/* SPDX-License-Identifier: GPL-2.0-only */ /* * VMware vSockets Driver * * Copyright (C) 2007-2013 VMware, Inc. All rights reserved. */ #ifndef __AF_VSOCK_H__ #define __AF_VSOCK_H__ #include #include #include #include #include "vsock_addr.h" #define LAST_RESERVED_PORT 1023 #define VSOCK_HASH_SIZE 251 extern struct list_head vsock_bind_table[VSOCK_HASH_SIZE + 1]; extern struct list_head vsock_connected_table[VSOCK_HASH_SIZE]; extern spinlock_t vsock_table_lock; #define vsock_sk(__sk) ((struct vsock_sock *)__sk) #define sk_vsock(__vsk) (&(__vsk)->sk) struct vsock_sock { /* sk must be the first member. */ struct sock sk; const struct vsock_transport *transport; struct sockaddr_vm local_addr; struct sockaddr_vm remote_addr; /* Links for the global tables of bound and connected sockets. */ struct list_head bound_table; struct list_head connected_table; /* Accessed without the socket lock held. This means it can never be * modified outsided of socket create or destruct. */ bool trusted; bool cached_peer_allow_dgram; /* Dgram communication allowed to * cached peer? */ u32 cached_peer; /* Context ID of last dgram destination check. */ const struct cred *owner; /* Rest are SOCK_STREAM only. */ long connect_timeout; /* Listening socket that this came from. */ struct sock *listener; /* Used for pending list and accept queue during connection handshake. * The listening socket is the head for both lists. Sockets created * for connection requests are placed in the pending list until they * are connected, at which point they are put in the accept queue list * so they can be accepted in accept(). If accept() cannot accept the * connection, it is marked as rejected so the cleanup function knows * to clean up the socket. */ struct list_head pending_links; struct list_head accept_queue; bool rejected; struct delayed_work connect_work; struct delayed_work pending_work; struct delayed_work close_work; bool close_work_scheduled; u32 peer_shutdown; bool sent_request; bool ignore_connecting_rst; /* Protected by lock_sock(sk) */ u64 buffer_size; u64 buffer_min_size; u64 buffer_max_size; /* Private to transport. */ void *trans; }; s64 vsock_connectible_has_data(struct vsock_sock *vsk); s64 vsock_stream_has_data(struct vsock_sock *vsk); s64 vsock_stream_has_space(struct vsock_sock *vsk); struct sock *vsock_create_connected(struct sock *parent); void vsock_data_ready(struct sock *sk); /**** TRANSPORT ****/ struct vsock_transport_recv_notify_data { u64 data1; /* Transport-defined. */ u64 data2; /* Transport-defined. */ bool notify_on_block; }; struct vsock_transport_send_notify_data { u64 data1; /* Transport-defined. */ u64 data2; /* Transport-defined. */ }; /* Transport features flags */ /* Transport provides host->guest communication */ #define VSOCK_TRANSPORT_F_H2G 0x00000001 /* Transport provides guest->host communication */ #define VSOCK_TRANSPORT_F_G2H 0x00000002 /* Transport provides DGRAM communication */ #define VSOCK_TRANSPORT_F_DGRAM 0x00000004 /* Transport provides local (loopback) communication */ #define VSOCK_TRANSPORT_F_LOCAL 0x00000008 struct vsock_transport { struct module *module; /* Initialize/tear-down socket. */ int (*init)(struct vsock_sock *, struct vsock_sock *); void (*destruct)(struct vsock_sock *); void (*release)(struct vsock_sock *); /* Cancel all pending packets sent on vsock. */ int (*cancel_pkt)(struct vsock_sock *vsk); /* Connections. */ int (*connect)(struct vsock_sock *); /* DGRAM. */ int (*dgram_bind)(struct vsock_sock *, struct sockaddr_vm *); int (*dgram_dequeue)(struct vsock_sock *vsk, struct msghdr *msg, size_t len, int flags); int (*dgram_enqueue)(struct vsock_sock *, struct sockaddr_vm *, struct msghdr *, size_t len); bool (*dgram_allow)(u32 cid, u32 port); /* STREAM. */ /* TODO: stream_bind() */ ssize_t (*stream_dequeue)(struct vsock_sock *, struct msghdr *, size_t len, int flags); ssize_t (*stream_enqueue)(struct vsock_sock *, struct msghdr *, size_t len); s64 (*stream_has_data)(struct vsock_sock *); s64 (*stream_has_space)(struct vsock_sock *); u64 (*stream_rcvhiwat)(struct vsock_sock *); bool (*stream_is_active)(struct vsock_sock *); bool (*stream_allow)(u32 cid, u32 port); /* SEQ_PACKET. */ ssize_t (*seqpacket_dequeue)(struct vsock_sock *vsk, struct msghdr *msg, int flags); int (*seqpacket_enqueue)(struct vsock_sock *vsk, struct msghdr *msg, size_t len); bool (*seqpacket_allow)(u32 remote_cid); u32 (*seqpacket_has_data)(struct vsock_sock *vsk); /* Notification. */ int (*notify_poll_in)(struct vsock_sock *, size_t, bool *); int (*notify_poll_out)(struct vsock_sock *, size_t, bool *); int (*notify_recv_init)(struct vsock_sock *, size_t, struct vsock_transport_recv_notify_data *); int (*notify_recv_pre_block)(struct vsock_sock *, size_t, struct vsock_transport_recv_notify_data *); int (*notify_recv_pre_dequeue)(struct vsock_sock *, size_t, struct vsock_transport_recv_notify_data *); int (*notify_recv_post_dequeue)(struct vsock_sock *, size_t, ssize_t, bool, struct vsock_transport_recv_notify_data *); int (*notify_send_init)(struct vsock_sock *, struct vsock_transport_send_notify_data *); int (*notify_send_pre_block)(struct vsock_sock *, struct vsock_transport_send_notify_data *); int (*notify_send_pre_enqueue)(struct vsock_sock *, struct vsock_transport_send_notify_data *); int (*notify_send_post_enqueue)(struct vsock_sock *, ssize_t, struct vsock_transport_send_notify_data *); /* sk_lock held by the caller */ void (*notify_buffer_size)(struct vsock_sock *, u64 *); int (*notify_set_rcvlowat)(struct vsock_sock *vsk, int val); /* Shutdown. */ int (*shutdown)(struct vsock_sock *, int); /* Addressing. */ u32 (*get_local_cid)(void); /* Read a single skb */ int (*read_skb)(struct vsock_sock *, skb_read_actor_t); }; /**** CORE ****/ int vsock_core_register(const struct vsock_transport *t, int features); void vsock_core_unregister(const struct vsock_transport *t); /* The transport may downcast this to access transport-specific functions */ const struct vsock_transport *vsock_core_get_transport(struct vsock_sock *vsk); /**** UTILS ****/ /* vsock_table_lock must be held */ static inline bool __vsock_in_bound_table(struct vsock_sock *vsk) { return !list_empty(&vsk->bound_table); } /* vsock_table_lock must be held */ static inline bool __vsock_in_connected_table(struct vsock_sock *vsk) { return !list_empty(&vsk->connected_table); } void vsock_add_pending(struct sock *listener, struct sock *pending); void vsock_remove_pending(struct sock *listener, struct sock *pending); void vsock_enqueue_accept(struct sock *listener, struct sock *connected); void vsock_insert_connected(struct vsock_sock *vsk); void vsock_remove_bound(struct vsock_sock *vsk); void vsock_remove_connected(struct vsock_sock *vsk); struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr); struct sock *vsock_find_connected_socket(struct sockaddr_vm *src, struct sockaddr_vm *dst); void vsock_remove_sock(struct vsock_sock *vsk); void vsock_for_each_connected_socket(struct vsock_transport *transport, void (*fn)(struct sock *sk)); int vsock_assign_transport(struct vsock_sock *vsk, struct vsock_sock *psk); bool vsock_find_cid(unsigned int cid); /**** TAP ****/ struct vsock_tap { struct net_device *dev; struct module *module; struct list_head list; }; int vsock_add_tap(struct vsock_tap *vt); int vsock_remove_tap(struct vsock_tap *vt); void vsock_deliver_tap(struct sk_buff *build_skb(void *opaque), void *opaque); int __vsock_connectible_recvmsg(struct socket *sock, struct msghdr *msg, size_t len, int flags); int vsock_connectible_recvmsg(struct socket *sock, struct msghdr *msg, size_t len, int flags); int __vsock_dgram_recvmsg(struct socket *sock, struct msghdr *msg, size_t len, int flags); int vsock_dgram_recvmsg(struct socket *sock, struct msghdr *msg, size_t len, int flags); #ifdef CONFIG_BPF_SYSCALL extern struct proto vsock_proto; int vsock_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool restore); void __init vsock_bpf_build_proto(void); #else static inline void __init vsock_bpf_build_proto(void) {} #endif #endif /* __AF_VSOCK_H__ */