Lines Matching full:gamma
50 static void i9xx_plane_linear_gamma(u16 gamma[8]) in i9xx_plane_linear_gamma()
57 gamma[i] = (in[i] << 8) / 32; in i9xx_plane_linear_gamma()
343 u16 gamma[8]; in vlv_sprite_update_gamma() local
346 /* Seems RGB data bypasses the gamma always */ in vlv_sprite_update_gamma()
350 i9xx_plane_linear_gamma(gamma); in vlv_sprite_update_gamma()
356 gamma[i] << 16 | gamma[i] << 8 | gamma[i]); in vlv_sprite_update_gamma()
721 u16 gamma[18]) in ivb_sprite_linear_gamma()
729 * brought up to full amplitude by using sprite internal gamma in ivb_sprite_linear_gamma()
730 * correction, pipe gamma correction, or pipe color space in ivb_sprite_linear_gamma()
736 gamma[i] = min((scale * i << 10) / 16, (1 << 10) - 1); in ivb_sprite_linear_gamma()
738 gamma[i] = min((scale * i << 10) / 16, 1 << 10); in ivb_sprite_linear_gamma()
741 gamma[i] = 3 << 10; in ivb_sprite_linear_gamma()
750 u16 gamma[18]; in ivb_sprite_update_gamma() local
756 ivb_sprite_linear_gamma(plane_state, gamma); in ivb_sprite_update_gamma()
761 gamma[i] << 20 | gamma[i] << 10 | gamma[i]); in ivb_sprite_update_gamma()
763 intel_de_write_fw(dev_priv, SPRGAMC16(pipe, 0), gamma[i]); in ivb_sprite_update_gamma()
764 intel_de_write_fw(dev_priv, SPRGAMC16(pipe, 1), gamma[i]); in ivb_sprite_update_gamma()
765 intel_de_write_fw(dev_priv, SPRGAMC16(pipe, 2), gamma[i]); in ivb_sprite_update_gamma()
768 intel_de_write_fw(dev_priv, SPRGAMC17(pipe, 0), gamma[i]); in ivb_sprite_update_gamma()
769 intel_de_write_fw(dev_priv, SPRGAMC17(pipe, 1), gamma[i]); in ivb_sprite_update_gamma()
770 intel_de_write_fw(dev_priv, SPRGAMC17(pipe, 2), gamma[i]); in ivb_sprite_update_gamma()
1051 u16 gamma[8]; in g4x_sprite_update_gamma() local
1054 /* Seems RGB data bypasses the gamma always */ in g4x_sprite_update_gamma()
1058 i9xx_plane_linear_gamma(gamma); in g4x_sprite_update_gamma()
1064 gamma[i] << 16 | gamma[i] << 8 | gamma[i]); in g4x_sprite_update_gamma()
1067 static void ilk_sprite_linear_gamma(u16 gamma[17]) in ilk_sprite_linear_gamma()
1072 gamma[i] = (i << 10) / 16; in ilk_sprite_linear_gamma()
1081 u16 gamma[17]; in ilk_sprite_update_gamma() local
1084 /* Seems RGB data bypasses the gamma always */ in ilk_sprite_update_gamma()
1088 ilk_sprite_linear_gamma(gamma); in ilk_sprite_update_gamma()
1093 gamma[i] << 20 | gamma[i] << 10 | gamma[i]); in ilk_sprite_update_gamma()
1095 intel_de_write_fw(dev_priv, DVSGAMCMAX_ILK(pipe, 0), gamma[i]); in ilk_sprite_update_gamma()
1096 intel_de_write_fw(dev_priv, DVSGAMCMAX_ILK(pipe, 1), gamma[i]); in ilk_sprite_update_gamma()
1097 intel_de_write_fw(dev_priv, DVSGAMCMAX_ILK(pipe, 2), gamma[i]); in ilk_sprite_update_gamma()