/* * Graph lock: rwlock to protect block layer graph manipulations (add/remove * edges and nodes) * * Copyright (c) 2022 Red Hat * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, see . */ #ifndef GRAPH_LOCK_H #define GRAPH_LOCK_H #include "qemu/osdep.h" #include "qemu/coroutine.h" /** * Graph Lock API * This API provides a rwlock used to protect block layer * graph modifications like edge (BdrvChild) and node (BlockDriverState) * addition and removal. * Currently we have 1 writer only, the Main loop, and many * readers, mostly coroutines running in other AioContext thus other threads. * * We distinguish between writer (main loop, under BQL) that modifies the * graph, and readers (all other coroutines running in various AioContext), * that go through the graph edges, reading * BlockDriverState ->parents and->children. * * The writer (main loop) has an "exclusive" access, so it first waits for * current read to finish, and then prevents incoming ones from * entering while it has the exclusive access. * * The readers (coroutines in multiple AioContext) are free to * access the graph as long the writer is not modifying the graph. * In case it is, they go in a CoQueue and sleep until the writer * is done. * * If a coroutine changes AioContext, the counter in the original and new * AioContext are left intact, since the writer does not care where is the * reader, but only if there is one. * As a result, some AioContexts might have a negative reader count, to * balance the positive count of the AioContext that took the lock. * This also means that when an AioContext is deleted it may have a nonzero * reader count. In that case we transfer the count to a global shared counter * so that the writer is always aware of all readers. */ typedef struct BdrvGraphRWlock BdrvGraphRWlock; /* * register_aiocontext: * Add AioContext @ctx to the list of AioContext. * This list is used to obtain the total number of readers * currently running the graph. */ void register_aiocontext(AioContext *ctx); /* * unregister_aiocontext: * Removes AioContext @ctx to the list of AioContext. */ void unregister_aiocontext(AioContext *ctx); /* * bdrv_graph_wrlock: * Start an exclusive write operation to modify the graph. This means we are * adding or removing an edge or a node in the block layer graph. Nobody else * is allowed to access the graph. * * Must only be called from outside bdrv_graph_co_rdlock. * * The wrlock can only be taken from the main loop, with BQL held, as only the * main loop is allowed to modify the graph. * * This function polls. Callers must not hold the lock of any AioContext other * than the current one. */ void bdrv_graph_wrlock(void); /* * bdrv_graph_wrunlock: * Write finished, reset global has_writer to 0 and restart * all readers that are waiting. */ void bdrv_graph_wrunlock(void); /* * bdrv_graph_co_rdlock: * Read the bs graph. This usually means traversing all nodes in * the graph, therefore it can't happen while another thread is * modifying it. * Increases the reader counter of the current aiocontext, * and if has_writer is set, it means that the writer is modifying * the graph, therefore wait in a coroutine queue. * The writer will then wake this coroutine once it is done. * * This lock should be taken from Iothreads (IO_CODE() class of functions) * because it signals the writer that there are some * readers currently running, or waits until the current * write is finished before continuing. * Calling this function from the Main Loop with BQL held * is not necessary, since the Main Loop itself is the only * writer, thus won't be able to read and write at the same time. * The only exception to that is when we can't take the lock in the * function/coroutine itself, and need to delegate the caller (usually main * loop) to take it and wait that the coroutine ends, so that * we always signal that a reader is running. */ void coroutine_fn bdrv_graph_co_rdlock(void); /* * bdrv_graph_rdunlock: * Read terminated, decrease the count of readers in the current aiocontext. * If the writer is waiting for reads to finish (has_writer == 1), signal * the writer that we are done via aio_wait_kick() to let it continue. */ void coroutine_fn bdrv_graph_co_rdunlock(void); /* * bdrv_graph_rd{un}lock_main_loop: * Just a placeholder to mark where the graph rdlock should be taken * in the main loop. It is just asserting that we are not * in a coroutine and in GLOBAL_STATE_CODE. */ void bdrv_graph_rdlock_main_loop(void); void bdrv_graph_rdunlock_main_loop(void); typedef struct GraphLockable { } GraphLockable; /* * In C, compound literals have the lifetime of an automatic variable. * In C++ it would be different, but then C++ wouldn't need QemuLockable * either... */ #define GML_OBJ_() (&(GraphLockable) { }) static inline GraphLockable *graph_lockable_auto_lock(GraphLockable *x) { bdrv_graph_co_rdlock(); return x; } static inline void graph_lockable_auto_unlock(GraphLockable *x) { bdrv_graph_co_rdunlock(); } G_DEFINE_AUTOPTR_CLEANUP_FUNC(GraphLockable, graph_lockable_auto_unlock) #define WITH_GRAPH_RDLOCK_GUARD_(var) \ for (g_autoptr(GraphLockable) var = graph_lockable_auto_lock(GML_OBJ_()); \ var; \ graph_lockable_auto_unlock(var), var = NULL) #define WITH_GRAPH_RDLOCK_GUARD() \ WITH_GRAPH_RDLOCK_GUARD_(glue(graph_lockable_auto, __COUNTER__)) #define GRAPH_RDLOCK_GUARD(x) \ g_autoptr(GraphLockable) \ glue(graph_lockable_auto, __COUNTER__) G_GNUC_UNUSED = \ graph_lockable_auto_lock(GML_OBJ_()) typedef struct GraphLockableMainloop { } GraphLockableMainloop; /* * In C, compound literals have the lifetime of an automatic variable. * In C++ it would be different, but then C++ wouldn't need QemuLockable * either... */ #define GMLML_OBJ_() (&(GraphLockableMainloop) { }) static inline GraphLockableMainloop * graph_lockable_auto_lock_mainloop(GraphLockableMainloop *x) { bdrv_graph_rdlock_main_loop(); return x; } static inline void graph_lockable_auto_unlock_mainloop(GraphLockableMainloop *x) { bdrv_graph_rdunlock_main_loop(); } G_DEFINE_AUTOPTR_CLEANUP_FUNC(GraphLockableMainloop, graph_lockable_auto_unlock_mainloop) #define GRAPH_RDLOCK_GUARD_MAINLOOP(x) \ g_autoptr(GraphLockableMainloop) \ glue(graph_lockable_auto, __COUNTER__) G_GNUC_UNUSED = \ graph_lockable_auto_lock_mainloop(GMLML_OBJ_()) #endif /* GRAPH_LOCK_H */