/* * IP checksumming functions. * (c) 2008 Gerd Hoffmann * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; under version 2 or later of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #include "qemu/osdep.h" #include "net/checksum.h" #include "net/eth.h" uint32_t net_checksum_add_cont(int len, uint8_t *buf, int seq) { uint32_t sum1 = 0, sum2 = 0; int i; for (i = 0; i < len - 1; i += 2) { sum1 += (uint32_t)buf[i]; sum2 += (uint32_t)buf[i + 1]; } if (i < len) { sum1 += (uint32_t)buf[i]; } if (seq & 1) { return sum1 + (sum2 << 8); } else { return sum2 + (sum1 << 8); } } uint16_t net_checksum_finish(uint32_t sum) { while (sum>>16) sum = (sum & 0xFFFF)+(sum >> 16); return ~sum; } uint16_t net_checksum_tcpudp(uint16_t length, uint16_t proto, uint8_t *addrs, uint8_t *buf) { uint32_t sum = 0; sum += net_checksum_add(length, buf); // payload sum += net_checksum_add(8, addrs); // src + dst address sum += proto + length; // protocol & length return net_checksum_finish(sum); } void net_checksum_calculate(uint8_t *data, int length) { int mac_hdr_len, ip_len; struct ip_header *ip; /* * Note: We cannot assume "data" is aligned, so the all code uses * some macros that take care of possible unaligned access for * struct members (just in case). */ /* Ensure we have at least an Eth header */ if (length < sizeof(struct eth_header)) { return; } /* Handle the optionnal VLAN headers */ switch (lduw_be_p(&PKT_GET_ETH_HDR(data)->h_proto)) { case ETH_P_VLAN: mac_hdr_len = sizeof(struct eth_header) + sizeof(struct vlan_header); break; case ETH_P_DVLAN: if (lduw_be_p(&PKT_GET_VLAN_HDR(data)->h_proto) == ETH_P_VLAN) { mac_hdr_len = sizeof(struct eth_header) + 2 * sizeof(struct vlan_header); } else { mac_hdr_len = sizeof(struct eth_header) + sizeof(struct vlan_header); } break; default: mac_hdr_len = sizeof(struct eth_header); break; } length -= mac_hdr_len; /* Now check we have an IP header (with an optionnal VLAN header) */ if (length < sizeof(struct ip_header)) { return; } ip = (struct ip_header *)(data + mac_hdr_len); if (IP_HEADER_VERSION(ip) != IP_HEADER_VERSION_4) { return; /* not IPv4 */ } if (IP4_IS_FRAGMENT(ip)) { return; /* a fragmented IP packet */ } ip_len = lduw_be_p(&ip->ip_len); /* Last, check that we have enough data for the all IP frame */ if (length < ip_len) { return; } ip_len -= IP_HDR_GET_LEN(ip); switch (ip->ip_p) { case IP_PROTO_TCP: { uint16_t csum; tcp_header *tcp = (tcp_header *)(ip + 1); if (ip_len < sizeof(tcp_header)) { return; } /* Set csum to 0 */ stw_he_p(&tcp->th_sum, 0); csum = net_checksum_tcpudp(ip_len, ip->ip_p, (uint8_t *)&ip->ip_src, (uint8_t *)tcp); /* Store computed csum */ stw_be_p(&tcp->th_sum, csum); break; } case IP_PROTO_UDP: { uint16_t csum; udp_header *udp = (udp_header *)(ip + 1); if (ip_len < sizeof(udp_header)) { return; } /* Set csum to 0 */ stw_he_p(&udp->uh_sum, 0); csum = net_checksum_tcpudp(ip_len, ip->ip_p, (uint8_t *)&ip->ip_src, (uint8_t *)udp); /* Store computed csum */ stw_be_p(&udp->uh_sum, csum); break; } default: /* Can't handle any other protocol */ break; } } uint32_t net_checksum_add_iov(const struct iovec *iov, const unsigned int iov_cnt, uint32_t iov_off, uint32_t size, uint32_t csum_offset) { size_t iovec_off, buf_off; unsigned int i; uint32_t res = 0; iovec_off = 0; buf_off = 0; for (i = 0; i < iov_cnt && size; i++) { if (iov_off < (iovec_off + iov[i].iov_len)) { size_t len = MIN((iovec_off + iov[i].iov_len) - iov_off , size); void *chunk_buf = iov[i].iov_base + (iov_off - iovec_off); res += net_checksum_add_cont(len, chunk_buf, csum_offset); csum_offset += len; buf_off += len; iov_off += len; size -= len; } iovec_off += iov[i].iov_len; } return res; }