Lines Matching refs:ds_report

1313 	struct dualsense_input_report *ds_report;  in dualsense_parse_report()  local
1328 ds_report = (struct dualsense_input_report *)&data[1]; in dualsense_parse_report()
1339 ds_report = (struct dualsense_input_report *)&data[2]; in dualsense_parse_report()
1345 input_report_abs(ds->gamepad, ABS_X, ds_report->x); in dualsense_parse_report()
1346 input_report_abs(ds->gamepad, ABS_Y, ds_report->y); in dualsense_parse_report()
1347 input_report_abs(ds->gamepad, ABS_RX, ds_report->rx); in dualsense_parse_report()
1348 input_report_abs(ds->gamepad, ABS_RY, ds_report->ry); in dualsense_parse_report()
1349 input_report_abs(ds->gamepad, ABS_Z, ds_report->z); in dualsense_parse_report()
1350 input_report_abs(ds->gamepad, ABS_RZ, ds_report->rz); in dualsense_parse_report()
1352 value = ds_report->buttons[0] & DS_BUTTONS0_HAT_SWITCH; in dualsense_parse_report()
1358 input_report_key(ds->gamepad, BTN_WEST, ds_report->buttons[0] & DS_BUTTONS0_SQUARE); in dualsense_parse_report()
1359 input_report_key(ds->gamepad, BTN_SOUTH, ds_report->buttons[0] & DS_BUTTONS0_CROSS); in dualsense_parse_report()
1360 input_report_key(ds->gamepad, BTN_EAST, ds_report->buttons[0] & DS_BUTTONS0_CIRCLE); in dualsense_parse_report()
1361 input_report_key(ds->gamepad, BTN_NORTH, ds_report->buttons[0] & DS_BUTTONS0_TRIANGLE); in dualsense_parse_report()
1362 input_report_key(ds->gamepad, BTN_TL, ds_report->buttons[1] & DS_BUTTONS1_L1); in dualsense_parse_report()
1363 input_report_key(ds->gamepad, BTN_TR, ds_report->buttons[1] & DS_BUTTONS1_R1); in dualsense_parse_report()
1364 input_report_key(ds->gamepad, BTN_TL2, ds_report->buttons[1] & DS_BUTTONS1_L2); in dualsense_parse_report()
1365 input_report_key(ds->gamepad, BTN_TR2, ds_report->buttons[1] & DS_BUTTONS1_R2); in dualsense_parse_report()
1366 input_report_key(ds->gamepad, BTN_SELECT, ds_report->buttons[1] & DS_BUTTONS1_CREATE); in dualsense_parse_report()
1367 input_report_key(ds->gamepad, BTN_START, ds_report->buttons[1] & DS_BUTTONS1_OPTIONS); in dualsense_parse_report()
1368 input_report_key(ds->gamepad, BTN_THUMBL, ds_report->buttons[1] & DS_BUTTONS1_L3); in dualsense_parse_report()
1369 input_report_key(ds->gamepad, BTN_THUMBR, ds_report->buttons[1] & DS_BUTTONS1_R3); in dualsense_parse_report()
1370 input_report_key(ds->gamepad, BTN_MODE, ds_report->buttons[2] & DS_BUTTONS2_PS_HOME); in dualsense_parse_report()
1378 btn_mic_state = !!(ds_report->buttons[2] & DS_BUTTONS2_MIC_MUTE); in dualsense_parse_report()
1391 for (i = 0; i < ARRAY_SIZE(ds_report->gyro); i++) { in dualsense_parse_report()
1392 int raw_data = (short)le16_to_cpu(ds_report->gyro[i]); in dualsense_parse_report()
1400 for (i = 0; i < ARRAY_SIZE(ds_report->accel); i++) { in dualsense_parse_report()
1401 int raw_data = (short)le16_to_cpu(ds_report->accel[i]); in dualsense_parse_report()
1410 sensor_timestamp = le32_to_cpu(ds_report->sensor_timestamp); in dualsense_parse_report()
1427 for (i = 0; i < ARRAY_SIZE(ds_report->points); i++) { in dualsense_parse_report()
1428 struct dualsense_touch_point *point = &ds_report->points[i]; in dualsense_parse_report()
1443 input_report_key(ds->touchpad, BTN_LEFT, ds_report->buttons[2] & DS_BUTTONS2_TOUCHPAD); in dualsense_parse_report()
1446 battery_data = ds_report->status & DS_STATUS_BATTERY_CAPACITY; in dualsense_parse_report()
1447 charging_status = (ds_report->status & DS_STATUS_CHARGING) >> DS_STATUS_CHARGING_SHIFT; in dualsense_parse_report()