// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 /****************************************************************************** * * Module Name: utcksum - Support generating table checksums * * Copyright (C) 2000 - 2023, Intel Corp. * *****************************************************************************/ #include #include "accommon.h" #include "acutils.h" /* This module used for application-level code only */ #define _COMPONENT ACPI_CA_DISASSEMBLER ACPI_MODULE_NAME("utcksum") /******************************************************************************* * * FUNCTION: acpi_ut_verify_checksum * * PARAMETERS: table - ACPI table to verify * length - Length of entire table * * RETURN: Status * * DESCRIPTION: Verifies that the table checksums to zero. Optionally returns * exception on bad checksum. * Note: We don't have to check for a CDAT here, since CDAT is * not in the RSDT/XSDT, and the CDAT table is never installed * via ACPICA. * ******************************************************************************/ acpi_status acpi_ut_verify_checksum(struct acpi_table_header *table, u32 length) { u8 checksum; /* * FACS/S3PT: * They are the odd tables, have no standard ACPI header and no checksum */ if (ACPI_COMPARE_NAMESEG(table->signature, ACPI_SIG_S3PT) || ACPI_COMPARE_NAMESEG(table->signature, ACPI_SIG_FACS)) { return (AE_OK); } /* Compute the checksum on the table */ length = table->length; checksum = acpi_ut_generate_checksum(ACPI_CAST_PTR(u8, table), length, table->checksum); /* Computed checksum matches table? */ if (checksum != table->checksum) { ACPI_BIOS_WARNING((AE_INFO, "Incorrect checksum in table [%4.4s] - 0x%2.2X, " "should be 0x%2.2X", table->signature, table->checksum, table->checksum - checksum)); #if (ACPI_CHECKSUM_ABORT) return (AE_BAD_CHECKSUM); #endif } return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_ut_verify_cdat_checksum * * PARAMETERS: table - CDAT ACPI table to verify * length - Length of entire table * * RETURN: Status * * DESCRIPTION: Verifies that the CDAT table checksums to zero. Optionally * returns an exception on bad checksum. * ******************************************************************************/ acpi_status acpi_ut_verify_cdat_checksum(struct acpi_table_cdat *cdat_table, u32 length) { u8 checksum; /* Compute the checksum on the table */ checksum = acpi_ut_generate_checksum(ACPI_CAST_PTR(u8, cdat_table), cdat_table->length, cdat_table->checksum); /* Computed checksum matches table? */ if (checksum != cdat_table->checksum) { ACPI_BIOS_WARNING((AE_INFO, "Incorrect checksum in table [%4.4s] - 0x%2.2X, " "should be 0x%2.2X", acpi_gbl_CDAT, cdat_table->checksum, checksum)); #if (ACPI_CHECKSUM_ABORT) return (AE_BAD_CHECKSUM); #endif } cdat_table->checksum = checksum; return (AE_OK); } /******************************************************************************* * * FUNCTION: acpi_ut_generate_checksum * * PARAMETERS: table - Pointer to table to be checksummed * length - Length of the table * original_checksum - Value of the checksum field * * RETURN: 8 bit checksum of buffer * * DESCRIPTION: Computes an 8 bit checksum of the table. * ******************************************************************************/ u8 acpi_ut_generate_checksum(void *table, u32 length, u8 original_checksum) { u8 checksum; /* Sum the entire table as-is */ checksum = acpi_ut_checksum((u8 *)table, length); /* Subtract off the existing checksum value in the table */ checksum = (u8)(checksum - original_checksum); /* Compute and return the final checksum */ checksum = (u8)(0 - checksum); return (checksum); } /******************************************************************************* * * FUNCTION: acpi_ut_checksum * * PARAMETERS: buffer - Pointer to memory region to be checked * length - Length of this memory region * * RETURN: Checksum (u8) * * DESCRIPTION: Calculates circular checksum of memory region. * ******************************************************************************/ u8 acpi_ut_checksum(u8 *buffer, u32 length) { u8 sum = 0; u8 *end = buffer + length; while (buffer < end) { sum = (u8)(sum + *(buffer++)); } return (sum); }