Lines Matching refs:TCG_REG_TMP1

76 # define TCG_REG_TMP1   TCG_REG_R2
78 # define TCG_REG_TMP1 TCG_REG_R12
1320 tcg_out_addpcis(s, TCG_REG_TMP1, 0);
1330 load_insn |= VRT(ret) | RB(TCG_REG_TMP1);
1337 load_insn = LVX | VRT(ret) | RB(TCG_REG_TMP1);
1347 tcg_out32(s, ADDI | TAI(TCG_REG_TMP1, 0, 0));
1350 tcg_out32(s, ADDI | TAI(TCG_REG_TMP1, TCG_REG_TMP1, 0));
1352 tcg_out32(s, ADDIS | TAI(TCG_REG_TMP1, 0, 0));
1353 tcg_out32(s, ADDI | TAI(TCG_REG_TMP1, TCG_REG_TMP1, 0));
1514 TCGReg rs = TCG_REG_TMP1;
2219 tcg_out_andi32(s, TCG_REG_TMP1, ah, bh);
2221 tcg_out32(s, AND | SAB(ah, TCG_REG_TMP1, bh));
2223 tcg_out32(s, OR | SAB(TCG_REG_R0, TCG_REG_R0, TCG_REG_TMP1) | 1);
2289 tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP1, toc);
2301 tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP1, arg);
2302 tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_R0, TCG_REG_TMP1, ofs);
2304 tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_R2, TCG_REG_TMP1, ofs + SZP);
2362 arg = TCG_REG_TMP1;
2375 .tmp = { TCG_REG_TMP1, TCG_REG_TMP2, TCG_REG_R0 }
2481 tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP1, TCG_AREG0, mask_off);
2492 tcg_out32(s, AND | SAB(TCG_REG_TMP1, TCG_REG_TMP1, TCG_REG_R0));
2502 TCG_REG_TMP1, TCG_REG_TMP2));
2504 tcg_out32(s, ADD | TAB(TCG_REG_TMP1,
2505 TCG_REG_TMP1, TCG_REG_TMP2));
2507 TCG_REG_TMP1, cmp_off);
2511 TCG_REG_TMP1, TCG_REG_TMP2));
2513 tcg_out32(s, ADD | TAB(TCG_REG_TMP1, TCG_REG_TMP1, TCG_REG_TMP2));
2514 tcg_out_ld(s, TCG_TYPE_I32, TCG_REG_TMP2, TCG_REG_TMP1,
2523 tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP1, TCG_REG_TMP1,
2575 tcg_out_ld(s, TCG_TYPE_I32, TCG_REG_TMP2, TCG_REG_TMP1,
2579 tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP1, TCG_REG_TMP1,
2598 h->base = TCG_REG_TMP1;
2707 tcg_out32(s, ADDI | TAI(TCG_REG_TMP1, h.index, 4));
2709 tcg_out32(s, STWBRX | SAB(TCG_REG_R0, h.base, TCG_REG_TMP1));
2737 index = TCG_REG_TMP1;
2906 tcg_out_mem_long(s, LD, LDX, TCG_REG_TMP1, TCG_REG_TB, offset);
2909 tcg_out_8ls_d(s, PLD, TCG_REG_TMP1, 0, offset, 1);
2913 tcg_out_addpcis(s, TCG_REG_TMP1, offset - lo);
2914 tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP1, TCG_REG_TMP1, lo);
2917 tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP1, ptr - lo);
2918 tcg_out_ld(s, TCG_TYPE_PTR, TCG_REG_TMP1, TCG_REG_TMP1, lo);
2921 tcg_out32(s, MTSPR | RS(TCG_REG_TMP1) | CTR);
4338 tcg_regset_set_reg(s->reserved_regs, TCG_REG_TMP1);