Lines Matching full:pending
320 auto p = assocMaps.pending.find(objectPath); in addPendingAssociation()
321 if (p == assocMaps.pending.end()) in addPendingAssociation()
325 assocMaps.pending.emplace(objectPath, std::move(ee)); in addPendingAssociation()
348 auto assoc = assocMaps.pending.begin(); in removeFromPendingAssociations()
349 while (assoc != assocMaps.pending.end()) in removeFromPendingAssociations()
366 assoc = assocMaps.pending.erase(assoc); in removeFromPendingAssociations()
422 auto pending = assocMaps.pending.find(objectPath); in checkIfPendingAssociation() local
423 if (pending == assocMaps.pending.end()) in checkIfPendingAssociation()
433 auto endpoint = pending->second.begin(); in checkIfPendingAssociation()
435 while (endpoint != pending->second.end()) in checkIfPendingAssociation()
481 // Not pending anymore in checkIfPendingAssociation()
482 endpoint = pending->second.erase(endpoint); in checkIfPendingAssociation()
485 if (pending->second.empty()) in checkIfPendingAssociation()
487 assocMaps.pending.erase(objectPath); in checkIfPendingAssociation()
633 // then add them to the pending associations map and remove in moveAssociationToPending()