#pragma once #include "fan.hpp" #include "rpolicy.hpp" #include #include namespace phosphor { namespace fan { namespace presence { class PresenceSensor; /** * @class AnyOf * @brief AnyOf redundancy policy. * * The any of redundancy policy monitors all sensor * states in the redundancy set and reports true when any * sensor in the set reports true. */ class AnyOf : public RedundancyPolicy { public: AnyOf() = delete; AnyOf(const AnyOf&) = default; AnyOf& operator=(const AnyOf&) = default; AnyOf(AnyOf&&) = default; AnyOf& operator=(AnyOf&&) = default; ~AnyOf() = default; /** * @brief Construct an any of bitwise policy. * * @param[in] fan - The fan associated with the policy. * @param[in] s - The set of sensors associated with the policy. */ AnyOf(const Fan& fan, const std::vector>& s); /** * @brief stateChanged * * Update the inventory and execute the fallback * policy. * * @param[in] present - The new presence state according * to the specified sensor. * @param[in] sensor - The sensor reporting the new state. */ void stateChanged(bool present, PresenceSensor& sensor) override; /** * @brief monitor * * Start monitoring the fan. */ void monitor() override; private: /** @brief All presence sensors in the redundancy set. */ std::vector, bool>> state; }; } // namespace presence } // namespace fan } // namespace phosphor