/** * Copyright © 2019 IBM Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "id_map.hpp" #include // for size_t #include #include #include namespace phosphor::power::regulators { // Forward declarations to avoid circular dependencies class Device; class Rule; /** * @class ActionEnvironment * * The current environment when executing actions. * * The ActionEnvironment contains the following information: * - current device ID * - current volts value (if any) * - mapping from device and rule IDs to the corresponding objects * - rule call stack depth (to detect infinite recursion) */ class ActionEnvironment { public: // Specify which compiler-generated methods we want ActionEnvironment() = delete; ActionEnvironment(const ActionEnvironment&) = delete; ActionEnvironment(ActionEnvironment&&) = delete; ActionEnvironment& operator=(const ActionEnvironment&) = delete; ActionEnvironment& operator=(ActionEnvironment&&) = delete; ~ActionEnvironment() = default; /** * Maximum rule call stack depth. Used to detect infinite recursion. */ static constexpr size_t maxRuleDepth{30}; /** * Constructor. * * @param idMap mapping from IDs to the associated Device/Rule objects * @param deviceID current device ID */ explicit ActionEnvironment(const IDMap& idMap, const std::string& deviceID) : idMap{idMap}, deviceID{deviceID} { } /** * Decrements the rule call stack depth by one. * * Should be used when a call to a rule returns. Does nothing if depth is * already 0. */ void decrementRuleDepth() { if (ruleDepth > 0) { --ruleDepth; } } /** * Returns the device with the current device ID. * * Throws invalid_argument if no device is found with current ID. * * @return device with current device ID */ Device& getDevice() const { return idMap.getDevice(deviceID); } /** * Returns the current device ID. * * @return current device ID */ const std::string& getDeviceID() const { return deviceID; } /** * Returns the rule with the specified ID. * * Throws invalid_argument if no rule is found with specified ID. * * @param id rule ID * @return rule with specified ID */ Rule& getRule(const std::string& id) const { return idMap.getRule(id); } /** * Returns the current rule call stack depth. * * The depth is 0 if no rules have been called. * * @return rule call stack depth */ size_t getRuleDepth() const { return ruleDepth; } /** * Returns the current volts value, if set. * * @return current volts value */ std::optional getVolts() const { return volts; } /** * Increments the rule call stack depth by one. * * Should be used when a rule is called. * * Throws runtime_error if the new depth exceeds maxRuleDepth. This * indicates that infinite recursion has probably occurred (rule A -> rule B * -> rule A). * * @param ruleID ID of the rule that is being called */ void incrementRuleDepth(const std::string& ruleID) { if (ruleDepth >= maxRuleDepth) { throw std::runtime_error("Maximum rule depth exceeded by rule " + ruleID + '.'); } ++ruleDepth; } /** * Sets the current device ID. * * @param id device ID */ void setDeviceID(const std::string& id) { deviceID = id; } /** * Sets the current volts value. * * @param volts new volts value. */ void setVolts(double volts) { this->volts = volts; } private: /** * Mapping from string IDs to the associated Device and Rule objects. */ const IDMap& idMap; /** * Current device ID. */ std::string deviceID{}; /** * Current volts value (if set). */ std::optional volts{}; /** * Rule call stack depth. */ size_t ruleDepth{0}; }; } // namespace phosphor::power::regulators