Lines Matching +full:on +full:- +full:the +full:- +full:fly
1 # SPDX-License-Identifier: GPL-2.0-only
7 depends on !UML
11 and the list of supported devices will be displayed. This option
12 doesn't affect the kernel.
14 Please read the file <file:Documentation/input/joydev/joystick.rst> which
23 Say Y here if you have a joystick that connects to the PC
24 gameport. In addition to the usual PC analog joystick, this driver
30 Please read the file <file:Documentation/input/joydev/joystick.rst> which
33 To compile this driver as a module, choose M here: the
40 Say Y here if you have an FPGaming or MadCatz controller using the
41 A3D protocol over the PC gameport.
43 To compile this driver as a module, choose M here: the
48 depends on IIO
54 To compile this driver as a module, choose M here: the
55 module will be called adc-joystick.
60 depends on ADI!=m # avoid module name conflict
62 Say Y here if you have a Logitech controller using the ADI
63 protocol over the PC gameport.
65 To compile this driver as a module, choose M here: the
74 To compile this driver as a module, choose M here: the
84 To compile this driver as a module, choose M here: the
91 Say Y here if you have a Gravis controller using the GrIP protocol
92 over the PC gameport.
94 To compile this driver as a module, choose M here: the
101 Say Y here if you have the original Gravis GrIP MultiPort, a hub
102 that connects to the gameport and you connect gamepads to it.
104 To compile this driver as a module, choose M here: the
112 protocol over the PC gameport.
114 To compile this driver as a module, choose M here: the
122 communicating digitally over the gameport.
124 To compile this driver as a module, choose M here: the
131 Say Y here if you have a Microsoft controller using the Digital
134 To compile this driver as a module, choose M here: the
141 Say Y here if you have a ThrustMaster controller using the
142 DirectConnect (BSP) protocol over the PC gameport.
144 To compile this driver as a module, choose M here: the
156 To compile this driver as a module, choose M here: the
166 To compile this driver as a module, choose M here: the
176 To compile this driver as a module, choose M here: the
184 controller connected to your computer's serial port. For the
185 SpaceBall 4000 USB model, use the USB HID driver.
187 To compile this driver as a module, choose M here: the
197 To compile this driver as a module, choose M here: the
207 To compile this driver as a module, choose M here: the
211 tristate "5-byte Zhenhua RC transmitter"
215 Say Y here if you have a Zhen Hua PPM-4CH transmitter which is
216 supplied with a ready to fly micro electric indoor helicopters
220 To compile this driver as a module, choose M here: the
225 depends on PARPORT
228 gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga,
230 For more information on how to use the driver please read
231 <file:Documentation/input/devices/joystick-parport.rst>.
233 To compile this driver as a module, choose M here: the
238 depends on PARPORT
243 Sony PlayStation gamepad or a Multisystem -- Atari, Amiga,
245 For more information on how to use the driver please read
246 <file:Documentation/input/devices/joystick-parport.rst>.
248 To compile this driver as a module, choose M here: the
253 depends on PARPORT
255 Say Y here if you have the TurboGraFX interface by Steffen Schwenke,
256 and want to use it with Multisystem -- Atari, Amiga, Commodore,
257 Amstrad CPC joystick. For more information on how to use the driver
258 please read <file:Documentation/input/devices/joystick-parport.rst>.
260 To compile this driver as a module, choose M here: the
265 depends on AMIGA
270 To compile this driver as a module, choose M here: the
275 depends on I2C
280 To compile this driver as a module, choose M here: the
287 Say Y here if you want to dump data from your joystick into the system
291 To compile this driver as a module, choose M here: the
296 depends on USB_ARCH_HAS_HCD
303 For information about how to connect the Xbox pad to USB, see
306 To compile this driver as a module, choose M here: the
311 depends on JOYSTICK_XPAD && INPUT
317 bool "LED Support for the Xbox 360 controller Guide button"
318 depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD)
320 This option enables support for the LED which surrounds the Big X on
324 tristate "Walkera WK-0701 RC transmitter"
325 depends on HIGH_RES_TIMERS && PARPORT
327 Say Y or M here if you have a Walkera WK-0701 transmitter which is
328 supplied with a ready to fly Walkera helicopters such as HM36,
332 To compile this driver as a module, choose M here: the
337 depends on MAPLE
344 To compile this as a module choose M here: the module will be called
349 depends on SPI
354 To compile this driver as a module, choose M here: the
355 module will be called psxpad-spi.
359 depends on JOYSTICK_PSXPAD_SPI
369 depends on USB_ARCH_HAS_HCD
372 Say Y here if you want to use the PhoenixRC Flight Controller Adapter.
374 To compile this driver as a module, choose M here: the
379 depends on I2C
381 Say Y here if you want to use the SparkFun Qwiic Joystick.
383 To compile this driver as a module, choose M here: the
384 module will be called qwiic-joystick.
387 tristate "FlySky FS-iA6B RC Receiver"
390 Say Y here if you use a FlySky FS-i6 RC remote control along with the
391 FS-iA6B RC receiver as a joystick input device.
393 To compile this driver as a module, choose M here: the
398 depends on MACH_NINTENDO64
400 Say Y here if you want enable support for the four
401 built-in controller ports on the Nintendo 64 console.
405 depends on INPUT && I2C
406 depends on HAS_IOMEM
409 Say Y here if you want to enable the driver for the
410 the Raspberry Pi Sense HAT.
412 To compile this driver as a module, choose M here: the