM7, /* 64-bit registers; likewise always define. */ TCG_REG_XMM8, TCG_REG_XMM9, TCG_REG_XMM10, TCG_REG_XMM11, TCG_REG_XMM12, TCG_REG_XMM13, TCG_REG_XMM14, TCG_REG_XMM15, TCG_REG_RAX = TCG_REG_EAX, TCG_REG_RCX = TCG_REG_ECX, TCG_REG_RDX = TCG_REG_EDX, TCG_REG_RBX = TCG_REG_EBX, TCG_REG_RSP = TCG_REG_ESP, TCG_REG_RBP = TCG_REG_EBP, TCG_REG_RSI = TCG_REG_ESI, TCG_REG_RDI = TCG_REG_EDI, TCG_AREG0 = TCG_REG_EBP, TCG_REG_CALL_STACK = TCG_REG_ESP } TCGReg; /* used for function call generation */ #define TCG_TARGET_STACK_ALIGN 16 #if defined(_WIN64) #define TCG_TARGET_CALL_STACK_OFFSET 32 #else #define TCG_TARGET_CALL_STACK_OFFSET 0 #endif #define TCG_TARGET_CALL_ARG_I32 TCG_CALL_ARG_NORMAL #define TCG_TARGET_CALL_ARG_I64 TCG_CALL_ARG_NORMAL #if defined(_WIN64) # define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_BY_REF # define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_BY_VEC #elif TCG_TARGET_REG_BITS == 64 # define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_NORMAL # define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_NORMAL #else # define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_NORMAL # define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_BY_REF #endif extern bool have_bmi1; extern bool have_popcnt; extern bool have_avx1; extern bool have_avx2; extern bool have_avx512bw; extern bool have_avx512dq; extern bool have_avx512vbmi2; extern bool have_avx512vl; extern bool have_movbe; extern bool have_atomic16; /* optional instructions */ #define TCG_TARGET_HAS_div2_i32 1 #define TCG_TARGET_HAS_rot_i32 1 #define TCG_TARGET_HAS_ext8s_i32 1 #define TCG_TARGET_HAS_ext16s_i32 1 #define TCG_TARGET_HAS_ext8u_i32 1 #define TCG_TARGET_HAS_ext16u_i32 1 #define TCG_TARGET_HAS_bswap16_i32 1 #define TCG_TARGET_HAS_bswap32_i32 1 #define TCG_TARGET_HAS_neg_i32 1 #define TCG_TARGET_HAS_not_i32 1 #define TCG_TARGET_HAS_andc_i32 have_bmi1 #define TCG_TARGET_HAS_orc_i32 0 #define TCG_TARGET_HAS_eqv_i32 0 #define TCG_TARGET_HAS_nand_i32 0 #define TCG_TARGET_HAS_nor_i32 0 #define TCG_TARGET_HAS_clz_i32 1 #define TCG_TARGET_HAS_ctz_i32 1 #define TCG_TARGET_HAS_ctpop_i32 have_popcnt #define TCG_TARGET_HAS_deposit_i32 1 #define TCG_TARGET_HAS_extract_i32 1 #define TCG_TARGET_HAS_sextract_i32 1 #define TCG_TARGET_HAS_extract2_i32 1 #define TCG_TARGET_HAS_movcond_i32 1 #define TCG_TARGET_HAS_add2_i32 1 #define TCG_TARGET_HAS_sub2_i32 1 #define TCG_TARGET_HAS_mulu2_i32 1 #define TCG_TARGET_HAS_muls2_i32 1 #define TCG_TARGET_HAS_muluh_i32 0 #define TCG_TARGET_HAS_mulsh_i32 0 #if TCG_TARGET_REG_BITS == 64 /* Keep 32-bit values zero-extended in a register. */ #define TCG_TARGET_HAS_extrl_i64_i32 1 #define TCG_TARGET_HAS_extrh_i64_i32 1 #define TCG_TARGET_HAS_div2_i64 1 #define TCG_TARGET_HAS_rot_i64 1 #define TCG_TARGET_HAS_ext8s_i64 1 #define TCG_TARGET_HAS_ext16s_i64 1 #define TCG_TARGET_HAS_ext32s_i64 1 #define TCG_TARGET_HAS_ext8u_i64 1 #define TCG_TARGET_HAS_ext16u_i64 1 #define TCG_TARGET_HAS_ext32u_i64 1 #define TCG_TARGET_HAS_bswap16_i64 1 #define TCG_TARGET_HAS_bswap32_i64 1 #define TCG_TARGET_HAS_bswap64_i64 1 #define TCG_TARGET_HAS_neg_i64 1 #define TCG_TARGET_HAS_not_i64 1 #define TCG_TARGET_HAS_andc_i64 have_bmi1 #define TCG_TARGET_HAS_orc_i64 0 #define TCG_TARGET_HAS_eqv_i64 0 #define TCG_TARGET_HAS_nand_i64 0 #define TCG_TARGET_HAS_nor_i64 0 #define TCG_TARGET_HAS_clz_i64 1 #define TCG_TARGET_HAS_ctz_i64 1 #define TCG_TARGET_HAS_ctpop_i64 have_popcnt #define TCG_TARGET_HAS_deposit_i64 1 #define TCG_TARGET_HAS_extract_i64 1 #define TCG_TARGET_HAS_sextract_i64 0 #define TCG_TARGET_HAS_extract2_i64 1 #define TCG_TARGET_HAS_movcond_i64 1 #define TCG_TARGET_HAS_add2_i64 1 #define TCG_TARGET_HAS_sub2_i64 1 #define TCG_TARGET_HAS_mulu2_i64 1 #define TCG_TARGET_HAS_muls2_i64 1 #define TCG_TARGET_HAS_muluh_i64 0 #define TCG_TARGET_HAS_mulsh_i64 0 #define TCG_TARGET_HAS_qemu_st8_i32 0 #else #define TCG_TARGET_HAS_qemu_st8_i32 1 #endif #define TCG_TARGET_HAS_qemu_ldst_i128 0 /* We do not support older SSE systems, only beginning with AVX1. */ #define TCG_TARGET_HAS_v64 have_avx1 #define TCG_TARGET_HAS_v128 have_avx1 #define TCG_TARGET_HAS_v256 have_avx2 #define TCG_TARGET_HAS_andc_vec 1 #define TCG_TARGET_HAS_orc_vec have_avx512vl #define TCG_TARGET_HAS_nand_vec have_avx512vl #define TCG_TARGET_HAS_nor_vec have_avx512vl #define TCG_TARGET_HAS_eqv_vec have_avx512vl #define TCG_TARGET_HAS_not_vec have_avx512vl #define TCG_TARGET_HAS_neg_vec 0 #define TCG_TARGET_HAS_abs_vec 1 #define TCG_TARGET_HAS_roti_vec have_avx512vl #define TCG_TARGET_HAS_rots_vec 0 #define TCG_TARGET_HAS_rotv_vec have_avx512vl #define TCG_TARGET_HAS_shi_vec 1 #define TCG_TARGET_HAS_shs_vec 1 #define TCG_TARGET_HAS_shv_vec have_avx2 #define TCG_TARGET_HAS_mul_vec 1 #define TCG_TARGET_HAS_sat_vec 1 #define TCG_TARGET_HAS_minmax_vec 1 #define TCG_TARGET_HAS_bitsel_vec have_avx512vl #define TCG_TARGET_HAS_cmpsel_vec -1 #define TCG_TARGET_deposit_i32_valid(ofs, len) \ (((ofs) == 0 && (len) == 8) || ((ofs) == 8 && (len) == 8) || \ ((ofs) == 0 && (len) == 16)) #define TCG_TARGET_deposit_i64_valid TCG_TARGET_deposit_i32_valid /* Check for the possibility of high-byte extraction and, for 64-bit, zero-extending 32-bit right-shift. */ #define TCG_TARGET_extract_i32_valid(ofs, len) ((ofs) == 8 && (len) == 8) #define TCG_TARGET_extract_i64_valid(ofs, len) \ (((ofs) == 8 && (len) == 8) || ((ofs) + (len)) == 32) /* This defines the natural memory order supported by this * architecture before guarantees made by various barrier * instructions. * * The x86 has a pretty strong memory ordering which only really * allows for some stores to be re-ordered after loads. */ #include "tcg/tcg-mo.h" #define TCG_TARGET_DEFAULT_MO (TCG_MO_ALL & ~TCG_MO_ST_LD) #define TCG_TARGET_NEED_LDST_LABELS #define TCG_TARGET_NEED_POOL_LABELS #endif