#include "group.hpp" #include "ledlayout.hpp" #include "manager.hpp" #include "test-led-priority.hpp" #include #include #include #include using namespace phosphor::led; using Action = phosphor::led::Layout::Action; // systemLedMap is generated code // static const phosphor::led::GroupMap systemLedMap = {}; const std::string basePath = "/xyz/openbmc_project/led/groups/"; TEST(YamlLedPriorityTest, assertPriorityOn) { const std::string groupPath = basePath + "group1"; EXPECT_EQ(systemLedMap.contains(groupPath), true); phosphor::led::Layout::GroupLayout group = systemLedMap.at(groupPath); EXPECT_EQ(group.priority, 0); EXPECT_EQ(group.actionSet.size(), 1); for (const auto& led : group.actionSet) { EXPECT_EQ(led.name, "led1"); EXPECT_EQ(led.action, Action::On); EXPECT_EQ(led.priority, Action::On); } } TEST(YamlLedPriorityTest, assertPriorityOff) { const std::string groupPath = basePath + "group2"; EXPECT_EQ(systemLedMap.contains(groupPath), true); phosphor::led::Layout::GroupLayout group = systemLedMap.at(groupPath); EXPECT_EQ(group.priority, 0); EXPECT_EQ(group.actionSet.size(), 1); for (const auto& led : group.actionSet) { EXPECT_EQ(led.name, "led2"); EXPECT_EQ(led.action, Action::Off); EXPECT_EQ(led.priority, Action::Off); } } TEST(YamlLedPriorityTest, assertPriorityBlink) { const std::string groupPath = basePath + "group3"; EXPECT_EQ(systemLedMap.contains(groupPath), true); phosphor::led::Layout::GroupLayout group = systemLedMap.at(groupPath); EXPECT_EQ(group.priority, 0); EXPECT_EQ(group.actionSet.size(), 1); for (const auto& led : group.actionSet) { EXPECT_EQ(led.name, "led3"); EXPECT_EQ(led.action, Action::Blink); EXPECT_EQ(led.priority, Action::Blink); } }