/*
* Copyright (C) 2015 Etnaviv Project
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
#include
#include
#include
#include
#include "etnaviv_dump.h"
#include "etnaviv_gpu.h"
#include "etnaviv_gem.h"
#include "etnaviv_mmu.h"
#include "etnaviv_iommu.h"
#include "etnaviv_iommu_v2.h"
#include "common.xml.h"
#include "state.xml.h"
#include "state_hi.xml.h"
#include "cmdstream.xml.h"
static const struct platform_device_id gpu_ids[] = {
{ .name = "etnaviv-gpu,2d" },
{ },
};
static bool etnaviv_dump_core = true;
module_param_named(dump_core, etnaviv_dump_core, bool, 0600);
/*
* Driver functions:
*/
int etnaviv_gpu_get_param(struct etnaviv_gpu *gpu, u32 param, u64 *value)
{
switch (param) {
case ETNAVIV_PARAM_GPU_MODEL:
*value = gpu->identity.model;
break;
case ETNAVIV_PARAM_GPU_REVISION:
*value = gpu->identity.revision;
break;
case ETNAVIV_PARAM_GPU_FEATURES_0:
*value = gpu->identity.features;
break;
case ETNAVIV_PARAM_GPU_FEATURES_1:
*value = gpu->identity.minor_features0;
break;
case ETNAVIV_PARAM_GPU_FEATURES_2:
*value = gpu->identity.minor_features1;
break;
case ETNAVIV_PARAM_GPU_FEATURES_3:
*value = gpu->identity.minor_features2;
break;
case ETNAVIV_PARAM_GPU_FEATURES_4:
*value = gpu->identity.minor_features3;
break;
case ETNAVIV_PARAM_GPU_STREAM_COUNT:
*value = gpu->identity.stream_count;
break;
case ETNAVIV_PARAM_GPU_REGISTER_MAX:
*value = gpu->identity.register_max;
break;
case ETNAVIV_PARAM_GPU_THREAD_COUNT:
*value = gpu->identity.thread_count;
break;
case ETNAVIV_PARAM_GPU_VERTEX_CACHE_SIZE:
*value = gpu->identity.vertex_cache_size;
break;
case ETNAVIV_PARAM_GPU_SHADER_CORE_COUNT:
*value = gpu->identity.shader_core_count;
break;
case ETNAVIV_PARAM_GPU_PIXEL_PIPES:
*value = gpu->identity.pixel_pipes;
break;
case ETNAVIV_PARAM_GPU_VERTEX_OUTPUT_BUFFER_SIZE:
*value = gpu->identity.vertex_output_buffer_size;
break;
case ETNAVIV_PARAM_GPU_BUFFER_SIZE:
*value = gpu->identity.buffer_size;
break;
case ETNAVIV_PARAM_GPU_INSTRUCTION_COUNT:
*value = gpu->identity.instruction_count;
break;
case ETNAVIV_PARAM_GPU_NUM_CONSTANTS:
*value = gpu->identity.num_constants;
break;
default:
DBG("%s: invalid param: %u", dev_name(gpu->dev), param);
return -EINVAL;
}
return 0;
}
static void etnaviv_hw_specs(struct etnaviv_gpu *gpu)
{
if (gpu->identity.minor_features0 &
chipMinorFeatures0_MORE_MINOR_FEATURES) {
u32 specs[2];
specs[0] = gpu_read(gpu, VIVS_HI_CHIP_SPECS);
specs[1] = gpu_read(gpu, VIVS_HI_CHIP_SPECS_2);
gpu->identity.stream_count =
(specs[0] & VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK)
>> VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT;
gpu->identity.register_max =
(specs[0] & VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK)
>> VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT;
gpu->identity.thread_count =
(specs[0] & VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK)
>> VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT;
gpu->identity.vertex_cache_size =
(specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK)
>> VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT;
gpu->identity.shader_core_count =
(specs[0] & VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK)
>> VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT;
gpu->identity.pixel_pipes =
(specs[0] & VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK)
>> VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT;
gpu->identity.vertex_output_buffer_size =
(specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK)
>> VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT;
gpu->identity.buffer_size =
(specs[1] & VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK)
>> VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT;
gpu->identity.instruction_count =
(specs[1] & VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK)
>> VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT;
gpu->identity.num_constants =
(specs[1] & VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK)
>> VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT;
}
/* Fill in the stream count if not specified */
if (gpu->identity.stream_count == 0) {
if (gpu->identity.model >= 0x1000)
gpu->identity.stream_count = 4;
else
gpu->identity.stream_count = 1;
}
/* Convert the register max value */
if (gpu->identity.register_max)
gpu->identity.register_max = 1 << gpu->identity.register_max;
else if (gpu->identity.model == 0x0400)
gpu->identity.register_max = 32;
else
gpu->identity.register_max = 64;
/* Convert thread count */
if (gpu->identity.thread_count)
gpu->identity.thread_count = 1 << gpu->identity.thread_count;
else if (gpu->identity.model == 0x0400)
gpu->identity.thread_count = 64;
else if (gpu->identity.model == 0x0500 ||
gpu->identity.model == 0x0530)
gpu->identity.thread_count = 128;
else
gpu->identity.thread_count = 256;
if (gpu->identity.vertex_cache_size == 0)
gpu->identity.vertex_cache_size = 8;
if (gpu->identity.shader_core_count == 0) {
if (gpu->identity.model >= 0x1000)
gpu->identity.shader_core_count = 2;
else
gpu->identity.shader_core_count = 1;
}
if (gpu->identity.pixel_pipes == 0)
gpu->identity.pixel_pipes = 1;
/* Convert virtex buffer size */
if (gpu->identity.vertex_output_buffer_size) {
gpu->identity.vertex_output_buffer_size =
1 << gpu->identity.vertex_output_buffer_size;
} else if (gpu->identity.model == 0x0400) {
if (gpu->identity.revision < 0x4000)
gpu->identity.vertex_output_buffer_size = 512;
else if (gpu->identity.revision < 0x4200)
gpu->identity.vertex_output_buffer_size = 256;
else
gpu->identity.vertex_output_buffer_size = 128;
} else {
gpu->identity.vertex_output_buffer_size = 512;
}
switch (gpu->identity.instruction_count) {
case 0:
if ((gpu->identity.model == 0x2000 &&
gpu->identity.revision == 0x5108) ||
gpu->identity.model == 0x880)
gpu->identity.instruction_count = 512;
else
gpu->identity.instruction_count = 256;
break;
case 1:
gpu->identity.instruction_count = 1024;
break;
case 2:
gpu->identity.instruction_count = 2048;
break;
default:
gpu->identity.instruction_count = 256;
break;
}
if (gpu->identity.num_constants == 0)
gpu->identity.num_constants = 168;
}
static void etnaviv_hw_identify(struct etnaviv_gpu *gpu)
{
u32 chipIdentity;
chipIdentity = gpu_read(gpu, VIVS_HI_CHIP_IDENTITY);
/* Special case for older graphic cores. */
if (((chipIdentity & VIVS_HI_CHIP_IDENTITY_FAMILY__MASK)
>> VIVS_HI_CHIP_IDENTITY_FAMILY__SHIFT) == 0x01) {
gpu->identity.model = 0x500; /* gc500 */
gpu->identity.revision =
(chipIdentity & VIVS_HI_CHIP_IDENTITY_REVISION__MASK)
>> VIVS_HI_CHIP_IDENTITY_REVISION__SHIFT;
} else {
gpu->identity.model = gpu_read(gpu, VIVS_HI_CHIP_MODEL);
gpu->identity.revision = gpu_read(gpu, VIVS_HI_CHIP_REV);
/*
* !!!! HACK ALERT !!!!
* Because people change device IDs without letting software
* know about it - here is the hack to make it all look the
* same. Only for GC400 family.
*/
if ((gpu->identity.model & 0xff00) == 0x0400 &&
gpu->identity.model != 0x0420) {
gpu->identity.model = gpu->identity.model & 0x0400;
}
/* Another special case */
if (gpu->identity.model == 0x300 &&
gpu->identity.revision == 0x2201) {
u32 chipDate = gpu_read(gpu, VIVS_HI_CHIP_DATE);
u32 chipTime = gpu_read(gpu, VIVS_HI_CHIP_TIME);
if (chipDate == 0x20080814 && chipTime == 0x12051100) {
/*
* This IP has an ECO; put the correct
* revision in it.
*/
gpu->identity.revision = 0x1051;
}
}
}
dev_info(gpu->dev, "model: GC%x, revision: %x\n",
gpu->identity.model, gpu->identity.revision);
gpu->identity.features = gpu_read(gpu, VIVS_HI_CHIP_FEATURE);
/* Disable fast clear on GC700. */
if (gpu->identity.model == 0x700)
gpu->identity.features &= ~chipFeatures_FAST_CLEAR;
if ((gpu->identity.model == 0x500 && gpu->identity.revision < 2) ||
(gpu->identity.model == 0x300 && gpu->identity.revision < 0x2000)) {
/*
* GC500 rev 1.x and GC300 rev < 2.0 doesn't have these
* registers.
*/
gpu->identity.minor_features0 = 0;
gpu->identity.minor_features1 = 0;
gpu->identity.minor_features2 = 0;
gpu->identity.minor_features3 = 0;
} else
gpu->identity.minor_features0 =
gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_0);
if (gpu->identity.minor_features0 &
chipMinorFeatures0_MORE_MINOR_FEATURES) {
gpu->identity.minor_features1 =
gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_1);
gpu->identity.minor_features2 =
gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_2);
gpu->identity.minor_features3 =
gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_3);
}
/* GC600 idle register reports zero bits where modules aren't present */
if (gpu->identity.model == chipModel_GC600) {
gpu->idle_mask = VIVS_HI_IDLE_STATE_TX |
VIVS_HI_IDLE_STATE_RA |
VIVS_HI_IDLE_STATE_SE |
VIVS_HI_IDLE_STATE_PA |
VIVS_HI_IDLE_STATE_SH |
VIVS_HI_IDLE_STATE_PE |
VIVS_HI_IDLE_STATE_DE |
VIVS_HI_IDLE_STATE_FE;
} else {
gpu->idle_mask = ~VIVS_HI_IDLE_STATE_AXI_LP;
}
etnaviv_hw_specs(gpu);
}
static void etnaviv_gpu_load_clock(struct etnaviv_gpu *gpu, u32 clock)
{
gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock |
VIVS_HI_CLOCK_CONTROL_FSCALE_CMD_LOAD);
gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock);
}
static int etnaviv_hw_reset(struct etnaviv_gpu *gpu)
{
u32 control, idle;
unsigned long timeout;
bool failed = true;
/* TODO
*
* - clock gating
* - puls eater
* - what about VG?
*/
/* We hope that the GPU resets in under one second */
timeout = jiffies + msecs_to_jiffies(1000);
while (time_is_after_jiffies(timeout)) {
control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
/* enable clock */
etnaviv_gpu_load_clock(gpu, control);
/* Wait for stable clock. Vivante's code waited for 1ms */
usleep_range(1000, 10000);
/* isolate the GPU. */
control |= VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
/* set soft reset. */
control |= VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
/* wait for reset. */
msleep(1);
/* reset soft reset bit. */
control &= ~VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
/* reset GPU isolation. */
control &= ~VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
/* read idle register. */
idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
/* try reseting again if FE it not idle */
if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) {
dev_dbg(gpu->dev, "FE is not idle\n");
continue;
}
/* read reset register. */
control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
/* is the GPU idle? */
if (((control & VIVS_HI_CLOCK_CONTROL_IDLE_3D) == 0) ||
((control & VIVS_HI_CLOCK_CONTROL_IDLE_2D) == 0)) {
dev_dbg(gpu->dev, "GPU is not idle\n");
continue;
}
failed = false;
break;
}
if (failed) {
idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
dev_err(gpu->dev, "GPU failed to reset: FE %sidle, 3D %sidle, 2D %sidle\n",
idle & VIVS_HI_IDLE_STATE_FE ? "" : "not ",
control & VIVS_HI_CLOCK_CONTROL_IDLE_3D ? "" : "not ",
control & VIVS_HI_CLOCK_CONTROL_IDLE_2D ? "" : "not ");
return -EBUSY;
}
/* We rely on the GPU running, so program the clock */
control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
/* enable clock */
etnaviv_gpu_load_clock(gpu, control);
return 0;
}
static void etnaviv_gpu_hw_init(struct etnaviv_gpu *gpu)
{
u16 prefetch;
if (gpu->identity.model == chipModel_GC320 &&
gpu_read(gpu, VIVS_HI_CHIP_TIME) != 0x2062400 &&
(gpu->identity.revision == 0x5007 ||
gpu->identity.revision == 0x5220)) {
u32 mc_memory_debug;
mc_memory_debug = gpu_read(gpu, VIVS_MC_DEBUG_MEMORY) & ~0xff;
if (gpu->identity.revision == 0x5007)
mc_memory_debug |= 0x0c;
else
mc_memory_debug |= 0x08;
gpu_write(gpu, VIVS_MC_DEBUG_MEMORY, mc_memory_debug);
}
/*
* Update GPU AXI cache atttribute to "cacheable, no allocate".
* This is necessary to prevent the iMX6 SoC locking up.
*/
gpu_write(gpu, VIVS_HI_AXI_CONFIG,
VIVS_HI_AXI_CONFIG_AWCACHE(2) |
VIVS_HI_AXI_CONFIG_ARCACHE(2));
/* GC2000 rev 5108 needs a special bus config */
if (gpu->identity.model == 0x2000 && gpu->identity.revision == 0x5108) {
u32 bus_config = gpu_read(gpu, VIVS_MC_BUS_CONFIG);
bus_config &= ~(VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK |
VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK);
bus_config |= VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG(1) |
VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG(0);
gpu_write(gpu, VIVS_MC_BUS_CONFIG, bus_config);
}
/* set base addresses */
gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_RA, gpu->memory_base);
gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_FE, gpu->memory_base);
gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_TX, gpu->memory_base);
gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PEZ, gpu->memory_base);
gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PE, gpu->memory_base);
/* setup the MMU page table pointers */
etnaviv_iommu_domain_restore(gpu, gpu->mmu->domain);
/* Start command processor */
prefetch = etnaviv_buffer_init(gpu);
gpu_write(gpu, VIVS_HI_INTR_ENBL, ~0U);
gpu_write(gpu, VIVS_FE_COMMAND_ADDRESS,
gpu->buffer->paddr - gpu->memory_base);
gpu_write(gpu, VIVS_FE_COMMAND_CONTROL,
VIVS_FE_COMMAND_CONTROL_ENABLE |
VIVS_FE_COMMAND_CONTROL_PREFETCH(prefetch));
}
int etnaviv_gpu_init(struct etnaviv_gpu *gpu)
{
int ret, i;
struct iommu_domain *iommu;
enum etnaviv_iommu_version version;
bool mmuv2;
ret = pm_runtime_get_sync(gpu->dev);
if (ret < 0)
return ret;
etnaviv_hw_identify(gpu);
if (gpu->identity.model == 0) {
dev_err(gpu->dev, "Unknown GPU model\n");
pm_runtime_put_autosuspend(gpu->dev);
return -ENXIO;
}
ret = etnaviv_hw_reset(gpu);
if (ret)
goto fail;
/* Setup IOMMU.. eventually we will (I think) do this once per context
* and have separate page tables per context. For now, to keep things
* simple and to get something working, just use a single address space:
*/
mmuv2 = gpu->identity.minor_features1 & chipMinorFeatures1_MMU_VERSION;
dev_dbg(gpu->dev, "mmuv2: %d\n", mmuv2);
if (!mmuv2) {
iommu = etnaviv_iommu_domain_alloc(gpu);
version = ETNAVIV_IOMMU_V1;
} else {
iommu = etnaviv_iommu_v2_domain_alloc(gpu);
version = ETNAVIV_IOMMU_V2;
}
if (!iommu) {
ret = -ENOMEM;
goto fail;
}
/* TODO: we will leak here memory - fix it! */
gpu->mmu = etnaviv_iommu_new(gpu, iommu, version);
if (!gpu->mmu) {
ret = -ENOMEM;
goto fail;
}
/* Create buffer: */
gpu->buffer = etnaviv_gpu_cmdbuf_new(gpu, PAGE_SIZE, 0);
if (!gpu->buffer) {
ret = -ENOMEM;
dev_err(gpu->dev, "could not create command buffer\n");
goto fail;
}
if (gpu->buffer->paddr - gpu->memory_base > 0x80000000) {
ret = -EINVAL;
dev_err(gpu->dev,
"command buffer outside valid memory window\n");
goto free_buffer;
}
/* Setup event management */
spin_lock_init(&gpu->event_spinlock);
init_completion(&gpu->event_free);
for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
gpu->event[i].used = false;
complete(&gpu->event_free);
}
/* Now program the hardware */
mutex_lock(&gpu->lock);
etnaviv_gpu_hw_init(gpu);
mutex_unlock(&gpu->lock);
pm_runtime_mark_last_busy(gpu->dev);
pm_runtime_put_autosuspend(gpu->dev);
return 0;
free_buffer:
etnaviv_gpu_cmdbuf_free(gpu->buffer);
gpu->buffer = NULL;
fail:
pm_runtime_mark_last_busy(gpu->dev);
pm_runtime_put_autosuspend(gpu->dev);
return ret;
}
#ifdef CONFIG_DEBUG_FS
struct dma_debug {
u32 address[2];
u32 state[2];
};
static void verify_dma(struct etnaviv_gpu *gpu, struct dma_debug *debug)
{
u32 i;
debug->address[0] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
debug->state[0] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
for (i = 0; i < 500; i++) {
debug->address[1] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
debug->state[1] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
if (debug->address[0] != debug->address[1])
break;
if (debug->state[0] != debug->state[1])
break;
}
}
int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct seq_file *m)
{
struct dma_debug debug;
u32 dma_lo, dma_hi, axi, idle;
int ret;
seq_printf(m, "%s Status:\n", dev_name(gpu->dev));
ret = pm_runtime_get_sync(gpu->dev);
if (ret < 0)
return ret;
dma_lo = gpu_read(gpu, VIVS_FE_DMA_LOW);
dma_hi = gpu_read(gpu, VIVS_FE_DMA_HIGH);
axi = gpu_read(gpu, VIVS_HI_AXI_STATUS);
idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
verify_dma(gpu, &debug);
seq_puts(m, "\tfeatures\n");
seq_printf(m, "\t minor_features0: 0x%08x\n",
gpu->identity.minor_features0);
seq_printf(m, "\t minor_features1: 0x%08x\n",
gpu->identity.minor_features1);
seq_printf(m, "\t minor_features2: 0x%08x\n",
gpu->identity.minor_features2);
seq_printf(m, "\t minor_features3: 0x%08x\n",
gpu->identity.minor_features3);
seq_puts(m, "\tspecs\n");
seq_printf(m, "\t stream_count: %d\n",
gpu->identity.stream_count);
seq_printf(m, "\t register_max: %d\n",
gpu->identity.register_max);
seq_printf(m, "\t thread_count: %d\n",
gpu->identity.thread_count);
seq_printf(m, "\t vertex_cache_size: %d\n",
gpu->identity.vertex_cache_size);
seq_printf(m, "\t shader_core_count: %d\n",
gpu->identity.shader_core_count);
seq_printf(m, "\t pixel_pipes: %d\n",
gpu->identity.pixel_pipes);
seq_printf(m, "\t vertex_output_buffer_size: %d\n",
gpu->identity.vertex_output_buffer_size);
seq_printf(m, "\t buffer_size: %d\n",
gpu->identity.buffer_size);
seq_printf(m, "\t instruction_count: %d\n",
gpu->identity.instruction_count);
seq_printf(m, "\t num_constants: %d\n",
gpu->identity.num_constants);
seq_printf(m, "\taxi: 0x%08x\n", axi);
seq_printf(m, "\tidle: 0x%08x\n", idle);
idle |= ~gpu->idle_mask & ~VIVS_HI_IDLE_STATE_AXI_LP;
if ((idle & VIVS_HI_IDLE_STATE_FE) == 0)
seq_puts(m, "\t FE is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_DE) == 0)
seq_puts(m, "\t DE is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_PE) == 0)
seq_puts(m, "\t PE is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_SH) == 0)
seq_puts(m, "\t SH is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_PA) == 0)
seq_puts(m, "\t PA is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_SE) == 0)
seq_puts(m, "\t SE is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_RA) == 0)
seq_puts(m, "\t RA is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_TX) == 0)
seq_puts(m, "\t TX is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_VG) == 0)
seq_puts(m, "\t VG is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_IM) == 0)
seq_puts(m, "\t IM is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_FP) == 0)
seq_puts(m, "\t FP is not idle\n");
if ((idle & VIVS_HI_IDLE_STATE_TS) == 0)
seq_puts(m, "\t TS is not idle\n");
if (idle & VIVS_HI_IDLE_STATE_AXI_LP)
seq_puts(m, "\t AXI low power mode\n");
if (gpu->identity.features & chipFeatures_DEBUG_MODE) {
u32 read0 = gpu_read(gpu, VIVS_MC_DEBUG_READ0);
u32 read1 = gpu_read(gpu, VIVS_MC_DEBUG_READ1);
u32 write = gpu_read(gpu, VIVS_MC_DEBUG_WRITE);
seq_puts(m, "\tMC\n");
seq_printf(m, "\t read0: 0x%08x\n", read0);
seq_printf(m, "\t read1: 0x%08x\n", read1);
seq_printf(m, "\t write: 0x%08x\n", write);
}
seq_puts(m, "\tDMA ");
if (debug.address[0] == debug.address[1] &&
debug.state[0] == debug.state[1]) {
seq_puts(m, "seems to be stuck\n");
} else if (debug.address[0] == debug.address[1]) {
seq_puts(m, "adress is constant\n");
} else {
seq_puts(m, "is runing\n");
}
seq_printf(m, "\t address 0: 0x%08x\n", debug.address[0]);
seq_printf(m, "\t address 1: 0x%08x\n", debug.address[1]);
seq_printf(m, "\t state 0: 0x%08x\n", debug.state[0]);
seq_printf(m, "\t state 1: 0x%08x\n", debug.state[1]);
seq_printf(m, "\t last fetch 64 bit word: 0x%08x 0x%08x\n",
dma_lo, dma_hi);
ret = 0;
pm_runtime_mark_last_busy(gpu->dev);
pm_runtime_put_autosuspend(gpu->dev);
return ret;
}
#endif
/*
* Power Management:
*/
static int enable_clk(struct etnaviv_gpu *gpu)
{
if (gpu->clk_core)
clk_prepare_enable(gpu->clk_core);
if (gpu->clk_shader)
clk_prepare_enable(gpu->clk_shader);
return 0;
}
static int disable_clk(struct etnaviv_gpu *gpu)
{
if (gpu->clk_core)
clk_disable_unprepare(gpu->clk_core);
if (gpu->clk_shader)
clk_disable_unprepare(gpu->clk_shader);
return 0;
}
static int enable_axi(struct etnaviv_gpu *gpu)
{
if (gpu->clk_bus)
clk_prepare_enable(gpu->clk_bus);
return 0;
}
static int disable_axi(struct etnaviv_gpu *gpu)
{
if (gpu->clk_bus)
clk_disable_unprepare(gpu->clk_bus);
return 0;
}
/*
* Hangcheck detection for locked gpu:
*/
static void recover_worker(struct work_struct *work)
{
struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
recover_work);
unsigned long flags;
unsigned int i;
dev_err(gpu->dev, "hangcheck recover!\n");
if (pm_runtime_get_sync(gpu->dev) < 0)
return;
mutex_lock(&gpu->lock);
/* Only catch the first event, or when manually re-armed */
if (etnaviv_dump_core) {
etnaviv_core_dump(gpu);
etnaviv_dump_core = false;
}
etnaviv_hw_reset(gpu);
/* complete all events, the GPU won't do it after the reset */
spin_lock_irqsave(&gpu->event_spinlock, flags);
for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
if (!gpu->event[i].used)
continue;
fence_signal(gpu->event[i].fence);
gpu->event[i].fence = NULL;
gpu->event[i].used = false;
complete(&gpu->event_free);
/*
* Decrement the PM count for each stuck event. This is safe
* even in atomic context as we use ASYNC RPM here.
*/
pm_runtime_put_autosuspend(gpu->dev);
}
spin_unlock_irqrestore(&gpu->event_spinlock, flags);
gpu->completed_fence = gpu->active_fence;
etnaviv_gpu_hw_init(gpu);
gpu->switch_context = true;
mutex_unlock(&gpu->lock);
pm_runtime_mark_last_busy(gpu->dev);
pm_runtime_put_autosuspend(gpu->dev);
/* Retire the buffer objects in a work */
etnaviv_queue_work(gpu->drm, &gpu->retire_work);
}
static void hangcheck_timer_reset(struct etnaviv_gpu *gpu)
{
DBG("%s", dev_name(gpu->dev));
mod_timer(&gpu->hangcheck_timer,
round_jiffies_up(jiffies + DRM_ETNAVIV_HANGCHECK_JIFFIES));
}
static void hangcheck_handler(unsigned long data)
{
struct etnaviv_gpu *gpu = (struct etnaviv_gpu *)data;
u32 fence = gpu->completed_fence;
bool progress = false;
if (fence != gpu->hangcheck_fence) {
gpu->hangcheck_fence = fence;
progress = true;
}
if (!progress) {
u32 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
int change = dma_addr - gpu->hangcheck_dma_addr;
if (change < 0 || change > 16) {
gpu->hangcheck_dma_addr = dma_addr;
progress = true;
}
}
if (!progress && fence_after(gpu->active_fence, fence)) {
dev_err(gpu->dev, "hangcheck detected gpu lockup!\n");
dev_err(gpu->dev, " completed fence: %u\n", fence);
dev_err(gpu->dev, " active fence: %u\n",
gpu->active_fence);
etnaviv_queue_work(gpu->drm, &gpu->recover_work);
}
/* if still more pending work, reset the hangcheck timer: */
if (fence_after(gpu->active_fence, gpu->hangcheck_fence))
hangcheck_timer_reset(gpu);
}
static void hangcheck_disable(struct etnaviv_gpu *gpu)
{
del_timer_sync(&gpu->hangcheck_timer);
cancel_work_sync(&gpu->recover_work);
}
/* fence object management */
struct etnaviv_fence {
struct etnaviv_gpu *gpu;
struct fence base;
};
static inline struct etnaviv_fence *to_etnaviv_fence(struct fence *fence)
{
return container_of(fence, struct etnaviv_fence, base);
}
static const char *etnaviv_fence_get_driver_name(struct fence *fence)
{
return "etnaviv";
}
static const char *etnaviv_fence_get_timeline_name(struct fence *fence)
{
struct etnaviv_fence *f = to_etnaviv_fence(fence);
return dev_name(f->gpu->dev);
}
static bool etnaviv_fence_enable_signaling(struct fence *fence)
{
return true;
}
static bool etnaviv_fence_signaled(struct fence *fence)
{
struct etnaviv_fence *f = to_etnaviv_fence(fence);
return fence_completed(f->gpu, f->base.seqno);
}
static void etnaviv_fence_release(struct fence *fence)
{
struct etnaviv_fence *f = to_etnaviv_fence(fence);
kfree_rcu(f, base.rcu);
}
static const struct fence_ops etnaviv_fence_ops = {
.get_driver_name = etnaviv_fence_get_driver_name,
.get_timeline_name = etnaviv_fence_get_timeline_name,
.enable_signaling = etnaviv_fence_enable_signaling,
.signaled = etnaviv_fence_signaled,
.wait = fence_default_wait,
.release = etnaviv_fence_release,
};
static struct fence *etnaviv_gpu_fence_alloc(struct etnaviv_gpu *gpu)
{
struct etnaviv_fence *f;
f = kzalloc(sizeof(*f), GFP_KERNEL);
if (!f)
return NULL;
f->gpu = gpu;
fence_init(&f->base, &etnaviv_fence_ops, &gpu->fence_spinlock,
gpu->fence_context, ++gpu->next_fence);
return &f->base;
}
int etnaviv_gpu_fence_sync_obj(struct etnaviv_gem_object *etnaviv_obj,
unsigned int context, bool exclusive)
{
struct reservation_object *robj = etnaviv_obj->resv;
struct reservation_object_list *fobj;
struct fence *fence;
int i, ret;
if (!exclusive) {
ret = reservation_object_reserve_shared(robj);
if (ret)
return ret;
}
/*
* If we have any shared fences, then the exclusive fence
* should be ignored as it will already have been signalled.
*/
fobj = reservation_object_get_list(robj);
if (!fobj || fobj->shared_count == 0) {
/* Wait on any existing exclusive fence which isn't our own */
fence = reservation_object_get_excl(robj);
if (fence && fence->context != context) {
ret = fence_wait(fence, true);
if (ret)
return ret;
}
}
if (!exclusive || !fobj)
return 0;
for (i = 0; i < fobj->shared_count; i++) {
fence = rcu_dereference_protected(fobj->shared[i],
reservation_object_held(robj));
if (fence->context != context) {
ret = fence_wait(fence, true);
if (ret)
return ret;
}
}
return 0;
}
/*
* event management:
*/
static unsigned int event_alloc(struct etnaviv_gpu *gpu)
{
unsigned long ret, flags;
unsigned int i, event = ~0U;
ret = wait_for_completion_timeout(&gpu->event_free,
msecs_to_jiffies(10 * 10000));
if (!ret)
dev_err(gpu->dev, "wait_for_completion_timeout failed");
spin_lock_irqsave(&gpu->event_spinlock, flags);
/* find first free event */
for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
if (gpu->event[i].used == false) {
gpu->event[i].used = true;
event = i;
break;
}
}
spin_unlock_irqrestore(&gpu->event_spinlock, flags);
return event;
}
static void event_free(struct etnaviv_gpu *gpu, unsigned int event)
{
unsigned long flags;
spin_lock_irqsave(&gpu->event_spinlock, flags);
if (gpu->event[event].used == false) {
dev_warn(gpu->dev, "event %u is already marked as free",
event);
spin_unlock_irqrestore(&gpu->event_spinlock, flags);
} else {
gpu->event[event].used = false;
spin_unlock_irqrestore(&gpu->event_spinlock, flags);
complete(&gpu->event_free);
}
}
/*
* Cmdstream submission/retirement:
*/
struct etnaviv_cmdbuf *etnaviv_gpu_cmdbuf_new(struct etnaviv_gpu *gpu, u32 size,
size_t nr_bos)
{
struct etnaviv_cmdbuf *cmdbuf;
size_t sz = size_vstruct(nr_bos, sizeof(cmdbuf->bo[0]),
sizeof(*cmdbuf));
cmdbuf = kzalloc(sz, GFP_KERNEL);
if (!cmdbuf)
return NULL;
cmdbuf->vaddr = dma_alloc_writecombine(gpu->dev, size, &cmdbuf->paddr,
GFP_KERNEL);
if (!cmdbuf->vaddr) {
kfree(cmdbuf);
return NULL;
}
cmdbuf->gpu = gpu;
cmdbuf->size = size;
return cmdbuf;
}
void etnaviv_gpu_cmdbuf_free(struct etnaviv_cmdbuf *cmdbuf)
{
dma_free_writecombine(cmdbuf->gpu->dev, cmdbuf->size,
cmdbuf->vaddr, cmdbuf->paddr);
kfree(cmdbuf);
}
static void retire_worker(struct work_struct *work)
{
struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
retire_work);
u32 fence = gpu->completed_fence;
struct etnaviv_cmdbuf *cmdbuf, *tmp;
unsigned int i;
mutex_lock(&gpu->lock);
list_for_each_entry_safe(cmdbuf, tmp, &gpu->active_cmd_list, node) {
if (!fence_is_signaled(cmdbuf->fence))
break;
list_del(&cmdbuf->node);
fence_put(cmdbuf->fence);
for (i = 0; i < cmdbuf->nr_bos; i++) {
struct etnaviv_gem_object *etnaviv_obj = cmdbuf->bo[i];
atomic_dec(&etnaviv_obj->gpu_active);
/* drop the refcount taken in etnaviv_gpu_submit */
etnaviv_gem_put_iova(gpu, &etnaviv_obj->base);
}
etnaviv_gpu_cmdbuf_free(cmdbuf);
}
gpu->retired_fence = fence;
mutex_unlock(&gpu->lock);
wake_up_all(&gpu->fence_event);
}
int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu,
u32 fence, struct timespec *timeout)
{
int ret;
if (fence_after(fence, gpu->next_fence)) {
DRM_ERROR("waiting on invalid fence: %u (of %u)\n",
fence, gpu->next_fence);
return -EINVAL;
}
if (!timeout) {
/* No timeout was requested: just test for completion */
ret = fence_completed(gpu, fence) ? 0 : -EBUSY;
} else {
unsigned long remaining = etnaviv_timeout_to_jiffies(timeout);
ret = wait_event_interruptible_timeout(gpu->fence_event,
fence_completed(gpu, fence),
remaining);
if (ret == 0) {
DBG("timeout waiting for fence: %u (retired: %u completed: %u)",
fence, gpu->retired_fence,
gpu->completed_fence);
ret = -ETIMEDOUT;
} else if (ret != -ERESTARTSYS) {
ret = 0;
}
}
return ret;
}
/*
* Wait for an object to become inactive. This, on it's own, is not race
* free: the object is moved by the retire worker off the active list, and
* then the iova is put. Moreover, the object could be re-submitted just
* after we notice that it's become inactive.
*
* Although the retirement happens under the gpu lock, we don't want to hold
* that lock in this function while waiting.
*/
int etnaviv_gpu_wait_obj_inactive(struct etnaviv_gpu *gpu,
struct etnaviv_gem_object *etnaviv_obj, struct timespec *timeout)
{
unsigned long remaining;
long ret;
if (!timeout)
return !is_active(etnaviv_obj) ? 0 : -EBUSY;
remaining = etnaviv_timeout_to_jiffies(timeout);
ret = wait_event_interruptible_timeout(gpu->fence_event,
!is_active(etnaviv_obj),
remaining);
if (ret > 0) {
struct etnaviv_drm_private *priv = gpu->drm->dev_private;
/* Synchronise with the retire worker */
flush_workqueue(priv->wq);
return 0;
} else if (ret == -ERESTARTSYS) {
return -ERESTARTSYS;
} else {
return -ETIMEDOUT;
}
}
int etnaviv_gpu_pm_get_sync(struct etnaviv_gpu *gpu)
{
return pm_runtime_get_sync(gpu->dev);
}
void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu)
{
pm_runtime_mark_last_busy(gpu->dev);
pm_runtime_put_autosuspend(gpu->dev);
}
/* add bo's to gpu's ring, and kick gpu: */
int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
struct etnaviv_gem_submit *submit, struct etnaviv_cmdbuf *cmdbuf)
{
struct fence *fence;
unsigned int event, i;
int ret;
ret = etnaviv_gpu_pm_get_sync(gpu);
if (ret < 0)
return ret;
mutex_lock(&gpu->lock);
/*
* TODO
*
* - flush
* - data endian
* - prefetch
*
*/
event = event_alloc(gpu);
if (unlikely(event == ~0U)) {
DRM_ERROR("no free event\n");
ret = -EBUSY;
goto out_unlock;
}
fence = etnaviv_gpu_fence_alloc(gpu);
if (!fence) {
event_free(gpu, event);
ret = -ENOMEM;
goto out_unlock;
}
gpu->event[event].fence = fence;
submit->fence = fence->seqno;
gpu->active_fence = submit->fence;
if (gpu->lastctx != cmdbuf->ctx) {
gpu->mmu->need_flush = true;
gpu->switch_context = true;
gpu->lastctx = cmdbuf->ctx;
}
etnaviv_buffer_queue(gpu, event, cmdbuf);
cmdbuf->fence = fence;
list_add_tail(&cmdbuf->node, &gpu->active_cmd_list);
/* We're committed to adding this command buffer, hold a PM reference */
pm_runtime_get_noresume(gpu->dev);
for (i = 0; i < submit->nr_bos; i++) {
struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj;
u32 iova;
/* Each cmdbuf takes a refcount on the iova */
etnaviv_gem_get_iova(gpu, &etnaviv_obj->base, &iova);
cmdbuf->bo[i] = etnaviv_obj;
atomic_inc(&etnaviv_obj->gpu_active);
if (submit->bos[i].flags & ETNA_SUBMIT_BO_WRITE)
reservation_object_add_excl_fence(etnaviv_obj->resv,
fence);
else
reservation_object_add_shared_fence(etnaviv_obj->resv,
fence);
}
cmdbuf->nr_bos = submit->nr_bos;
hangcheck_timer_reset(gpu);
ret = 0;
out_unlock:
mutex_unlock(&gpu->lock);
etnaviv_gpu_pm_put(gpu);
return ret;
}
/*
* Init/Cleanup:
*/
static irqreturn_t irq_handler(int irq, void *data)
{
struct etnaviv_gpu *gpu = data;
irqreturn_t ret = IRQ_NONE;
u32 intr = gpu_read(gpu, VIVS_HI_INTR_ACKNOWLEDGE);
if (intr != 0) {
int event;
pm_runtime_mark_last_busy(gpu->dev);
dev_dbg(gpu->dev, "intr 0x%08x\n", intr);
if (intr & VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR) {
dev_err(gpu->dev, "AXI bus error\n");
intr &= ~VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR;
}
while ((event = ffs(intr)) != 0) {
struct fence *fence;
event -= 1;
intr &= ~(1 << event);
dev_dbg(gpu->dev, "event %u\n", event);
fence = gpu->event[event].fence;
gpu->event[event].fence = NULL;
fence_signal(fence);
/*
* Events can be processed out of order. Eg,
* - allocate and queue event 0
* - allocate event 1
* - event 0 completes, we process it
* - allocate and queue event 0
* - event 1 and event 0 complete
* we can end up processing event 0 first, then 1.
*/
if (fence_after(fence->seqno, gpu->completed_fence))
gpu->completed_fence = fence->seqno;
event_free(gpu, event);
/*
* We need to balance the runtime PM count caused by
* each submission. Upon submission, we increment
* the runtime PM counter, and allocate one event.
* So here, we put the runtime PM count for each
* completed event.
*/
pm_runtime_put_autosuspend(gpu->dev);
}
/* Retire the buffer objects in a work */
etnaviv_queue_work(gpu->drm, &gpu->retire_work);
ret = IRQ_HANDLED;
}
return ret;
}
static int etnaviv_gpu_clk_enable(struct etnaviv_gpu *gpu)
{
int ret;
ret = enable_clk(gpu);
if (ret)
return ret;
ret = enable_axi(gpu);
if (ret) {
disable_clk(gpu);
return ret;
}
return 0;
}
static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu)
{
int ret;
ret = disable_axi(gpu);
if (ret)
return ret;
ret = disable_clk(gpu);
if (ret)
return ret;
return 0;
}
static int etnaviv_gpu_hw_suspend(struct etnaviv_gpu *gpu)
{
if (gpu->buffer) {
unsigned long timeout;
/* Replace the last WAIT with END */
etnaviv_buffer_end(gpu);
/*
* We know that only the FE is busy here, this should
* happen quickly (as the WAIT is only 200 cycles). If
* we fail, just warn and continue.
*/
timeout = jiffies + msecs_to_jiffies(100);
do {
u32 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
if ((idle & gpu->idle_mask) == gpu->idle_mask)
break;
if (time_is_before_jiffies(timeout)) {
dev_warn(gpu->dev,
"timed out waiting for idle: idle=0x%x\n",
idle);
break;
}
udelay(5);
} while (1);
}
return etnaviv_gpu_clk_disable(gpu);
}
#ifdef CONFIG_PM
static int etnaviv_gpu_hw_resume(struct etnaviv_gpu *gpu)
{
u32 clock;
int ret;
ret = mutex_lock_killable(&gpu->lock);
if (ret)
return ret;
clock = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
etnaviv_gpu_load_clock(gpu, clock);
etnaviv_gpu_hw_init(gpu);
gpu->switch_context = true;
mutex_unlock(&gpu->lock);
return 0;
}
#endif
static int etnaviv_gpu_bind(struct device *dev, struct device *master,
void *data)
{
struct drm_device *drm = data;
struct etnaviv_drm_private *priv = drm->dev_private;
struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
int ret;
#ifdef CONFIG_PM
ret = pm_runtime_get_sync(gpu->dev);
#else
ret = etnaviv_gpu_clk_enable(gpu);
#endif
if (ret < 0)
return ret;
gpu->drm = drm;
gpu->fence_context = fence_context_alloc(1);
spin_lock_init(&gpu->fence_spinlock);
INIT_LIST_HEAD(&gpu->active_cmd_list);
INIT_WORK(&gpu->retire_work, retire_worker);
INIT_WORK(&gpu->recover_work, recover_worker);
init_waitqueue_head(&gpu->fence_event);
setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
(unsigned long)gpu);
priv->gpu[priv->num_gpus++] = gpu;
pm_runtime_mark_last_busy(gpu->dev);
pm_runtime_put_autosuspend(gpu->dev);
return 0;
}
static void etnaviv_gpu_unbind(struct device *dev, struct device *master,
void *data)
{
struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
DBG("%s", dev_name(gpu->dev));
hangcheck_disable(gpu);
#ifdef CONFIG_PM
pm_runtime_get_sync(gpu->dev);
pm_runtime_put_sync_suspend(gpu->dev);
#else
etnaviv_gpu_hw_suspend(gpu);
#endif
if (gpu->buffer) {
etnaviv_gpu_cmdbuf_free(gpu->buffer);
gpu->buffer = NULL;
}
if (gpu->mmu) {
etnaviv_iommu_destroy(gpu->mmu);
gpu->mmu = NULL;
}
gpu->drm = NULL;
}
static const struct component_ops gpu_ops = {
.bind = etnaviv_gpu_bind,
.unbind = etnaviv_gpu_unbind,
};
static const struct of_device_id etnaviv_gpu_match[] = {
{
.compatible = "vivante,gc"
},
{ /* sentinel */ }
};
static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
{
struct device *dev = &pdev->dev;
struct etnaviv_gpu *gpu;
int err = 0;
gpu = devm_kzalloc(dev, sizeof(*gpu), GFP_KERNEL);
if (!gpu)
return -ENOMEM;
gpu->dev = &pdev->dev;
mutex_init(&gpu->lock);
/*
* Set the GPU base address to the start of physical memory. This
* ensures that if we have up to 2GB, the v1 MMU can address the
* highest memory. This is important as command buffers may be
* allocated outside of this limit.
*/
gpu->memory_base = PHYS_OFFSET;
/* Map registers: */
gpu->mmio = etnaviv_ioremap(pdev, NULL, dev_name(gpu->dev));
if (IS_ERR(gpu->mmio))
return PTR_ERR(gpu->mmio);
/* Get Interrupt: */
gpu->irq = platform_get_irq(pdev, 0);
if (gpu->irq < 0) {
err = gpu->irq;
dev_err(dev, "failed to get irq: %d\n", err);
goto fail;
}
err = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 0,
dev_name(gpu->dev), gpu);
if (err) {
dev_err(dev, "failed to request IRQ%u: %d\n", gpu->irq, err);
goto fail;
}
/* Get Clocks: */
gpu->clk_bus = devm_clk_get(&pdev->dev, "bus");
DBG("clk_bus: %p", gpu->clk_bus);
if (IS_ERR(gpu->clk_bus))
gpu->clk_bus = NULL;
gpu->clk_core = devm_clk_get(&pdev->dev, "core");
DBG("clk_core: %p", gpu->clk_core);
if (IS_ERR(gpu->clk_core))
gpu->clk_core = NULL;
gpu->clk_shader = devm_clk_get(&pdev->dev, "shader");
DBG("clk_shader: %p", gpu->clk_shader);
if (IS_ERR(gpu->clk_shader))
gpu->clk_shader = NULL;
/* TODO: figure out max mapped size */
dev_set_drvdata(dev, gpu);
/*
* We treat the device as initially suspended. The runtime PM
* autosuspend delay is rather arbitary: no measurements have
* yet been performed to determine an appropriate value.
*/
pm_runtime_use_autosuspend(gpu->dev);
pm_runtime_set_autosuspend_delay(gpu->dev, 200);
pm_runtime_enable(gpu->dev);
err = component_add(&pdev->dev, &gpu_ops);
if (err < 0) {
dev_err(&pdev->dev, "failed to register component: %d\n", err);
goto fail;
}
return 0;
fail:
return err;
}
static int etnaviv_gpu_platform_remove(struct platform_device *pdev)
{
component_del(&pdev->dev, &gpu_ops);
pm_runtime_disable(&pdev->dev);
return 0;
}
#ifdef CONFIG_PM
static int etnaviv_gpu_rpm_suspend(struct device *dev)
{
struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
u32 idle, mask;
/* If we have outstanding fences, we're not idle */
if (gpu->completed_fence != gpu->active_fence)
return -EBUSY;
/* Check whether the hardware (except FE) is idle */
mask = gpu->idle_mask & ~VIVS_HI_IDLE_STATE_FE;
idle = gpu_read(gpu, VIVS_HI_IDLE_STATE) & mask;
if (idle != mask)
return -EBUSY;
return etnaviv_gpu_hw_suspend(gpu);
}
static int etnaviv_gpu_rpm_resume(struct device *dev)
{
struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
int ret;
ret = etnaviv_gpu_clk_enable(gpu);
if (ret)
return ret;
/* Re-initialise the basic hardware state */
if (gpu->drm && gpu->buffer) {
ret = etnaviv_gpu_hw_resume(gpu);
if (ret) {
etnaviv_gpu_clk_disable(gpu);
return ret;
}
}
return 0;
}
#endif
static const struct dev_pm_ops etnaviv_gpu_pm_ops = {
SET_RUNTIME_PM_OPS(etnaviv_gpu_rpm_suspend, etnaviv_gpu_rpm_resume,
NULL)
};
struct platform_driver etnaviv_gpu_driver = {
.driver = {
.name = "etnaviv-gpu",
.owner = THIS_MODULE,
.pm = &etnaviv_gpu_pm_ops,
.of_match_table = etnaviv_gpu_match,
},
.probe = etnaviv_gpu_platform_probe,
.remove = etnaviv_gpu_platform_remove,
.id_table = gpu_ids,
};