Lines Matching refs:pixels

40 For memory contiguous formats, the number of padding pixels at the end of the
197 .. [3] Macroblock size in pixels
215 direction. Chroma lines contain half the number of pixels and the same number
307 pixels and the same number of bytes as luma lines, and the chroma plane
312 pixels in 2D 16x16 tiles, and stores tiles linearly in memory.
317 pixels in 2D 64x32 tiles, and stores 2x2 groups of tiles in
319 The line stride must be a multiple of 128 pixels to ensure an
320 integer number of Z shapes. The image height must be a multiple of 32 pixels.
325 ``V4L2_PIX_FMT_NV12_4L4`` stores pixels in 4x4 tiles, and stores
330 ``V4L2_PIX_FMT_NV12_16L16`` stores pixels in 16x16 tiles, and stores
335 ``V4L2_PIX_FMT_NV12_32L32`` stores pixels in 32x32 tiles, and stores
341 pixels in 2D 8x128 tiles, and stores tiles linearly in memory.
349 10 bits pixels in 2D 8x128 tiles, and stores tiles linearly in memory.
355 The 10 bit pixels are packed, so 5 bytes contain 4 10-bit pixels layout like
366 ``V4L2_PIX_FMT_MM21`` store luma pixel in 16x32 tiles, and chroma pixels
407 horizontal direction. Chroma lines contain half the number of pixels and the
510 Chroma lines contain the same number of pixels and twice the
707 For memory contiguous formats, the number of padding pixels at the end of the
718 ``V4L2_PIX_FMT_P010_4L4`` stores pixels in 4x4 tiles, and stores tiles linearly
832 direction. Chroma lines contain a quarter of the number of pixels and bytes of
872 horizontal direction. Chroma lines contain a quarter of the number of pixels
927 direction. Chroma lines contain half of the number of pixels and bytes of the
1016 horizontal direction. Chroma lines contain half of the number of pixels and
1128 contain the same number of pixels and bytes of the luma lines, and the chroma