Lines Matching full:locked
15 * unlocks all previously locked GEM objects and locks the contended one first
18 * After an object is locked fences slots can optionally be reserved on the
73 * Initialize the object and make sure that we can track locked objects.
92 * Unlock all locked objects, drop the references to objects and free all memory
112 * objects locked.
133 /* Track the locked object in the array */
155 /* Make sure the contended object is locked first */
198 * already locked (can be suppressed by setting the DRM_EXEC_IGNORE_DUPLICATES
250 * Unlock the GEM object and remove it from the collection of locked objects.
251 * Should only be used to unlock the most recently locked objects. It's not time
252 * efficient to unlock objects locked long ago.
281 * already locked, -ENOMEM when memory allocation failed and zero for success.
312 * Returns: -EDEADLOCK on contention, -EALREADY when object is already locked,