.. SPDX-License-Identifier: GPL-2.0-or-later virtio-gpu ========== This document explains the setup and usage of the virtio-gpu device. The virtio-gpu device paravirtualizes the GPU and display controller. Linux kernel support -------------------- virtio-gpu requires a guest Linux kernel built with the ``CONFIG_DRM_VIRTIO_GPU`` option. QEMU virtio-gpu variants ------------------------ QEMU virtio-gpu device variants come in the following form: * ``virtio-vga[-BACKEND]`` * ``virtio-gpu[-BACKEND][-INTERFACE]`` * ``vhost-user-vga`` * ``vhost-user-pci`` **Backends:** QEMU provides a 2D virtio-gpu backend, and two accelerated backends: virglrenderer ('gl' device label) and rutabaga_gfx ('rutabaga' device label). There is a vhost-user backend that runs the graphics stack in a separate process for improved isolation. **Interfaces:** QEMU further categorizes virtio-gpu device variants based on the interface exposed to the guest. The interfaces can be classified into VGA and non-VGA variants. The VGA ones are prefixed with virtio-vga or vhost-user-vga while the non-VGA ones are prefixed with virtio-gpu or vhost-user-gpu. The VGA ones always use the PCI interface, but for the non-VGA ones, the user can further pick between MMIO or PCI. For MMIO, the user can suffix the device name with -device, though vhost-user-gpu does not support MMIO. For PCI, the user can suffix it with -pci. Without these suffixes, the platform default will be chosen. virtio-gpu 2d ------------- The default 2D backend only performs 2D operations. The guest needs to employ a software renderer for 3D graphics. Typically, the software renderer is provided by `Mesa`_ or `SwiftShader`_. Mesa's implementations (LLVMpipe, Lavapipe and virgl below) work out of box on typical modern Linux distributions. .. parsed-literal:: -device virtio-gpu .. _Mesa: https://www.mesa3d.org/ .. _SwiftShader: https://github.com/google/swiftshader virtio-gpu virglrenderer ------------------------ When using virgl accelerated graphics mode in the guest, OpenGL API calls are translated into an intermediate representation (see `Gallium3D`_). The intermediate representation is communicated to the host and the `virglrenderer`_ library on the host translates the intermediate representation back to OpenGL API calls. .. parsed-literal:: -device virtio-gpu-gl .. _Gallium3D: https://www.freedesktop.org/wiki/Software/gallium/ .. _virglrenderer: https://gitlab.freedesktop.org/virgl/virglrenderer/ Translation of Vulkan API calls is supported since release of `virglrenderer`_ v1.0.0 using `venus`_ protocol. ``Venus`` virtio-gpu capability set ("capset") requires host blob support (``hostmem`` and ``blob`` fields) and should be enabled using ``venus`` field. The ``hostmem`` field specifies the size of virtio-gpu host memory window. This is typically between 256M and 8G. .. parsed-literal:: -device virtio-gpu-gl,hostmem=8G,blob=true,venus=true .. _venus: https://gitlab.freedesktop.org/virgl/venus-protocol/ virtio-gpu rutabaga ------------------- virtio-gpu can also leverage rutabaga_gfx to provide `gfxstream`_ rendering and `Wayland display passthrough`_. With the gfxstream rendering mode, GLES and Vulkan calls are forwarded to the host with minimal modification. The crosvm book provides directions on how to build a `gfxstream-enabled rutabaga`_ and launch a `guest Wayland proxy`_. This device does require host blob support (``hostmem`` field below). The ``hostmem`` field specifies the size of virtio-gpu host memory window. This is typically between 256M and 8G. At least one virtio-gpu capability set ("capset") must be specified when starting the device. The currently capsets supported are ``gfxstream-vulkan`` and ``cross-domain`` for Linux guests. For Android guests, the experimental ``x-gfxstream-gles`` and ``x-gfxstream-composer`` capsets are also supported. The device will try to auto-detect the wayland socket path if the ``cross-domain`` capset name is set. The user may optionally specify ``wayland-socket-path`` for non-standard paths. The ``wsi`` option can be set to ``surfaceless`` or ``headless``. Surfaceless doesn't create a native window surface, but does copy from the render target to the Pixman buffer if a virtio-gpu 2D hypercall is issued. Headless is like surfaceless, but doesn't copy to the Pixman buffer. Surfaceless is the default if ``wsi`` is not specified. .. parsed-literal:: -device virtio-gpu-rutabaga,gfxstream-vulkan=on,cross-domain=on, hostmem=8G,wayland-socket-path=/tmp/nonstandard/mock_wayland.sock, wsi=headless .. _gfxstream: https://android.googlesource.com/platform/hardware/google/gfxstream/ .. _Wayland display passthrough: https://www.youtube.com/watch?v=OZJiHMtIQ2M .. _gfxstream-enabled rutabaga: https://crosvm.dev/book/appendix/rutabaga_gfx.html .. _guest Wayland proxy: https://crosvm.dev/book/devices/wayland.html