// SPDX-License-Identifier: MIT /* * Copyright © 2021 Intel Corporation */ /** * DOC: display pinning helpers */ #include "gem/i915_gem_domain.h" #include "gem/i915_gem_object.h" #include "i915_drv.h" #include "intel_display_types.h" #include "intel_dpt.h" #include "intel_fb.h" #include "intel_fb_pin.h" static struct i915_vma * intel_pin_fb_obj_dpt(struct drm_framebuffer *fb, const struct i915_gtt_view *view, bool uses_fence, unsigned long *out_flags, struct i915_address_space *vm) { struct drm_device *dev = fb->dev; struct drm_i915_private *dev_priv = to_i915(dev); struct drm_i915_gem_object *obj = intel_fb_obj(fb); struct i915_gem_ww_ctx ww; struct i915_vma *vma; u32 alignment; int ret; /* * We are not syncing against the binding (and potential migrations) * below, so this vm must never be async. */ GEM_WARN_ON(vm->bind_async_flags); if (WARN_ON(!i915_gem_object_is_framebuffer(obj))) return ERR_PTR(-EINVAL); alignment = 4096 * 512; atomic_inc(&dev_priv->gpu_error.pending_fb_pin); for_i915_gem_ww(&ww, ret, true) { ret = i915_gem_object_lock(obj, &ww); if (ret) continue; if (HAS_LMEM(dev_priv)) { unsigned int flags = obj->flags; /* * For this type of buffer we need to able to read from the CPU * the clear color value found in the buffer, hence we need to * ensure it is always in the mappable part of lmem, if this is * a small-bar device. */ if (intel_fb_rc_ccs_cc_plane(fb) >= 0) flags &= ~I915_BO_ALLOC_GPU_ONLY; ret = __i915_gem_object_migrate(obj, &ww, INTEL_REGION_LMEM_0, flags); if (ret) continue; } ret = i915_gem_object_set_cache_level(obj, I915_CACHE_NONE); if (ret) continue; vma = i915_vma_instance(obj, vm, view); if (IS_ERR(vma)) { ret = PTR_ERR(vma); continue; } if (i915_vma_misplaced(vma, 0, alignment, 0)) { ret = i915_vma_unbind(vma); if (ret) continue; } ret = i915_vma_pin_ww(vma, &ww, 0, alignment, PIN_GLOBAL); if (ret) continue; } if (ret) { vma = ERR_PTR(ret); goto err; } vma->display_alignment = max(vma->display_alignment, alignment); i915_gem_object_flush_if_display(obj); i915_vma_get(vma); err: atomic_dec(&dev_priv->gpu_error.pending_fb_pin); return vma; } struct i915_vma * intel_pin_and_fence_fb_obj(struct drm_framebuffer *fb, bool phys_cursor, const struct i915_gtt_view *view, bool uses_fence, unsigned long *out_flags) { struct drm_device *dev = fb->dev; struct drm_i915_private *dev_priv = to_i915(dev); struct drm_i915_gem_object *obj = intel_fb_obj(fb); intel_wakeref_t wakeref; struct i915_gem_ww_ctx ww; struct i915_vma *vma; unsigned int pinctl; u32 alignment; int ret; if (drm_WARN_ON(dev, !i915_gem_object_is_framebuffer(obj))) return ERR_PTR(-EINVAL); if (phys_cursor) alignment = intel_cursor_alignment(dev_priv); else alignment = intel_surf_alignment(fb, 0); if (drm_WARN_ON(dev, alignment && !is_power_of_2(alignment))) return ERR_PTR(-EINVAL); /* Note that the w/a also requires 64 PTE of padding following the * bo. We currently fill all unused PTE with the shadow page and so * we should always have valid PTE following the scanout preventing * the VT-d warning. */ if (intel_scanout_needs_vtd_wa(dev_priv) && alignment < 256 * 1024) alignment = 256 * 1024; /* * Global gtt pte registers are special registers which actually forward * writes to a chunk of system memory. Which means that there is no risk * that the register values disappear as soon as we call * intel_runtime_pm_put(), so it is correct to wrap only the * pin/unpin/fence and not more. */ wakeref = intel_runtime_pm_get(&dev_priv->runtime_pm); atomic_inc(&dev_priv->gpu_error.pending_fb_pin); /* * Valleyview is definitely limited to scanning out the first * 512MiB. Lets presume this behaviour was inherited from the * g4x display engine and that all earlier gen are similarly * limited. Testing suggests that it is a little more * complicated than this. For example, Cherryview appears quite * happy to scanout from anywhere within its global aperture. */ pinctl = 0; if (HAS_GMCH(dev_priv)) pinctl |= PIN_MAPPABLE; i915_gem_ww_ctx_init(&ww, true); retry: ret = i915_gem_object_lock(obj, &ww); if (!ret && phys_cursor) ret = i915_gem_object_attach_phys(obj, alignment); else if (!ret && HAS_LMEM(dev_priv)) ret = i915_gem_object_migrate(obj, &ww, INTEL_REGION_LMEM_0); if (!ret) ret = i915_gem_object_pin_pages(obj); if (ret) goto err; vma = i915_gem_object_pin_to_display_plane(obj, &ww, alignment, view, pinctl); if (IS_ERR(vma)) { ret = PTR_ERR(vma); goto err_unpin; } if (uses_fence && i915_vma_is_map_and_fenceable(vma)) { /* * Install a fence for tiled scan-out. Pre-i965 always needs a * fence, whereas 965+ only requires a fence if using * framebuffer compression. For simplicity, we always, when * possible, install a fence as the cost is not that onerous. * * If we fail to fence the tiled scanout, then either the * modeset will reject the change (which is highly unlikely as * the affected systems, all but one, do not have unmappable * space) or we will not be able to enable full powersaving * techniques (also likely not to apply due to various limits * FBC and the like impose on the size of the buffer, which * presumably we violated anyway with this unmappable buffer). * Anyway, it is presumably better to stumble onwards with * something and try to run the system in a "less than optimal" * mode that matches the user configuration. */ ret = i915_vma_pin_fence(vma); if (ret != 0 && DISPLAY_VER(dev_priv) < 4) { i915_vma_unpin(vma); goto err_unpin; } ret = 0; if (vma->fence) *out_flags |= PLANE_HAS_FENCE; } i915_vma_get(vma); err_unpin: i915_gem_object_unpin_pages(obj); err: if (ret == -EDEADLK) { ret = i915_gem_ww_ctx_backoff(&ww); if (!ret) goto retry; } i915_gem_ww_ctx_fini(&ww); if (ret) vma = ERR_PTR(ret); atomic_dec(&dev_priv->gpu_error.pending_fb_pin); intel_runtime_pm_put(&dev_priv->runtime_pm, wakeref); return vma; } void intel_unpin_fb_vma(struct i915_vma *vma, unsigned long flags) { if (flags & PLANE_HAS_FENCE) i915_vma_unpin_fence(vma); i915_vma_unpin(vma); i915_vma_put(vma); } int intel_plane_pin_fb(struct intel_plane_state *plane_state) { struct intel_plane *plane = to_intel_plane(plane_state->uapi.plane); struct drm_i915_private *dev_priv = to_i915(plane->base.dev); struct drm_framebuffer *fb = plane_state->hw.fb; struct i915_vma *vma; bool phys_cursor = plane->id == PLANE_CURSOR && DISPLAY_INFO(dev_priv)->cursor_needs_physical; if (!intel_fb_uses_dpt(fb)) { vma = intel_pin_and_fence_fb_obj(fb, phys_cursor, &plane_state->view.gtt, intel_plane_uses_fence(plane_state), &plane_state->flags); if (IS_ERR(vma)) return PTR_ERR(vma); plane_state->ggtt_vma = vma; /* * Pre-populate the dma address before we enter the vblank * evade critical section as i915_gem_object_get_dma_address() * will trigger might_sleep() even if it won't actually sleep, * which is the case when the fb has already been pinned. */ if (phys_cursor) plane_state->phys_dma_addr = i915_gem_object_get_dma_address(intel_fb_obj(fb), 0); } else { struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); vma = intel_dpt_pin(intel_fb->dpt_vm); if (IS_ERR(vma)) return PTR_ERR(vma); plane_state->ggtt_vma = vma; vma = intel_pin_fb_obj_dpt(fb, &plane_state->view.gtt, false, &plane_state->flags, intel_fb->dpt_vm); if (IS_ERR(vma)) { intel_dpt_unpin(intel_fb->dpt_vm); plane_state->ggtt_vma = NULL; return PTR_ERR(vma); } plane_state->dpt_vma = vma; WARN_ON(plane_state->ggtt_vma == plane_state->dpt_vma); } return 0; } void intel_plane_unpin_fb(struct intel_plane_state *old_plane_state) { struct drm_framebuffer *fb = old_plane_state->hw.fb; struct i915_vma *vma; if (!intel_fb_uses_dpt(fb)) { vma = fetch_and_zero(&old_plane_state->ggtt_vma); if (vma) intel_unpin_fb_vma(vma, old_plane_state->flags); } else { struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); vma = fetch_and_zero(&old_plane_state->dpt_vma); if (vma) intel_unpin_fb_vma(vma, old_plane_state->flags); vma = fetch_and_zero(&old_plane_state->ggtt_vma); if (vma) intel_dpt_unpin(intel_fb->dpt_vm); } }